vn-verdnaturachat/app/views/RoomsListView/ServerDropdown.js

292 lines
8.2 KiB
JavaScript
Raw Normal View History

import React, { Component } from 'react';
import {
View, Text, Animated, Easing, TouchableWithoutFeedback, TouchableOpacity, FlatList, Image
} from 'react-native';
import PropTypes from 'prop-types';
import { connect } from 'react-redux';
import equal from 'deep-equal';
2019-03-12 16:23:06 +00:00
import { withNavigation } from 'react-navigation';
import RNUserDefaults from 'rn-user-defaults';
import { toggleServerDropdown as toggleServerDropdownAction } from '../../actions/rooms';
import { selectServerRequest as selectServerRequestAction } from '../../actions/server';
import styles from './styles';
import Touch from '../../utils/touch';
import RocketChat from '../../lib/rocketchat';
import I18n from '../../i18n';
import EventEmitter from '../../utils/events';
import Check from '../../containers/Check';
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
import database from '../../lib/database';
2019-12-04 16:39:53 +00:00
import { themes } from '../../constants/colors';
import { withTheme } from '../../theme';
2019-11-25 20:01:17 +00:00
import { KEY_COMMAND, handleCommandSelectServer } from '../../commands';
import { isTablet } from '../../utils/deviceInfo';
import { withSplit } from '../../split';
[NEW] Passcode and biometric unlock (#2059) * Update expo libs * Configure expo-local-authentication * ScreenLockedView * Authenticate server change * Auth on app resume * localAuthentication util * Add servers.lastLocalAuthenticatedSession column * Save last session date on background * Use our own version of app state redux * Fix libs * Remove inactive * ScreenLockConfigView * Apply on saved data * Auto lock option label * Starting passcode * Basic passcode flow working * Change passcode * Check if biometry is enrolled * Use fork * Migration * Patch expo-local-authentication * Use async storage * Styling * Timer * Refactor * Lock orientation portrait when not on tablet * share extension * Deep linking * Share extension * Refactoring passcode * use state * Stash * Refactor * Change passcode * Animate dots on error * Matching passcodes * Shake * Remove lib * Delete button * Fade animation on modal * Refactoring * ItemInfo * I18n * I18n * Remove unnecessary prop * Save biometry column * Raise time to lock to 30 seconds * Vibrate on wrong confirmation passcode * Reset attempts and save last authentication on local passcode confirmation * Remove inline style * Save last auth * Fix header blink * Change function name * Fix android modal * Fix vibration permission * PasscodeEnter calls biometry * Passcode on the state * Biometry button on PasscodeEnter * Show whole passcode * Secure passcode * Save passcode with promise to prevent empty passcodes and immediately lock * Patch expo-local-authentication * I18n * Fix biometry being called every time * Blur screen on app inactive * Revert "Blur screen on app inactive" This reverts commit a4ce812934adcf6cf87eb1a92aec9283e2f26753. * Remove immediately because of how Activities work on Android * Pods * New layout * stash * Layout refactored * Fix icons * Force set passcode from server * Lint * Improve permission message * Forced passcode subtitle * Disable based on admin's choice * Require local authentication on login success * Refactor * Update tests * Update react-native-device-info to fix notch * Lint * Fix modal * Fix icons * Fix min auto lock time * Review * keep enabled on mobile * fix forced by admin when enable unlock with passcode * use DEFAULT_AUTO_LOCK when manual enable screenLock * fix check has passcode * request biometry on first password * reset auto time lock when disabled on server Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com>
2020-05-08 17:04:37 +00:00
import { localAuthenticate } from '../../utils/localAuthentication';
import { showConfirmationAlert } from '../../utils/info';
