vn-verdnaturachat/ios/Pods/Flipper-Folly/folly/io/async/DelayedDestructionBase.h

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/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <assert.h>
#include <folly/Portability.h>
#include <cstddef>
#include <cstdint>
#include <functional>
#include <memory>
#include <type_traits>
#include <utility>
namespace folly {
/**
* DelayedDestructionBase is a helper class to ensure objects are not deleted
* while they still have functions executing in a higher stack frame.
*
* This is useful for objects that invoke callback functions, to ensure that a
* callback does not destroy the calling object.
*
* Classes needing this functionality should:
* - derive from DelayedDestructionBase directly
* - implement onDelayedDestroy which'll be called before the object is
* going to be destructed
* - create a DestructorGuard object on the stack in each public method that
* may invoke a callback
*
* DelayedDestructionBase does not perform any locking. It is intended to be
* used only from a single thread.
*/
class DelayedDestructionBase {
public:
DelayedDestructionBase(const DelayedDestructionBase&) = delete;
DelayedDestructionBase& operator=(const DelayedDestructionBase&) = delete;
virtual ~DelayedDestructionBase() = default;
/**
* Classes should create a DestructorGuard object on the stack in any
* function that may invoke callback functions.
*
* The DestructorGuard prevents the guarded class from being destroyed while
* it exists. Without this, the callback function could delete the guarded
* object, causing problems when the callback function returns and the
* guarded object's method resumes execution.
*/
class FOLLY_NODISCARD DestructorGuard {
public:
explicit DestructorGuard(DelayedDestructionBase* dd) : dd_(dd) {
if (dd_ != nullptr) {
++dd_->guardCount_;
assert(dd_->guardCount_ > 0); // check for wrapping
}
}
DestructorGuard(const DestructorGuard& dg) : DestructorGuard(dg.dd_) {}
DestructorGuard(DestructorGuard&& dg) noexcept
: dd_(std::exchange(dg.dd_, nullptr)) {}
DestructorGuard& operator=(DestructorGuard dg) noexcept {
std::swap(dd_, dg.dd_);
return *this;
}
DestructorGuard& operator=(DelayedDestructionBase* dd) {
*this = DestructorGuard(dd);
return *this;
}
~DestructorGuard() {
if (dd_ != nullptr) {
assert(dd_->guardCount_ > 0);
--dd_->guardCount_;
if (dd_->guardCount_ == 0) {
dd_->onDelayedDestroy(true);
}
}
}
DelayedDestructionBase* get() const {
return dd_;
}
explicit operator bool() const {
return dd_ != nullptr;
}
private:
DelayedDestructionBase* dd_;
};
/**
* This smart pointer is a convenient way to manage a concrete
* DelayedDestructorBase child. It can replace the equivalent raw pointer and
* provide automatic memory management.
*/
template <typename AliasType>
class IntrusivePtr : private DestructorGuard {
template <typename CopyAliasType>
friend class IntrusivePtr;
public:
template <typename... Args>
static IntrusivePtr<AliasType> make(Args&&... args) {
return {new AliasType(std::forward<Args>(args)...)};
}
IntrusivePtr() = default;
IntrusivePtr(const IntrusivePtr&) = default;
IntrusivePtr(IntrusivePtr&&) noexcept = default;
template <
typename CopyAliasType,
typename = typename std::enable_if<
std::is_convertible<CopyAliasType*, AliasType*>::value>::type>
IntrusivePtr(const IntrusivePtr<CopyAliasType>& copy)
: DestructorGuard(copy) {}
template <
typename CopyAliasType,
typename = typename std::enable_if<
std::is_convertible<CopyAliasType*, AliasType*>::value>::type>
IntrusivePtr(IntrusivePtr<CopyAliasType>&& copy)
: DestructorGuard(std::move(copy)) {}
explicit IntrusivePtr(AliasType* dd) : DestructorGuard(dd) {}
// Copying from a unique_ptr is safe because if the upcast to
// DelayedDestructionBase works, then the instance is already using
// intrusive ref-counting.
