2017-08-03 18:23:43 +00:00
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apply plugin: "com.android.application"
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import com.android.build.OutputFile
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/**
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* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
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* and bundleReleaseJsAndAssets).
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* These basically call `react-native bundle` with the correct arguments during the Android build
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* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
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* bundle directly from the development server. Below you can see all the possible configurations
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* and their defaults. If you decide to add a configuration block, make sure to add it before the
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* `apply from: "../../node_modules/react-native/react.gradle"` line.
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*
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* project.ext.react = [
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* // the name of the generated asset file containing your JS bundle
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* bundleAssetName: "index.android.bundle",
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*
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* // the entry file for bundle generation
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* entryFile: "index.android.js",
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*
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* // whether to bundle JS and assets in debug mode
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* bundleInDebug: false,
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*
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* // whether to bundle JS and assets in release mode
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* bundleInRelease: true,
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*
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* // whether to bundle JS and assets in another build variant (if configured).
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* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
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* // The configuration property can be in the following formats
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* // 'bundleIn${productFlavor}${buildType}'
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* // 'bundleIn${buildType}'
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* // bundleInFreeDebug: true,
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* // bundleInPaidRelease: true,
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* // bundleInBeta: true,
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*
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* // whether to disable dev mode in custom build variants (by default only disabled in release)
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* // for example: to disable dev mode in the staging build type (if configured)
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* devDisabledInStaging: true,
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* // The configuration property can be in the following formats
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* // 'devDisabledIn${productFlavor}${buildType}'
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* // 'devDisabledIn${buildType}'
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*
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* // the root of your project, i.e. where "package.json" lives
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* root: "../../",
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*
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* // where to put the JS bundle asset in debug mode
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* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
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*
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* // where to put the JS bundle asset in release mode
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* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
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*
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* // where to put drawable resources / React Native assets, e.g. the ones you use via
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* // require('./image.png')), in debug mode
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* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
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*
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* // where to put drawable resources / React Native assets, e.g. the ones you use via
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* // require('./image.png')), in release mode
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* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
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*
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* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
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* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
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* // date; if you have any other folders that you want to ignore for performance reasons (gradle
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* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
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* // for example, you might want to remove it from here.
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* inputExcludes: ["android/**", "ios/**"],
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*
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* // override which node gets called and with what additional arguments
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* nodeExecutableAndArgs: ["node"],
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*
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* // supply additional arguments to the packager
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* extraPackagerArgs: []
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* ]
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*/
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apply from: "../../node_modules/react-native/react.gradle"
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/**
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* Set this to true to create two separate APKs instead of one:
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* - An APK that only works on ARM devices
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* - An APK that only works on x86 devices
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* The advantage is the size of the APK is reduced by about 4MB.
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* Upload all the APKs to the Play Store and people will download
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* the correct one based on the CPU architecture of their device.
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*/
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2018-04-27 04:09:16 +00:00
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def enableSeparateBuildPerCPUArchitecture = false
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2017-08-03 18:23:43 +00:00
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/**
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* Run Proguard to shrink the Java bytecode in release builds.
