154 lines
5.3 KiB
C++
154 lines
5.3 KiB
C++
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// Boost.Units - A C++ library for zero-overhead dimensional analysis and
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// unit/quantity manipulation and conversion
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//
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// Copyright (C) 2003-2008 Matthias Christian Schabel
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// Copyright (C) 2008 Steven Watanabe
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//
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// Distributed under the Boost Software License, Version 1.0. (See
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// accompanying file LICENSE_1_0.txt or copy at
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// http://www.boost.org/LICENSE_1_0.txt)
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///
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/// \file
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/// \brief Absolute units (points rather than vectors).
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/// \details Operations between absolute units, and relative units like temperature differences.
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///
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#ifndef BOOST_UNITS_ABSOLUTE_HPP
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#define BOOST_UNITS_ABSOLUTE_HPP
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#include <iosfwd>
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#include <boost/units/detail/absolute_impl.hpp>
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namespace boost {
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namespace units {
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/// A wrapper to represent absolute units (points rather than vectors). Intended
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/// originally for temperatures, this class implements operators for absolute units
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/// so that addition of a relative unit to an absolute unit results in another
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/// absolute unit : absolute<T> +/- T -> absolute<T> and subtraction of one absolute
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/// unit from another results in a relative unit : absolute<T> - absolute<T> -> T.
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template<class Y>
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class absolute
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{
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public:
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typedef absolute<Y> this_type;
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typedef Y value_type;
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absolute() : val_() { }
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absolute(const value_type& val) : val_(val) { }
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absolute(const this_type& source) : val_(source.val_) { }
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this_type& operator=(const this_type& source) { val_ = source.val_; return *this; }
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const value_type& value() const { return val_; }
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const this_type& operator+=(const value_type& val) { val_ += val; return *this; }
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const this_type& operator-=(const value_type& val) { val_ -= val; return *this; }
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private:
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value_type val_;
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};
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/// add a relative value to an absolute one
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template<class Y>
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absolute<Y> operator+(const absolute<Y>& aval,const Y& rval)
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{
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return absolute<Y>(aval.value()+rval);
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}
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/// add a relative value to an absolute one
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template<class Y>
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absolute<Y> operator+(const Y& rval,const absolute<Y>& aval)
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{
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return absolute<Y>(aval.value()+rval);
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}
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/// subtract a relative value from an absolute one
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template<class Y>
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absolute<Y> operator-(const absolute<Y>& aval,const Y& rval)
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{
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return absolute<Y>(aval.value()-rval);
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}
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/// subtracting two absolutes gives a difference
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template<class Y>
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Y operator-(const absolute<Y>& aval1,const absolute<Y>& aval2)
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{
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return Y(aval1.value()-aval2.value());
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}
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/// creates a quantity from an absolute unit and a raw value
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template<class D, class S, class T>
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quantity<absolute<unit<D, S> >, T> operator*(const T& t, const absolute<unit<D, S> >&)
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{
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return(quantity<absolute<unit<D, S> >, T>::from_value(t));
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}
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/// creates a quantity from an absolute unit and a raw value
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template<class D, class S, class T>
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quantity<absolute<unit<D, S> >, T> operator*(const absolute<unit<D, S> >&, const T& t)
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{
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return(quantity<absolute<unit<D, S> >, T>::from_value(t));
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}
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/// Print an absolute unit
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template<class Char, class Traits, class Y>
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std::basic_ostream<Char, Traits>& operator<<(std::basic_ostream<Char, Traits>& os,const absolute<Y>& aval)
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{
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os << "absolute " << aval.value();
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return os;
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}
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} // namespace units
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} // namespace boost
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#if BOOST_UNITS_HAS_BOOST_TYPEOF
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#include BOOST_TYPEOF_INCREMENT_REGISTRATION_GROUP()
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BOOST_TYPEOF_REGISTER_TEMPLATE(boost::units::absolute, (class))
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#endif
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namespace boost {
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namespace units {
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/// Macro to define the offset between two absolute units.
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/// Requires the value to be in the destination units e.g
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/// @code
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/// BOOST_UNITS_DEFINE_CONVERSION_OFFSET(celsius_base_unit, fahrenheit_base_unit, double, 32.0);
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/// @endcode
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/// @c BOOST_UNITS_DEFINE_CONVERSION_FACTOR is also necessary to
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/// specify the conversion factor. Like @c BOOST_UNITS_DEFINE_CONVERSION_FACTOR
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/// this macro defines both forward and reverse conversions so
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/// defining, e.g., the conversion from celsius to fahrenheit as above will also
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/// define the inverse conversion from fahrenheit to celsius.
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#define BOOST_UNITS_DEFINE_CONVERSION_OFFSET(From, To, type_, value_) \
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namespace boost { \
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namespace units { \
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template<> \
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struct affine_conversion_helper< \
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reduce_unit<From::unit_type>::type, \
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reduce_unit<To::unit_type>::type> \
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{ \
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static const bool is_defined = true; \
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typedef type_ type; \
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static type value() { return(value_); } \
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}; \
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} \
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} \
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void boost_units_require_semicolon()
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} // namespace units
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} // namespace boost
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#endif // BOOST_UNITS_ABSOLUTE_HPP
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