[NEW] Passcode and biometric unlock (#2059) * Update expo libs * Configure expo-local-authentication * ScreenLockedView * Authenticate server change * Auth on app resume * localAuthentication util * Add servers.lastLocalAuthenticatedSession column * Save last session date on background * Use our own version of app state redux * Fix libs * Remove inactive * ScreenLockConfigView * Apply on saved data * Auto lock option label * Starting passcode * Basic passcode flow working * Change passcode * Check if biometry is enrolled * Use fork * Migration * Patch expo-local-authentication * Use async storage * Styling * Timer * Refactor * Lock orientation portrait when not on tablet * share extension * Deep linking * Share extension * Refactoring passcode * use state * Stash * Refactor * Change passcode * Animate dots on error * Matching passcodes * Shake * Remove lib * Delete button * Fade animation on modal * Refactoring * ItemInfo * I18n * I18n * Remove unnecessary prop * Save biometry column * Raise time to lock to 30 seconds * Vibrate on wrong confirmation passcode * Reset attempts and save last authentication on local passcode confirmation * Remove inline style * Save last auth * Fix header blink * Change function name * Fix android modal * Fix vibration permission * PasscodeEnter calls biometry * Passcode on the state * Biometry button on PasscodeEnter * Show whole passcode * Secure passcode * Save passcode with promise to prevent empty passcodes and immediately lock * Patch expo-local-authentication * I18n * Fix biometry being called every time * Blur screen on app inactive * Revert "Blur screen on app inactive" This reverts commit a4ce812934adcf6cf87eb1a92aec9283e2f26753. * Remove immediately because of how Activities work on Android * Pods * New layout * stash * Layout refactored * Fix icons * Force set passcode from server * Lint * Improve permission message * Forced passcode subtitle * Disable based on admin's choice * Require local authentication on login success * Refactor * Update tests * Update react-native-device-info to fix notch * Lint * Fix modal * Fix icons * Fix min auto lock time * Review * keep enabled on mobile * fix forced by admin when enable unlock with passcode * use DEFAULT_AUTO_LOCK when manual enable screenLock * fix check has passcode * request biometry on first password * reset auto time lock when disabled on server Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com>
2020-05-08 17:04:37 +00:00
import LongPress from '../../utils/longPress';
const ROW_HEIGHT = 68;
const ANIMATION_DURATION = 200;
2019-03-12 16:23:06 +00:00
class ServerDropdown extends Component {
static propTypes = {
2019-03-12 16:23:06 +00:00
navigation: PropTypes.object,
closeServerDropdown: PropTypes.bool,
2019-11-25 20:01:17 +00:00
split: PropTypes.bool,
server: PropTypes.string,
2019-12-04 16:39:53 +00:00
theme: PropTypes.string,
toggleServerDropdown: PropTypes.func,
selectServerRequest: PropTypes.func
}
constructor(props) {
super(props);
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
this.state = { servers: [] };
this.animatedValue = new Animated.Value(0);
}
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
async componentDidMount() {
const serversDB = database.servers;
const observable = await serversDB.collections
.get('servers')
.query()
.observeWithColumns(['name']);
this.subscription = observable.subscribe((data) => {
this.setState({ servers: data });
});
Animated.timing(
this.animatedValue,
{
toValue: 1,
duration: ANIMATION_DURATION,
easing: Easing.inOut(Easing.quad),
useNativeDriver: true
}
).start();
2019-11-25 20:01:17 +00:00
if (isTablet) {
EventEmitter.addEventListener(KEY_COMMAND, this.handleCommands);
}
}
shouldComponentUpdate(nextProps, nextState) {
const { servers } = this.state;
2019-12-04 16:39:53 +00:00
const { closeServerDropdown, server, theme } = this.props;
if (nextProps.theme !== theme) {
return true;
}
if (nextProps.closeServerDropdown !== closeServerDropdown) {
return true;
}
if (nextProps.server !== server) {
return true;
}
if (!equal(nextState.servers, servers)) {
