vn-verdnaturachat/app/presentation/RoomItem/Touchable.js

285 lines
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JavaScript
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import React from 'react';
import PropTypes from 'prop-types';
import { Animated } from 'react-native';
[NEW] Add/Create/Remove channel on a team (#3090) * Added Create Team * Added actionTypes, actions, ENG strings for Teams and updated NewMessageView * Added createTeam sagas, createTeam reducer, new Team string and update CreateChannelView * Remove unnecessary actionTypes, reducers and sagas, e2e tests and navigation to team view * Minor tweaks * Show TeamChannelsView only if joined the team * Minor tweak * Added AddChannelTeamView * Added permissions, translations strings for teams, deleteTeamRoom and addTeamRooms, AddExistingChannelView, updated CreateChannelView, TeamChannelsView * Refactor touch component and update removeRoom and deleteRoom methods * Minor tweaks * Minor tweaks for removing channels and addExistingChannelView * Added missing events and fixed channels list * Minor tweaks for refactored touch component * Minor tweaks * Remove unnecesary changes, update TeamChannelsView, AddExistingChannelView, AddChannelTeamView, createChannel, goRoom and Touchable * Add screens to ModalStack, events, autoJoin, update createChannel, addRoomsToTeam and Touchable * Minor tweak * Update loadMessagesForRoom.js * Updated schema, tag component, touch, AddChannelTeamView, AddExistingChannelView, ActionSheet Item * Fix unnecessary changes * Add i18n, update createChannel, AddExistingChannelTeamView, AddChannelTeamView, RightButton and TeamChannelsView * Updated styles, added tag story * Minor tweak * Minor tweaks * Auto-join tweak * Minor tweaks * Minor tweak on search * One way to refactor :P * Next level refactor :) * Fix create group dm * Refactor renderItem * Minor bug fixes * Fix stories Co-authored-by: Diego Mello <diegolmello@gmail.com>
2021-05-19 21:14:42 +00:00
import {
LongPressGestureHandler, PanGestureHandler, State
} from 'react-native-gesture-handler';
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import Touch from '../../utils/touch';
import {
ACTION_WIDTH,
SMALL_SWIPE,
LONG_SWIPE
} from './styles';
import { isRTL } from '../../i18n';
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import { themes } from '../../constants/colors';
import { LeftActions, RightActions } from './Actions';
class Touchable extends React.Component {
static propTypes = {
type: PropTypes.string.isRequired,
onPress: PropTypes.func,
[NEW] Add/Create/Remove channel on a team (#3090) * Added Create Team * Added actionTypes, actions, ENG strings for Teams and updated NewMessageView * Added createTeam sagas, createTeam reducer, new Team string and update CreateChannelView * Remove unnecessary actionTypes, reducers and sagas, e2e tests and navigation to team view * Minor tweaks * Show TeamChannelsView only if joined the team * Minor tweak * Added AddChannelTeamView * Added permissions, translations strings for teams, deleteTeamRoom and addTeamRooms, AddExistingChannelView, updated CreateChannelView, TeamChannelsView * Refactor touch component and update removeRoom and deleteRoom methods * Minor tweaks * Minor tweaks for removing channels and addExistingChannelView * Added missing events and fixed channels list * Minor tweaks for refactored touch component * Minor tweaks * Remove unnecesary changes, update TeamChannelsView, AddExistingChannelView, AddChannelTeamView, createChannel, goRoom and Touchable * Add screens to ModalStack, events, autoJoin, update createChannel, addRoomsToTeam and Touchable * Minor tweak * Update loadMessagesForRoom.js * Updated schema, tag component, touch, AddChannelTeamView, AddExistingChannelView, ActionSheet Item * Fix unnecessary changes * Add i18n, update createChannel, AddExistingChannelTeamView, AddChannelTeamView, RightButton and TeamChannelsView * Updated styles, added tag story * Minor tweak * Minor tweaks * Auto-join tweak * Minor tweaks * Minor tweak on search * One way to refactor :P * Next level refactor :) * Fix create group dm * Refactor renderItem * Minor bug fixes * Fix stories Co-authored-by: Diego Mello <diegolmello@gmail.com>
