379 lines
12 KiB
C
379 lines
12 KiB
C
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/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef FOLLY_GEN_CORE_H_
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#error This file may only be included from folly/gen/Core.h
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#endif
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#include <type_traits>
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#include <utility>
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#include <folly/Portability.h>
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// Ignore shadowing warnings within this file, so includers can use -Wshadow.
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FOLLY_PUSH_WARNING
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FOLLY_GNU_DISABLE_WARNING("-Wshadow")
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namespace folly {
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namespace gen {
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/**
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* IsCompatibleSignature - Trait type for testing whether a given Functor
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* matches an expected signature.
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*
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* Usage:
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* IsCompatibleSignature<FunctorType, bool(int, float)>::value
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*/
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template <class Candidate, class Expected>
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class IsCompatibleSignature {
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static constexpr bool value = false;
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};
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template <class Candidate, class ExpectedReturn, class... ArgTypes>
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class IsCompatibleSignature<Candidate, ExpectedReturn(ArgTypes...)> {
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template <
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class F,
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class ActualReturn =
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decltype(std::declval<F>()(std::declval<ArgTypes>()...)),
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bool good = std::is_same<ExpectedReturn, ActualReturn>::value>
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static constexpr bool testArgs(int*) {
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return good;
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}
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template <class F>
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static constexpr bool testArgs(...) {
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return false;
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}
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public:
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static constexpr bool value = testArgs<Candidate>(nullptr);
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};
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/**
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* FBounded - Helper type for the curiously recurring template pattern, used
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* heavily here to enable inlining and obviate virtual functions
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*/
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template <class Self>
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struct FBounded {
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const Self& self() const {
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return *static_cast<const Self*>(this);
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}
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Self& self() {
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return *static_cast<Self*>(this);
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}
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};
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/**
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* Operator - Core abstraction of an operation which may be applied to a
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* generator. All operators implement a method compose(), which takes a
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* generator and produces an output generator.
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*/
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template <class Self>
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class Operator : public FBounded<Self> {
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public:
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/**
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* compose() - Must be implemented by child class to compose a new Generator
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* out of a given generator. This function left intentionally unimplemented.
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*/
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template <class Source, class Value, class ResultGen = void>
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ResultGen compose(const GenImpl<Value, Source>& source) const;
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protected:
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Operator() = default;
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Operator(Operator&&) noexcept = default;
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Operator(const Operator&) = default;
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Operator& operator=(Operator&&) noexcept = default;
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Operator& operator=(const Operator&) = default;
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};
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/**
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* operator|() - For composing two operators without binding it to a
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* particular generator.
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*/
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template <
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class Left,
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class Right,
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class Composed = detail::Composed<Left, Right>>
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Composed operator|(const Operator<Left>& left, const Operator<Right>& right) {
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return Composed(left.self(), right.self());
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}
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template <
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class Left,
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class Right,
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class Composed = detail::Composed<Left, Right>>
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Composed operator|(const Operator<Left>& left, Operator<Right>&& right) {
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return Composed(left.self(), std::move(right.self()));
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}
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template <
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class Left,
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class Right,
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class Composed = detail::Composed<Left, Right>>
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Composed operator|(Operator<Left>&& left, const Operator<Right>& right) {
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return Composed(std::move(left.self()), right.self());
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}
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template <
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class Left,
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class Right,
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class Composed = detail::Composed<Left, Right>>
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Composed operator|(Operator<Left>&& left, Operator<Right>&& right) {
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return Composed(std::move(left.self()), std::move(right.self()));
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}
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/**
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* GenImpl - Core abstraction of a generator, an object which produces values by
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* passing them to a given handler lambda. All generator implementations must
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* implement apply(). foreach() may also be implemented to special case the
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* condition where the entire sequence is consumed.
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*/
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template <class Value, class Self>
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class GenImpl : public FBounded<Self> {
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protected:
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// To prevent slicing
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GenImpl() = default;
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GenImpl(GenImpl&&) = default;
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GenImpl(const GenImpl&) = default;
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GenImpl& operator=(GenImpl&&) = default;
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GenImpl& operator=(const GenImpl&) = default;
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public:
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typedef Value ValueType;
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typedef typename std::decay<Value>::type StorageType;
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/**
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* apply() - Send all values produced by this generator to given handler until
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* the handler returns false. Returns false if and only if the handler passed
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* in returns false. Note: It should return true even if it completes (without
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* the handler returning false), as 'Chain' uses the return value of apply to
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* determine if it should process the second object in its chain.
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*/
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template <class Handler>
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bool apply(Handler&& handler) const;
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/**
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* foreach() - Send all values produced by this generator to given lambda.
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*/
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template <class Body>
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void foreach(Body&& body) const {
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this->self().apply([&](Value value) -> bool {
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static_assert(!infinite, "Cannot call foreach on infinite GenImpl");
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body(std::forward<Value>(value));
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return true;
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});
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}
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// Child classes should override if the sequence generated is *definitely*
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// infinite. 'infinite' may be false_type for some infinite sequences
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// (due the the Halting Problem).
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//
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// In general, almost all sources are finite (only seq(n) produces an infinite
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// source), almost all operators keep the finiteness of the source (only cycle
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// makes an infinite generator from a finite one, only until and take make a
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// finite generator from an infinite one, and concat needs both the inner and
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// outer generators to be finite to make a finite one), and most sinks
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// cannot accept and infinite generators (first being the expection).