return true;
}
return false;
}
componentDidUpdate(prevProps) {
const { closeServerDropdown } = this.props;
if (prevProps.closeServerDropdown !== closeServerDropdown) {
this.close();
}
}
componentWillUnmount() {
if (this.newServerTimeout) {
clearTimeout(this.newServerTimeout);
this.newServerTimeout = false;
}
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
if (this.subscription && this.subscription.unsubscribe) {
this.subscription.unsubscribe();
}
2019-11-25 20:01:17 +00:00
if (isTablet) {
EventEmitter.removeListener(KEY_COMMAND, this.handleCommands);
}
}
close = () => {
const { toggleServerDropdown } = this.props;
Animated.timing(
this.animatedValue,
{
toValue: 0,
duration: ANIMATION_DURATION,
easing: Easing.inOut(Easing.quad),
useNativeDriver: true
}
).start(() => toggleServerDropdown());
}
addServer = () => {
2019-03-12 16:23:06 +00:00
const { server, navigation } = this.props;
this.close();
setTimeout(() => {
navigation.navigate('NewServerView', { previousServer: server });
}, ANIMATION_DURATION);
}
select = async(server) => {
const {
server: currentServer, selectServerRequest, navigation, split
} = this.props;
this.close();
if (currentServer !== server) {
const userId = await RNUserDefaults.get(`${ RocketChat.TOKEN_KEY }-${ server }`);
2019-11-25 20:01:17 +00:00
if (split) {
navigation.navigate('RoomView');
}
if (!userId) {
setTimeout(() => {
navigation.navigate('NewServerView', { previousServer: currentServer });
this.newServerTimeout = setTimeout(() => {
EventEmitter.emit('NewServer', { server });
}, ANIMATION_DURATION);
}, ANIMATION_DURATION);
} else {
[NEW] Passcode and biometric unlock (#2059) * Update expo libs * Configure expo-local-authentication * ScreenLockedView * Authenticate server change * Auth on app resume * localAuthentication util * Add servers.lastLocalAuthenticatedSession column * Save last session date on background * Use our own version of app state redux * Fix libs * Remove inactive * ScreenLockConfigView * Apply on saved data * Auto lock option label * Starting passcode * Basic passcode flow working * Change passcode * Check if biometry is enrolled * Use fork * Migration * Patch expo-local-authentication * Use async storage * Styling * Timer * Refactor * Lock orientation portrait when not on tablet * share extension * Deep linking * Share extension * Refactoring passcode * use state * Stash * Refactor * Change passcode * Animate dots on error * Matching passcodes * Shake * Remove lib * Delete button * Fade animation on modal * Refactoring * ItemInfo * I18n * I18n * Remove unnecessary prop * Save biometry column * Raise time to lock to 30 seconds * Vibrate on wrong confirmation passcode * Reset attempts and save last authentication on local passcode confirmation * Remove inline style * Save last auth * Fix header blink * Change function name * Fix android modal * Fix vibration permission * PasscodeEnter calls biometry * Passcode on the state * Biometry button on PasscodeEnter * Show whole passcode * Secure passcode * Save passcode with promise to prevent empty passcodes and immediately lock * Patch expo-local-authentication * I18n * Fix biometry being called every time * Blur screen on app inactive * Revert "Blur screen on app inactive" This reverts commit a4ce812934adcf6cf87eb1a92aec9283e2f26753. * Remove immediately because of how Activities work on Android * Pods * New layout * stash * Layout refactored * Fix icons * Force set passcode from server * Lint * Improve permission message * Forced passcode subtitle * Disable based on admin's choice * Require local authentication on login success * Refactor * Update tests * Update react-native-device-info to fix notch * Lint * Fix modal * Fix icons * Fix min auto lock time * Review * keep enabled on mobile * fix forced by admin when enable unlock with passcode * use DEFAULT_AUTO_LOCK when manual enable screenLock * fix check has passcode * request biometry on first password * reset auto time lock when disabled on server Co-authored-by: Djorkaeff Alexandre <djorkaeff.unb@gmail.com>