2021-05-19 21:14:42 +00:00
onLongPress: PropTypes.func,
testID: PropTypes.string,
width: PropTypes.number,
favorite: PropTypes.bool,
isRead: PropTypes.bool,
rid: PropTypes.string,
toggleFav: PropTypes.func,
toggleRead: PropTypes.func,
hideChannel: PropTypes.func,
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children: PropTypes.element,
[CHORE] Update react-navigation to v5 (#2154) * react-navigation v5 installed * compiling * Outside working * InsideStack compiling * Switch stack * Starting room * RoomView header * SafeAreaView * Slide from right stack animation * stash * Fix params * Create channel * inapp notification * Custom status * Add server working * Refactor appStart * Attachment * in-app notification * AuthLoadingView * Remove compat * Navigation * Outside animations * Fix new server icon * block modal * AttachmentView header * Remove unnecessary code * SelectedUsersView header * StatusView * CreateDiscussionView * RoomInfoView * RoomInfoEditView style * RoomMembersView * RoomsListView header * RoomView header * Share extension * getParam * Focus/blur * Trying to fix inapp * Lint * Simpler app container * Update libs * Revert "Simpler app container" This reverts commit 1e49d80bb49481c34f415831b9da5e9d53e66057. * Load messages faster * Fix safearea on ReactionsModal * Update safe area to v3 * lint * Fix transition * stash - drawer replace working * stash - modal nav * RoomActionsView as tablet modal * RoomStack * Stop showing RoomView header when there's no room * Custom Header and different navigation based on stack * Refactor setHeader * MasterDetailContext * RoomView header * Fix isMasterDetail rule * KeyCommands kind of working * Create channel on tablet * RoomView sCU * Remove withSplit * Settings opening as modal * Settings * StatusView headerLeft * Admin panel * TwoFactor style * DirectoryView * ServerDropdown and SortDropdown animations * ThreadMessagesView * Navigate to empty RoomView on server switch when in master detail * ProfileView header * Fix navigation issues * Nav to any room info on tablet * Room info * Refactoring * Fix rooms search * Roomslist commands * SearchMessagesView close modal * Key commands * Fix undefined subscription * Disallow navigate to focused room * isFocused state on RoomsListView * Blur text inputs when focus is lost * Replace animation * Default nav theme * Refactoring * Always open Attachment with close modal button * ModalContainer backdrop following themes * Screen tracking * Refactor get active route for in-app notification * Only mark room as focused when in master detail layout * Lint * Open modals as fade from bottom on Android * typo * Fixing tests * Fix in-app update * Fixing goRoom issues * Refactor stack names * Fix unreadsCount * Fix stack * Fix header animation * Refactor ShareNavigation * Refactor navigation theme * Make sure title is set * Fix create discussion navigation * Remove unused variable * Create discussions from actions fixed * Layout animation * Screen lock on share extension * Unnecessary change * Admin border * Set header after state callback * Fix key commands on outside stack * Fix back button pressed * Remove layout animations from Android * Tweak animations on Android * Disable swipe gesture to open drawer * Fix current item on RoomsListView * Fix add server * Fix drawer * Fix broadcast * LayoutAnimation instead of Transitions * Fix onboarding back press * Fix assorted tests * Create discussion fix * RoomInfoView header * Drawer active item
