47 lines
1.3 KiB
C++
47 lines
1.3 KiB
C++
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//---------------------------------------------------------------------------//
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// Copyright (c) 2013-2014 Kyle Lutz <kyle.r.lutz@gmail.com>
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//
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// Distributed under the Boost Software License, Version 1.0
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// See accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt
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//
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// See http://boostorg.github.com/compute for more information.
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//---------------------------------------------------------------------------//
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#ifndef BOOST_COMPUTE_INTEROP_VTK_MATRIX4X4_HPP
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#define BOOST_COMPUTE_INTEROP_VTK_MATRIX4X4_HPP
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#include <vtkMatrix4x4.h>
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#include <boost/compute/types/fundamental.hpp>
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namespace boost {
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namespace compute {
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/// Converts a \c vtkMatrix4x4 to a \c float16_.
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inline float16_ vtk_matrix4x4_to_float16(const vtkMatrix4x4 *matrix)
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{
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float16_ result;
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for(int i = 0; i < 4; i++){
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for(int j = 0; j < 4; j++){
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result[i*4+j] = matrix->GetElement(i, j);
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}
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}
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return result;
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}
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/// Converts a \c vtkMatrix4x4 to a \c double16_;
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inline double16_ vtk_matrix4x4_to_double16(const vtkMatrix4x4 *matrix)
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{
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double16_ result;
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std::memcpy(&result, matrix->Element, 16 * sizeof(double));
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return result;
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}
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} // end compute namespace
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} // end boost namespace
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#endif // BOOST_COMPUTE_INTEROP_VTK_MATRIX4X4_HPP
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