template <
typename CopyAliasType,
typename Deleter,
typename = typename std::enable_if<
std::is_convertible<CopyAliasType*, AliasType*>::value>::type>
explicit IntrusivePtr(const std::unique_ptr<CopyAliasType, Deleter>& copy)
: DestructorGuard(copy.get()) {}
IntrusivePtr& operator=(const IntrusivePtr&) = default;
IntrusivePtr& operator=(IntrusivePtr&&) noexcept = default;
template <
typename CopyAliasType,
typename = typename std::enable_if<
std::is_convertible<CopyAliasType*, AliasType*>::value>::type>
IntrusivePtr& operator=(IntrusivePtr<CopyAliasType> copy) noexcept {
DestructorGuard::operator=(copy);
return *this;
}
IntrusivePtr& operator=(AliasType* dd) {
DestructorGuard::operator=(dd);
return *this;
}
void reset(AliasType* dd = nullptr) {
*this = dd;
}
AliasType* get() const {
return static_cast<AliasType*>(DestructorGuard::get());
}
AliasType& operator*() const {
return *get();
}
AliasType* operator->() const {
return get();
}
explicit operator bool() const {
return DestructorGuard::operator bool();
}
};
protected:
DelayedDestructionBase() : guardCount_(0) {}
/**
* Get the number of DestructorGuards currently protecting this object.
*
* This is primarily intended for debugging purposes, such as asserting
* that an object has at least 1 guard.
*/
uint32_t getDestructorGuardCount() const {
return guardCount_;
}
/**
* Implement onDelayedDestroy in subclasses.
* onDelayedDestroy() is invoked when the object is potentially being
* destroyed.
*
* @param delayed This parameter is true if destruction was delayed because
* of a DestructorGuard object, or false if onDelayedDestroy()
* is being called directly from the destructor.
*/
virtual void onDelayedDestroy(bool delayed) = 0;
private:
/**
* guardCount_ is incremented by DestructorGuard, to indicate that one of
* the DelayedDestructionBase object's methods is currently running.
*
* If the destructor is called while guardCount_ is non-zero, destruction
* will be delayed until guardCount_ drops to 0. This allows
* DelayedDestructionBase objects to invoke callbacks without having to worry
* about being deleted before the callback returns.
*/
uint32_t guardCount_;
};
inline bool operator==(
const DelayedDestructionBase::DestructorGuard& left,
const DelayedDestructionBase::DestructorGuard& right) {
return left.get() == right.get();
}
inline bool operator!=(
const DelayedDestructionBase::DestructorGuard& left,
const DelayedDestructionBase::DestructorGuard& right) {
return left.get() != right.get();
}
inline bool operator==(
const DelayedDestructionBase::DestructorGuard& left,
std::nullptr_t) {
return left.get() == nullptr;
}
inline bool operator==(
std::nullptr_t,
const DelayedDestructionBase::DestructorGuard& right) {
return nullptr == right.get();
}
inline bool operator!=(
const DelayedDestructionBase::DestructorGuard& left,
std::nullptr_t) {
return left.get() != nullptr;
}
inline bool operator!=(
std::nullptr_t,
const DelayedDestructionBase::DestructorGuard& right) {
return nullptr != right.get();
}
template <typename LeftAliasType, typename RightAliasType>
inline bool operator==(
const DelayedDestructionBase::IntrusivePtr<LeftAliasType>& left,
const DelayedDestructionBase::IntrusivePtr<RightAliasType>& right) {
return left.get() == right.get();
}
template <typename LeftAliasType, typename RightAliasType>
inline bool operator!=(
const DelayedDestructionBase::IntrusivePtr<LeftAliasType>& left,
const DelayedDestructionBase::IntrusivePtr<RightAliasType>& right) {
return left.get() != right.get();
}
template <typename LeftAliasType>
inline bool operator==(
const DelayedDestructionBase::IntrusivePtr<LeftAliasType>& left,
std::nullptr_t) {
return left.get() == nullptr;
}
template <typename RightAliasType>
inline bool operator==(
std::nullptr_t,
const DelayedDestructionBase::IntrusivePtr<RightAliasType>& right) {
return nullptr == right.get();
}
template <typename LeftAliasType>
inline bool operator!=(
const DelayedDestructionBase::IntrusivePtr<LeftAliasType>& left,
std::nullptr_t) {
return left.get() != nullptr;
}
template <typename RightAliasType>
inline bool operator!=(
std::nullptr_t,
const DelayedDestructionBase::IntrusivePtr<RightAliasType>& right) {
return nullptr != right.get();
}
} // namespace folly