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theme: PropTypes.string,
isFocused: PropTypes.bool,
swipeEnabled: PropTypes.bool
}
constructor(props) {
super(props);
this.dragX = new Animated.Value(0);
this.rowOffSet = new Animated.Value(0);
this.reverse = new Animated.Value(isRTL() ? -1 : 1);
this.transX = Animated.add(
this.rowOffSet,
this.dragX
);
this.transXReverse = Animated.multiply(
this.transX,
this.reverse
);
this.state = {
rowState: 0 // 0: closed, 1: right opened, -1: left opened
};
this._onGestureEvent = Animated.event(
[{ nativeEvent: { translationX: this.dragX } }], { useNativeDriver: true }
);
this._value = 0;
}
_onHandlerStateChange = ({ nativeEvent }) => {
if (nativeEvent.oldState === State.ACTIVE) {
this._handleRelease(nativeEvent);
}
}
[NEW] Add/Create/Remove channel on a team (#3090) * Added Create Team * Added actionTypes, actions, ENG strings for Teams and updated NewMessageView * Added createTeam sagas, createTeam reducer, new Team string and update CreateChannelView * Remove unnecessary actionTypes, reducers and sagas, e2e tests and navigation to team view * Minor tweaks * Show TeamChannelsView only if joined the team * Minor tweak * Added AddChannelTeamView * Added permissions, translations strings for teams, deleteTeamRoom and addTeamRooms, AddExistingChannelView, updated CreateChannelView, TeamChannelsView * Refactor touch component and update removeRoom and deleteRoom methods * Minor tweaks * Minor tweaks for removing channels and addExistingChannelView * Added missing events and fixed channels list * Minor tweaks for refactored touch component * Minor tweaks * Remove unnecesary changes, update TeamChannelsView, AddExistingChannelView, AddChannelTeamView, createChannel, goRoom and Touchable * Add screens to ModalStack, events, autoJoin, update createChannel, addRoomsToTeam and Touchable * Minor tweak * Update loadMessagesForRoom.js * Updated schema, tag component, touch, AddChannelTeamView, AddExistingChannelView, ActionSheet Item * Fix unnecessary changes * Add i18n, update createChannel, AddExistingChannelTeamView, AddChannelTeamView, RightButton and TeamChannelsView * Updated styles, added tag story * Minor tweak * Minor tweaks * Auto-join tweak * Minor tweaks * Minor tweak on search * One way to refactor :P * Next level refactor :) * Fix create group dm * Refactor renderItem * Minor bug fixes * Fix stories Co-authored-by: Diego Mello <diegolmello@gmail.com>
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onLongPressHandlerStateChange = ({ nativeEvent }) => {
if (nativeEvent.state === State.ACTIVE) {
this.onLongPress();
}
}
_handleRelease = (nativeEvent) => {
const { translationX } = nativeEvent;
const { rowState } = this.state;
this._value += translationX;
let toValue = 0;
if (rowState === 0) { // if no option is opened
if (translationX > 0 && translationX < LONG_SWIPE) {
// open leading option if he swipe right but not enough to trigger action
if (isRTL()) {
toValue = 2 * ACTION_WIDTH;
} else {
toValue = ACTION_WIDTH;
}
this.setState({ rowState: -1 });
} else if (translationX >= LONG_SWIPE) {
toValue = 0;
if (isRTL()) {
this.hideChannel();
} else {
this.toggleRead();
}
} else if (translationX < 0 && translationX > -LONG_SWIPE) {
// open trailing option if he swipe left
if (isRTL()) {
toValue = -ACTION_WIDTH;
} else {
toValue = -2 * ACTION_WIDTH;
}
this.setState({ rowState: 1 });
} else if (translationX <= -LONG_SWIPE) {
toValue = 0;
this.setState({ rowState: 0 });
if (isRTL()) {
this.toggleRead();
} else {
this.hideChannel();
}
} else {
toValue = 0;
}
}
if (rowState === -1) { // if left option is opened