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*/
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2018-04-27 04:09:16 +00:00
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def enableProguardInReleaseBuilds = false
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2017-08-03 18:23:43 +00:00
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android {
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2017-08-12 20:52:55 +00:00
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compileSdkVersion 25
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buildToolsVersion "25.0.1"
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2017-08-03 18:23:43 +00:00
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defaultConfig {
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2017-11-06 23:45:48 +00:00
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applicationId "chat.rocket.reactnative"
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2017-08-03 18:23:43 +00:00
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minSdkVersion 16
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2018-04-26 17:33:43 +00:00
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targetSdkVersion 23
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2017-11-07 16:58:33 +00:00
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versionCode VERSIONCODE as Integer
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2018-04-24 19:34:03 +00:00
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versionName "1"
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2017-08-03 18:23:43 +00:00
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ndk {
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abiFilters "armeabi-v7a", "x86"
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}
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}
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2018-04-24 19:34:03 +00:00
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2017-08-15 13:21:20 +00:00
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signingConfigs {
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release {
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2017-11-06 23:45:48 +00:00
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if (project.hasProperty('KEYSTORE')) {
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storeFile file(KEYSTORE)
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storePassword KEYSTORE_PASSWORD
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keyAlias KEY_ALIAS
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keyPassword KEY_PASSWORD
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2017-08-15 13:21:20 +00:00
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}
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}
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}
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2017-08-03 18:23:43 +00:00
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splits {
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abi {
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reset()
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enable enableSeparateBuildPerCPUArchitecture
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universalApk false // If true, also generate a universal APK
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include "armeabi-v7a", "x86"
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}
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}
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buildTypes {
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release {
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2018-04-27 04:09:16 +00:00
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// shrinkResources enableProguardInReleaseBuilds
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// zipAlignEnabled enableProguardInReleaseBuilds
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// useProguard enableProguardInReleaseBuilds
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2018-04-24 19:34:03 +00:00
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minifyEnabled enableProguardInReleaseBuilds
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setProguardFiles([getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'])
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2018-04-27 04:09:16 +00:00
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signingConfig signingConfigs.release
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}
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debug {
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applicationIdSuffix ".debug"
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2017-08-03 18:23:43 +00:00
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}
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}
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// applicationVariants are e.g. debug, release
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applicationVariants.all { variant ->
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variant.outputs.each { output ->
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// For each separate APK per architecture, set a unique version code as described here:
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// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
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def versionCodes = ["armeabi-v7a":1, "x86":2]
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def abi = output.getFilter(OutputFile.ABI)
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if (abi != null) { // null for the universal-debug, universal-release variants
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output.versionCodeOverride =
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versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
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}
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}
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}
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}
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2018-04-03 16:24:59 +00:00
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buildscript {
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repositories {
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maven { url 'https://maven.fabric.io/public' }
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}
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dependencies {
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// These docs use an open ended version so that our plugin
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// can be updated quickly in response to Android tooling updates
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// We recommend changing it to the latest version from our changelog:
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// https://docs.fabric.io/android/changelog.html#fabric-gradle-plugin
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classpath 'io.fabric.tools:gradle:1.+'
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}
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}
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apply plugin: 'io.fabric'
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repositories {
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maven { url 'https://maven.fabric.io/public' }
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}
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2017-08-03 18:23:43 +00:00
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dependencies {
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2018-04-03 16:24:59 +00:00
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compile project(':react-native-fabric')
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2018-03-07 00:17:20 +00:00
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compile project(':react-native-audio')
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2018-02-08 14:08:50 +00:00
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compile project(":reactnativekeyboardinput")
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2017-12-20 20:12:49 +00:00
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compile project(':react-native-splash-screen')
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2017-12-02 13:19:58 +00:00
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compile project(':react-native-video')
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2017-12-08 19:36:03 +00:00
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compile project(':react-native-push-notification')
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2017-08-10 17:43:31 +00:00
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compile project(':react-native-svg')
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2017-08-10 20:09:54 +00:00
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compile project(':react-native-image-picker')
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2017-08-10 16:25:50 +00:00
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compile project(':react-native-vector-icons')
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2017-08-09 19:02:09 +00:00
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compile project(':react-native-fetch-blob')
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2017-08-07 00:34:35 +00:00
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compile project(':react-native-zeroconf')
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2018-01-15 20:43:52 +00:00
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compile project(':react-native-toast')
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2017-08-03 18:23:43 +00:00
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compile project(':realm')
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compile fileTree(dir: "libs", include: ["*.jar"])
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compile "com.android.support:appcompat-v7:23.0.1"
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2017-12-28 17:40:10 +00:00
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compile 'com.android.support:customtabs:23.0.1'
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2017-08-03 18:23:43 +00:00
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compile "com.facebook.react:react-native:+" // From node_modules
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2018-01-16 18:48:05 +00:00
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compile 'com.facebook.fresco:fresco:1.7.1'
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compile 'com.facebook.fresco:animated-gif:1.7.1'
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2018-04-26 17:33:43 +00:00
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compile('com.crashlytics.sdk.android:crashlytics:2.9.2@aar') {
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2018-04-03 16:24:59 +00:00
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transitive = true;
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}
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2017-08-03 18:23:43 +00:00
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}
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// Run this once to be able to run the application with BUCK
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// puts all compile dependencies into folder libs for BUCK to use
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task copyDownloadableDepsToLibs(type: Copy) {
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from configurations.compile
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into 'libs'
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}
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2017-08-10 16:25:50 +00:00
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apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"
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