136 lines
6.0 KiB
C++
136 lines
6.0 KiB
C++
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/*
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* Copyright Andrey Semashev 2013.
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* Distributed under the Boost Software License, Version 1.0.
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* (See accompanying file LICENSE_1_0.txt or copy at
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* http://www.boost.org/LICENSE_1_0.txt)
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*/
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/*!
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* \file uuid/detail/uuid_x86.hpp
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*
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* \brief This header contains optimized SSE implementation of \c boost::uuid operations.
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*/
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#ifndef BOOST_UUID_DETAIL_UUID_X86_HPP_INCLUDED_
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#define BOOST_UUID_DETAIL_UUID_X86_HPP_INCLUDED_
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// MSVC does not always have immintrin.h (at least, not up to MSVC 10), so include the appropriate header for each instruction set
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#if defined(BOOST_UUID_USE_SSE41)
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#include <smmintrin.h>
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#elif defined(BOOST_UUID_USE_SSE3)
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#include <pmmintrin.h>
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#else
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#include <emmintrin.h>
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#endif
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#if defined(BOOST_MSVC) && defined(_M_X64) && !defined(BOOST_UUID_USE_SSE3) && (BOOST_MSVC < 1900 /* Fixed in Visual Studio 2015 */ )
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// At least MSVC 9 (VS2008) and 12 (VS2013) have an optimizer bug that sometimes results in incorrect SIMD code
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// generated in Release x64 mode. In particular, it affects operator==, where the compiler sometimes generates
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// pcmpeqd with a memory opereand instead of movdqu followed by pcmpeqd. The problem is that uuid can be
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// not aligned to 16 bytes and pcmpeqd causes alignment violation in this case. We cannot be sure that other
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// MSVC versions are not affected so we apply the workaround for all versions, except VS2015 on up where
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// the bug has been fixed.
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//
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// https://svn.boost.org/trac/boost/ticket/8509#comment:3
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// https://connect.microsoft.com/VisualStudio/feedbackdetail/view/981648#tabs
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#define BOOST_UUID_DETAIL_MSVC_BUG981648
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#if BOOST_MSVC >= 1600
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extern "C" void _ReadWriteBarrier(void);
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#pragma intrinsic(_ReadWriteBarrier)
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#endif
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#endif
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namespace boost {
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namespace uuids {
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namespace detail {
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BOOST_FORCEINLINE __m128i load_unaligned_si128(const uint8_t* p) BOOST_NOEXCEPT
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{
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#if defined(BOOST_UUID_USE_SSE3)
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return _mm_lddqu_si128(reinterpret_cast< const __m128i* >(p));
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#elif !defined(BOOST_UUID_DETAIL_MSVC_BUG981648)
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return _mm_loadu_si128(reinterpret_cast< const __m128i* >(p));
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#elif defined(BOOST_MSVC) && BOOST_MSVC >= 1600
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__m128i mm = _mm_loadu_si128(reinterpret_cast< const __m128i* >(p));
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// Make sure this load doesn't get merged with the subsequent instructions
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_ReadWriteBarrier();
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return mm;
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#else
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// VS2008 x64 doesn't respect _ReadWriteBarrier above, so we have to generate this crippled code to load unaligned data
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return _mm_unpacklo_epi64(_mm_loadl_epi64(reinterpret_cast< const __m128i* >(p)), _mm_loadl_epi64(reinterpret_cast< const __m128i* >(p + 8)));
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#endif
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}
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} // namespace detail
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inline bool uuid::is_nil() const BOOST_NOEXCEPT
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{
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__m128i mm = uuids::detail::load_unaligned_si128(data);
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#if defined(BOOST_UUID_USE_SSE41)
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return _mm_test_all_zeros(mm, mm) != 0;
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#else
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mm = _mm_cmpeq_epi32(mm, _mm_setzero_si128());
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return _mm_movemask_epi8(mm) == 0xFFFF;
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#endif
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}
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inline void uuid::swap(uuid& rhs) BOOST_NOEXCEPT
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{
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__m128i mm_this = uuids::detail::load_unaligned_si128(data);
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__m128i mm_rhs = uuids::detail::load_unaligned_si128(rhs.data);
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_mm_storeu_si128(reinterpret_cast< __m128i* >(rhs.data), mm_this);
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_mm_storeu_si128(reinterpret_cast< __m128i* >(data), mm_rhs);
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}
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inline bool operator== (uuid const& lhs, uuid const& rhs) BOOST_NOEXCEPT
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{
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__m128i mm_left = uuids::detail::load_unaligned_si128(lhs.data);
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__m128i mm_right = uuids::detail::load_unaligned_si128(rhs.data);
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#if defined(BOOST_UUID_USE_SSE41)
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__m128i mm = _mm_xor_si128(mm_left, mm_right);
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return _mm_test_all_zeros(mm, mm) != 0;
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#else
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__m128i mm_cmp = _mm_cmpeq_epi32(mm_left, mm_right);
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return _mm_movemask_epi8(mm_cmp) == 0xFFFF;
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#endif
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}
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inline bool operator< (uuid const& lhs, uuid const& rhs) BOOST_NOEXCEPT
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{
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__m128i mm_left = uuids::detail::load_unaligned_si128(lhs.data);
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__m128i mm_right = uuids::detail::load_unaligned_si128(rhs.data);
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// To emulate lexicographical_compare behavior we have to perform two comparisons - the forward and reverse one.
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// Then we know which bytes are equivalent and which ones are different, and for those different the comparison results
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// will be opposite. Then we'll be able to find the first differing comparison result (for both forward and reverse ways),
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// and depending on which way it is for, this will be the result of the operation. There are a few notes to consider:
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//
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// 1. Due to little endian byte order the first bytes go into the lower part of the xmm registers,
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// so the comparison results in the least significant bits will actually be the most signigicant for the final operation result.
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// This means we have to determine which of the comparison results have the least significant bit on, and this is achieved with
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// the "(x - 1) ^ x" trick.
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// 2. Because there is only signed comparison in SSE/AVX, we have to invert byte comparison results whenever signs of the corresponding
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// bytes are different. I.e. in signed comparison it's -1 < 1, but in unsigned it is the opposite (255 > 1). To do that we XOR left and right,
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// making the most significant bit of each byte 1 if the signs are different, and later apply this mask with another XOR to the comparison results.
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// 3. pcmpgtw compares for "greater" relation, so we swap the arguments to get what we need.
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const __m128i mm_signs_mask = _mm_xor_si128(mm_left, mm_right);
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__m128i mm_cmp = _mm_cmpgt_epi8(mm_right, mm_left), mm_rcmp = _mm_cmpgt_epi8(mm_left, mm_right);
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mm_cmp = _mm_xor_si128(mm_signs_mask, mm_cmp);
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mm_rcmp = _mm_xor_si128(mm_signs_mask, mm_rcmp);
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uint32_t cmp = static_cast< uint32_t >(_mm_movemask_epi8(mm_cmp)), rcmp = static_cast< uint32_t >(_mm_movemask_epi8(mm_rcmp));
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cmp = (cmp - 1u) ^ cmp;
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rcmp = (rcmp - 1u) ^ rcmp;
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return cmp < rcmp;
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}
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} // namespace uuids
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} // namespace boost
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#endif // BOOST_UUID_DETAIL_UUID_X86_HPP_INCLUDED_
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