if (this._value < SMALL_SWIPE) {
toValue = 0;
this.setState({ rowState: 0 });
} else if (this._value > LONG_SWIPE) {
toValue = 0;
this.setState({ rowState: 0 });
if (isRTL()) {
this.hideChannel();
} else {
this.toggleRead();
}
} else if (isRTL()) {
toValue = 2 * ACTION_WIDTH;
} else {
toValue = ACTION_WIDTH;
}
}
if (rowState === 1) { // if right option is opened
if (this._value > -2 * SMALL_SWIPE) {
toValue = 0;
this.setState({ rowState: 0 });
} else if (this._value < -LONG_SWIPE) {
toValue = 0;
this.setState({ rowState: 0 });
if (isRTL()) {
this.toggleRead();
} else {
this.hideChannel();
}
} else if (isRTL()) {
toValue = -ACTION_WIDTH;
} else {
toValue = -2 * ACTION_WIDTH;
}
}
this._animateRow(toValue);
}
_animateRow = (toValue) => {
this.rowOffSet.setValue(this._value);
this._value = toValue;
this.dragX.setValue(0);
Animated.spring(this.rowOffSet, {
toValue,
bounciness: 0,
useNativeDriver: true
}).start();
}
close = () => {
this.setState({ rowState: 0 });
this._animateRow(0);
}
toggleFav = () => {
const { toggleFav, rid, favorite } = this.props;
if (toggleFav) {
toggleFav(rid, favorite);
}
this.close();
};
toggleRead = () => {
const { toggleRead, rid, isRead } = this.props;
if (toggleRead) {
toggleRead(rid, isRead);
}
};
hideChannel = () => {
const { hideChannel, rid, type } = this.props;
if (hideChannel) {
hideChannel(rid, type);
}
};
onToggleReadPress = () => {
this.toggleRead();
this.close();
};
onHidePress = () => {
this.hideChannel();
this.close();
};
onPress = () => {
const { rowState } = this.state;
if (rowState !== 0) {
this.close();
return;
}
const { onPress } = this.props;
if (onPress) {
onPress();
}
};
[NEW] Add/Create/Remove channel on a team (#3090) * Added Create Team * Added actionTypes, actions, ENG strings for Teams and updated NewMessageView * Added createTeam sagas, createTeam reducer, new Team string and update CreateChannelView * Remove unnecessary actionTypes, reducers and sagas, e2e tests and navigation to team view * Minor tweaks * Show TeamChannelsView only if joined the team * Minor tweak * Added AddChannelTeamView * Added permissions, translations strings for teams, deleteTeamRoom and addTeamRooms, AddExistingChannelView, updated CreateChannelView, TeamChannelsView * Refactor touch component and update removeRoom and deleteRoom methods * Minor tweaks * Minor tweaks for removing channels and addExistingChannelView * Added missing events and fixed channels list * Minor tweaks for refactored touch component * Minor tweaks * Remove unnecesary changes, update TeamChannelsView, AddExistingChannelView, AddChannelTeamView, createChannel, goRoom and Touchable * Add screens to ModalStack, events, autoJoin, update createChannel, addRoomsToTeam and Touchable * Minor tweak * Update loadMessagesForRoom.js * Updated schema, tag component, touch, AddChannelTeamView, AddExistingChannelView, ActionSheet Item * Fix unnecessary changes * Add i18n, update createChannel, AddExistingChannelTeamView, AddChannelTeamView, RightButton and TeamChannelsView * Updated styles, added tag story * Minor tweak * Minor tweaks * Auto-join tweak * Minor tweaks * Minor tweak on search * One way to refactor :P * Next level refactor :) * Fix create group dm * Refactor renderItem * Minor bug fixes * Fix stories Co-authored-by: Diego Mello <diegolmello@gmail.com>
2021-05-19 21:14:42 +00:00
onLongPress = () => {
const { rowState } = this.state;
const { onLongPress } = this.props;
if (rowState !== 0) {
this.close();
return;
}
if (onLongPress) {
onLongPress();
}
};
render() {
const {
testID, isRead, width, favorite, children, theme, isFocused, swipeEnabled
} = this.props;
return (
