109 lines
2.8 KiB
C++
109 lines
2.8 KiB
C++
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// Copyright (c) Facebook, Inc. and its affiliates.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "rsocket/internal/ConnectionSet.h"
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#include "rsocket/statemachine/RSocketStateMachine.h"
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#include <folly/io/async/EventBase.h>
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namespace rsocket {
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ConnectionSet::ConnectionSet() {}
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ConnectionSet::~ConnectionSet() {
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if (!shutDown_) {
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shutdownAndWait();
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}
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}
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void ConnectionSet::shutdownAndWait() {
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VLOG(1) << "Started ConnectionSet::shutdownAndWait";
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shutDown_ = true;
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SCOPE_EXIT {
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VLOG(1) << "Finished ConnectionSet::shutdownAndWait";
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};
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StateMachineMap map;
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// Move all the connections out of the synchronized map so we don't block
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// while closing the state machines.
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{
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const auto locked = machines_.lock();
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if (locked->empty()) {
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VLOG(2) << "No connections to close, early exit";
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return;
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}
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targetRemoves_ = removes_ + locked->size();
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map.swap(*locked);
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}
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VLOG(2) << "Need to close " << map.size() << " connections";
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for (auto& kv : map) {
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auto rsocket = std::move(kv.first);
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auto evb = kv.second;
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const auto close = [rs = std::move(rsocket)] {
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rs->close({}, StreamCompletionSignal::SOCKET_CLOSED);
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};
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// We could be closing on the same thread as the state machine. In that
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// case, close the state machine inline, otherwise we hang.
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if (evb->isInEventBaseThread()) {
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VLOG(3) << "Closing connection inline";
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close();
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} else {
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VLOG(3) << "Closing connection asynchronously";
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evb->runInEventBaseThread(close);
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}
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}
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VLOG(2) << "Waiting for connections to close";
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shutdownDone_.wait();
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VLOG(2) << "Connections have closed";
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}
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bool ConnectionSet::insert(
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std::shared_ptr<RSocketStateMachine> machine,
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folly::EventBase* evb) {
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VLOG(4) << "insert(" << machine.get() << ", " << evb << ")";
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if (shutDown_) {
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return false;
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}
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machines_.lock()->emplace(std::move(machine), evb);
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return true;
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}
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void ConnectionSet::remove(RSocketStateMachine& machine) {
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VLOG(4) << "remove(" << &machine << ")";
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const auto locked = machines_.lock();
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auto const result = locked->erase(machine.shared_from_this());
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DCHECK_LE(result, 1);
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if (++removes_ == targetRemoves_) {
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shutdownDone_.post();
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}
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}
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size_t ConnectionSet::size() const {
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return machines_.lock()->size();
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}
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} // namespace rsocket
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