2020-05-08 17:04:37 +00:00
await localAuthenticate(server);
selectServerRequest(server);
}
}
}
remove = server => showConfirmationAlert({
message: I18n.t('This_will_remove_all_data_from_this_server'),
callToAction: I18n.t('Delete'),
onPress: async() => {
this.close();
try {
await RocketChat.removeServer({ server });
} catch {
// do nothing
}
}
});
2019-11-25 20:01:17 +00:00
handleCommands = ({ event }) => {
const { servers } = this.state;
const { navigation } = this.props;
const { input } = event;
if (handleCommandSelectServer(event)) {
if (servers[input - 1]) {
this.select(servers[input - 1].id);
navigation.navigate('RoomView');
}
}
}
2019-12-04 16:39:53 +00:00
renderSeparator = () => {
const { theme } = this.props;
return <View style={[styles.serverSeparator, { backgroundColor: themes[theme].separatorColor }]} />;
}
renderServer = ({ item }) => {
2019-12-04 16:39:53 +00:00
const { server, theme } = this.props;
return (
<LongPress onLongPress={() => (item.id === server || this.remove(item.id))}>
<Touch
onPress={() => this.select(item.id)}
testID={`rooms-list-header-server-${ item.id }`}
theme={theme}
>
<View style={styles.serverItemContainer}>
{item.iconURL
? (
<Image
source={{ uri: item.iconURL }}
defaultSource={{ uri: 'logo' }}
style={styles.serverIcon}
onError={() => console.warn('error loading serverIcon')}
/>
)
: (
<Image
source={{ uri: 'logo' }}
style={styles.serverIcon}
/>
)
}
<View style={styles.serverTextContainer}>
<Text style={[styles.serverName, { color: themes[theme].titleText }]} numberOfLines={1}>{item.name || item.id}</Text>
<Text style={[styles.serverUrl, { color: themes[theme].auxiliaryText }]} numberOfLines={1}>{item.id}</Text>
</View>
{item.id === server ? <Check theme={theme} /> : null}
</View>
</Touch>
</LongPress>
);
}
render() {
const { servers } = this.state;
2019-12-04 16:39:53 +00:00
const { theme } = this.props;
const maxRows = 4;
const initialTop = 41 + (Math.min(servers.length, maxRows) * ROW_HEIGHT);
const translateY = this.animatedValue.interpolate({
inputRange: [0, 1],
outputRange: [-initialTop, 0]
});
const backdropOpacity = this.animatedValue.interpolate({
inputRange: [0, 1],
2019-12-04 16:39:53 +00:00
outputRange: [0, 0.6]
});
return (
2019-12-04 16:39:53 +00:00
<>
<TouchableWithoutFeedback onPress={this.close}>
<Animated.View style={[styles.backdrop, { backgroundColor: themes[theme].backdropColor, opacity: backdropOpacity }]} />
</TouchableWithoutFeedback>
<Animated.View
2019-12-04 16:39:53 +00:00
style={[
styles.dropdownContainer,
{
transform: [{ translateY }],
backgroundColor: themes[theme].backgroundColor,
borderColor: themes[theme].separatorColor
}
]}
testID='rooms-list-header-server-dropdown'
>
2019-12-04 16:39:53 +00:00
<View
style={[
styles.dropdownContainerHeader,
styles.serverHeader,
{ borderColor: themes[theme].separatorColor }
]}
>
<Text style={[styles.serverHeaderText, { color: themes[theme].auxiliaryText }]}>{I18n.t('Server')}</Text>
<TouchableOpacity onPress={this.addServer} testID='rooms-list-header-server-add'>
2019-12-04 16:39:53 +00:00
<Text style={[styles.serverHeaderAdd, { color: themes[theme].tintColor }]}>{I18n.t('Add_Server')}</Text>
</TouchableOpacity>
</View>
<FlatList
style={{ maxHeight: maxRows * ROW_HEIGHT }}
data={servers}
keyExtractor={item => item.id}
renderItem={this.renderServer}
ItemSeparatorComponent={this.renderSeparator}
2019-11-25 20:01:17 +00:00
keyboardShouldPersistTaps='always'
/>
</Animated.View>
2019-12-04 16:39:53 +00:00
</>
);
}
}
const mapStateToProps = state => ({
closeServerDropdown: state.rooms.closeServerDropdown,
server: state.server.server
});
const mapDispatchToProps = dispatch => ({
toggleServerDropdown: () => dispatch(toggleServerDropdownAction()),
selectServerRequest: server => dispatch(selectServerRequestAction(server))
});
2019-12-04 16:39:53 +00:00
export default withNavigation(connect(mapStateToProps, mapDispatchToProps)(withTheme(withSplit(ServerDropdown))));