[NEW] Add/Create/Remove channel on a team (#3090) * Added Create Team * Added actionTypes, actions, ENG strings for Teams and updated NewMessageView * Added createTeam sagas, createTeam reducer, new Team string and update CreateChannelView * Remove unnecessary actionTypes, reducers and sagas, e2e tests and navigation to team view * Minor tweaks * Show TeamChannelsView only if joined the team * Minor tweak * Added AddChannelTeamView * Added permissions, translations strings for teams, deleteTeamRoom and addTeamRooms, AddExistingChannelView, updated CreateChannelView, TeamChannelsView * Refactor touch component and update removeRoom and deleteRoom methods * Minor tweaks * Minor tweaks for removing channels and addExistingChannelView * Added missing events and fixed channels list * Minor tweaks for refactored touch component * Minor tweaks * Remove unnecesary changes, update TeamChannelsView, AddExistingChannelView, AddChannelTeamView, createChannel, goRoom and Touchable * Add screens to ModalStack, events, autoJoin, update createChannel, addRoomsToTeam and Touchable * Minor tweak * Update loadMessagesForRoom.js * Updated schema, tag component, touch, AddChannelTeamView, AddExistingChannelView, ActionSheet Item * Fix unnecessary changes * Add i18n, update createChannel, AddExistingChannelTeamView, AddChannelTeamView, RightButton and TeamChannelsView * Updated styles, added tag story * Minor tweak * Minor tweaks * Auto-join tweak * Minor tweaks * Minor tweak on search * One way to refactor :P * Next level refactor :) * Fix create group dm * Refactor renderItem * Minor bug fixes * Fix stories Co-authored-by: Diego Mello <diegolmello@gmail.com>
2021-05-19 21:14:42 +00:00
<LongPressGestureHandler onHandlerStateChange={this.onLongPressHandlerStateChange}>
<Animated.View>
[NEW] Add/Create/Remove channel on a team (#3090) * Added Create Team * Added actionTypes, actions, ENG strings for Teams and updated NewMessageView * Added createTeam sagas, createTeam reducer, new Team string and update CreateChannelView * Remove unnecessary actionTypes, reducers and sagas, e2e tests and navigation to team view * Minor tweaks * Show TeamChannelsView only if joined the team * Minor tweak * Added AddChannelTeamView * Added permissions, translations strings for teams, deleteTeamRoom and addTeamRooms, AddExistingChannelView, updated CreateChannelView, TeamChannelsView * Refactor touch component and update removeRoom and deleteRoom methods * Minor tweaks * Minor tweaks for removing channels and addExistingChannelView * Added missing events and fixed channels list * Minor tweaks for refactored touch component * Minor tweaks * Remove unnecesary changes, update TeamChannelsView, AddExistingChannelView, AddChannelTeamView, createChannel, goRoom and Touchable * Add screens to ModalStack, events, autoJoin, update createChannel, addRoomsToTeam and Touchable * Minor tweak * Update loadMessagesForRoom.js * Updated schema, tag component, touch, AddChannelTeamView, AddExistingChannelView, ActionSheet Item * Fix unnecessary changes * Add i18n, update createChannel, AddExistingChannelTeamView, AddChannelTeamView, RightButton and TeamChannelsView * Updated styles, added tag story * Minor tweak * Minor tweaks * Auto-join tweak * Minor tweaks * Minor tweak on search * One way to refactor :P * Next level refactor :) * Fix create group dm * Refactor renderItem * Minor bug fixes * Fix stories Co-authored-by: Diego Mello <diegolmello@gmail.com>
2021-05-19 21:14:42 +00:00
<PanGestureHandler
minDeltaX={20}
onGestureEvent={this._onGestureEvent}
onHandlerStateChange={this._onHandlerStateChange}
enabled={swipeEnabled}
>