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static constexpr bool infinite = false;
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};
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template <
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class LeftValue,
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class Left,
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class RightValue,
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class Right,
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class Chain = detail::Chain<LeftValue, Left, Right>>
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Chain operator+(
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const GenImpl<LeftValue, Left>& left,
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const GenImpl<RightValue, Right>& right) {
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static_assert(
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std::is_same<LeftValue, RightValue>::value,
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"Generators may ony be combined if Values are the exact same type.");
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return Chain(left.self(), right.self());
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}
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template <
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class LeftValue,
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class Left,
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class RightValue,
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class Right,
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class Chain = detail::Chain<LeftValue, Left, Right>>
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Chain operator+(
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const GenImpl<LeftValue, Left>& left,
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GenImpl<RightValue, Right>&& right) {
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static_assert(
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std::is_same<LeftValue, RightValue>::value,
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"Generators may ony be combined if Values are the exact same type.");
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return Chain(left.self(), std::move(right.self()));
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}
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template <
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class LeftValue,
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class Left,
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class RightValue,
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class Right,
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class Chain = detail::Chain<LeftValue, Left, Right>>
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Chain operator+(
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GenImpl<LeftValue, Left>&& left,
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const GenImpl<RightValue, Right>& right) {
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static_assert(
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std::is_same<LeftValue, RightValue>::value,
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"Generators may ony be combined if Values are the exact same type.");
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return Chain(std::move(left.self()), right.self());
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}
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template <
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class LeftValue,
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class Left,
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class RightValue,
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class Right,
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class Chain = detail::Chain<LeftValue, Left, Right>>
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Chain operator+(
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GenImpl<LeftValue, Left>&& left,
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GenImpl<RightValue, Right>&& right) {
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static_assert(
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std::is_same<LeftValue, RightValue>::value,
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"Generators may ony be combined if Values are the exact same type.");
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return Chain(std::move(left.self()), std::move(right.self()));
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}
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/**
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* operator|() which enables foreach-like usage:
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* gen | [](Value v) -> void {...};
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*/
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template <class Value, class Gen, class Handler>
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typename std::enable_if<
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IsCompatibleSignature<Handler, void(Value)>::value>::type
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operator|(const GenImpl<Value, Gen>& gen, Handler&& handler) {
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static_assert(
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!Gen::infinite, "Cannot pull all values from an infinite sequence.");
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gen.self().foreach(std::forward<Handler>(handler));
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}
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/**
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* operator|() which enables foreach-like usage with 'break' support:
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* gen | [](Value v) -> bool { return shouldContinue(); };
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*/
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template <class Value, class Gen, class Handler>
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typename std::
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enable_if<IsCompatibleSignature<Handler, bool(Value)>::value, bool>::type
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operator|(const GenImpl<Value, Gen>& gen, Handler&& handler) {
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return gen.self().apply(std::forward<Handler>(handler));
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}
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/**
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* operator|() for composing generators with operators, similar to boosts' range
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* adaptors:
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* gen | map(square) | sum
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*/
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template <class Value, class Gen, class Op>
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auto operator|(const GenImpl<Value, Gen>& gen, const Operator<Op>& op)
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-> decltype(op.self().compose(gen.self())) {
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return op.self().compose(gen.self());
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}
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template <class Value, class Gen, class Op>
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auto operator|(GenImpl<Value, Gen>&& gen, const Operator<Op>& op)
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-> decltype(op.self().compose(std::move(gen.self()))) {
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return op.self().compose(std::move(gen.self()));
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}
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namespace detail {
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/**
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* Composed - For building up a pipeline of operations to perform, absent any
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* particular source generator. Useful for building up custom pipelines.
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*
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* This type is usually used by just piping two operators together:
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*
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* auto valuesOf = filter([](Optional<int>& o) { return o.hasValue(); })
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* | map([](Optional<int>& o) -> int& { return o.value(); });
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*
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* auto valuesIncluded = from(optionals) | valuesOf | as<vector>();
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*/
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template <class First, class Second>
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class Composed : public Operator<Composed<First, Second>> {
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First first_;
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Second second_;
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public:
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Composed() = default;
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Composed(First first, Second second)
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: first_(std::move(first)), second_(std::move(second)) {}
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template <
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class Source,
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class Value,
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class FirstRet =
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decltype(std::declval<First>().compose(std::declval<Source>())),
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class SecondRet =
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decltype(std::declval<Second>().compose(std::declval<FirstRet>()))>
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SecondRet compose(const GenImpl<Value, Source>& source) const {
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return second_.compose(first_.compose(source.self()));
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}
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template <
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class Source,
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class Value,
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class FirstRet =
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decltype(std::declval<First>().compose(std::declval<Source>())),
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class SecondRet =
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decltype(std::declval<Second>().compose(std::declval<FirstRet>()))>
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SecondRet compose(GenImpl<Value, Source>&& source) const {
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return second_.compose(first_.compose(std::move(source.self())));
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}
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};
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/**
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* Chain - For concatenating the values produced by two Generators.
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*
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* This type is primarily used through using '+' to combine generators, like:
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*
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* auto nums = seq(1, 10) + seq(20, 30);
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* int total = nums | sum;
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*/
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template <class Value, class First, class Second>
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class Chain : public GenImpl<Value, Chain<Value, First, Second>> {
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First first_;
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Second second_;
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public:
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explicit Chain(First first, Second second)
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: first_(std::move(first)), second_(std::move(second)) {}
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template <class Handler>
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bool apply(Handler&& handler) const {
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return first_.apply(std::forward<Handler>(handler)) &&
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second_.apply(std::forward<Handler>(handler));
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}
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template <class Body>
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void foreach(Body&& body) const {
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first_.foreach(std::forward<Body>(body));
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second_.foreach(std::forward<Body>(body));
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}
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static constexpr bool infinite = First::infinite || Second::infinite;
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};
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} // namespace detail
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} // namespace gen
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} // namespace folly
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FOLLY_POP_WARNING
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