[NEW] Add/Create/Remove channel on a team (#3090) * Added Create Team * Added actionTypes, actions, ENG strings for Teams and updated NewMessageView * Added createTeam sagas, createTeam reducer, new Team string and update CreateChannelView * Remove unnecessary actionTypes, reducers and sagas, e2e tests and navigation to team view * Minor tweaks * Show TeamChannelsView only if joined the team * Minor tweak * Added AddChannelTeamView * Added permissions, translations strings for teams, deleteTeamRoom and addTeamRooms, AddExistingChannelView, updated CreateChannelView, TeamChannelsView * Refactor touch component and update removeRoom and deleteRoom methods * Minor tweaks * Minor tweaks for removing channels and addExistingChannelView * Added missing events and fixed channels list * Minor tweaks for refactored touch component * Minor tweaks * Remove unnecesary changes, update TeamChannelsView, AddExistingChannelView, AddChannelTeamView, createChannel, goRoom and Touchable * Add screens to ModalStack, events, autoJoin, update createChannel, addRoomsToTeam and Touchable * Minor tweak * Update loadMessagesForRoom.js * Updated schema, tag component, touch, AddChannelTeamView, AddExistingChannelView, ActionSheet Item * Fix unnecessary changes * Add i18n, update createChannel, AddExistingChannelTeamView, AddChannelTeamView, RightButton and TeamChannelsView * Updated styles, added tag story * Minor tweak * Minor tweaks * Auto-join tweak * Minor tweaks * Minor tweak on search * One way to refactor :P * Next level refactor :) * Fix create group dm * Refactor renderItem * Minor bug fixes * Fix stories Co-authored-by: Diego Mello <diegolmello@gmail.com>
2021-05-19 21:14:42 +00:00
<Animated.View>
<LeftActions
transX={this.transXReverse}
isRead={isRead}
width={width}
onToggleReadPress={this.onToggleReadPress}
theme={theme}
/>
<RightActions
transX={this.transXReverse}
favorite={favorite}
width={width}
toggleFav={this.toggleFav}
onHidePress={this.onHidePress}
theme={theme}
/>
<Animated.View
style={{
transform: [{ translateX: this.transX }]
}}
>
<Touch
onPress={this.onPress}
theme={theme}
testID={testID}
style={{
backgroundColor: isFocused ? themes[theme].chatComponentBackground : themes[theme].backgroundColor
}}
>
{children}
</Touch>
</Animated.View>
</Animated.View>
[NEW] Add/Create/Remove channel on a team (#3090) * Added Create Team * Added actionTypes, actions, ENG strings for Teams and updated NewMessageView * Added createTeam sagas, createTeam reducer, new Team string and update CreateChannelView * Remove unnecessary actionTypes, reducers and sagas, e2e tests and navigation to team view * Minor tweaks * Show TeamChannelsView only if joined the team * Minor tweak * Added AddChannelTeamView * Added permissions, translations strings for teams, deleteTeamRoom and addTeamRooms, AddExistingChannelView, updated CreateChannelView, TeamChannelsView * Refactor touch component and update removeRoom and deleteRoom methods * Minor tweaks * Minor tweaks for removing channels and addExistingChannelView * Added missing events and fixed channels list * Minor tweaks for refactored touch component * Minor tweaks * Remove unnecesary changes, update TeamChannelsView, AddExistingChannelView, AddChannelTeamView, createChannel, goRoom and Touchable * Add screens to ModalStack, events, autoJoin, update createChannel, addRoomsToTeam and Touchable * Minor tweak * Update loadMessagesForRoom.js * Updated schema, tag component, touch, AddChannelTeamView, AddExistingChannelView, ActionSheet Item * Fix unnecessary changes * Add i18n, update createChannel, AddExistingChannelTeamView, AddChannelTeamView, RightButton and TeamChannelsView * Updated styles, added tag story * Minor tweak * Minor tweaks * Auto-join tweak * Minor tweaks * Minor tweak on search * One way to refactor :P * Next level refactor :) * Fix create group dm * Refactor renderItem * Minor bug fixes * Fix stories Co-authored-by: Diego Mello <diegolmello@gmail.com>
2021-05-19 21:14:42 +00:00
</PanGestureHandler>
</Animated.View>
</LongPressGestureHandler>
);
}
}
export default Touchable;