vn-verdnaturachat/ios/Pods/Flipper-Folly/folly/executors/Codel.h

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/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <atomic>
#include <chrono>
#include <folly/portability/GFlags.h>
DECLARE_int32(codel_interval);
DECLARE_int32(codel_target_delay);
namespace folly {
/// CoDel (controlled delay) is an active queue management algorithm from
/// networking for battling bufferbloat.
///
/// Services also have queues (of requests, not packets) and suffer from
/// queueing delay when overloaded. This class adapts the codel algorithm for
/// services.
///
/// Codel is discussed in depth on the web [1,2], but a basic sketch of the
/// algorithm is this: if every request has experienced queueing delay greater
/// than the target (5ms) during the past interval (100ms), then we shed load.
///
/// We have adapted the codel algorithm. TCP sheds load by changing windows in
/// reaction to dropped packets. Codel in a network setting drops packets at
/// increasingly shorter intervals (100 / sqrt(n)) to achieve a linear change
/// in throughput. In our experience a different scheme works better for
/// services: when overloaded slough off requests that we dequeue which have
/// exceeded an alternate timeout (2 * target_delay).
///
/// So in summary, to use this class, calculate the time each request spent in
/// the queue and feed that delay to overloaded(), which will tell you whether
/// to expire this request.
///
/// You can also ask for an instantaneous load estimate and the minimum delay
/// observed during this interval.
///
///
/// 1. http://queue.acm.org/detail.cfm?id=2209336
/// 2. https://en.wikipedia.org/wiki/CoDel
class Codel {
public:
class Options {
public:
std::chrono::milliseconds interval() const {
return interval_;
}
Options& setInterval(std::chrono::milliseconds value) {
interval_ = value;
return *this;
}
std::chrono::milliseconds targetDelay() const {
return targetDelay_;
}
Options& setTargetDelay(std::chrono::milliseconds value) {
targetDelay_ = value;
return *this;
}
private:
std::chrono::milliseconds interval_;
std::chrono::milliseconds targetDelay_;
};
Codel();
/// Preferable construction method
explicit Codel(const Options& options);
/// Returns true if this request should be expired to reduce overload.
/// In detail, this returns true if min_delay > target_delay for the
/// interval, and this delay > 2 * target_delay.
///
/// As you may guess, we observe the clock so this is time sensitive. Call
/// it promptly after calculating queueing delay.
bool overloaded(std::chrono::nanoseconds delay);
/// Get the queue load, as seen by the codel algorithm
/// Gives a rough guess at how bad the queue delay is.
///
/// min(100%, min_delay / (2 * target_delay))
///
/// Return: 0 = no delay, 100 = At the queueing limit
int getLoad();
/// Update the target delay and interval parameters by passing them
/// in as an Options instance. Note that target delay must be strictly
/// smaller than the interval. This is a no-op if invalid arguments are
/// provided.
///
/// NOTE : Calls to setOptions must be externally synchronized since there
/// is no internal locking for parameter updates. Codel only guarantees
/// internal synchronization between calls to getOptions() and other members
/// but not between concurrent calls to getOptions().
///
/// Throws std::runtime_error if arguments are invalid.
void setOptions(Options const& options);
/// Return a consistent snapshot of the two parameters used by Codel. Since
/// parameters may be updated with the setOptions() method provided above,
/// it is necessary to ensure that reads of the parameters return a consistent
/// pair in which the invariant of targetDelay <= interval is guaranteed; the
/// targetDelay value that is returned is the minimum of targetDelay and
/// interval.
const Options getOptions() const;
std::chrono::nanoseconds getMinDelay();
/// Returns the timeout condition for overload given a target delay period.
std::chrono::milliseconds getSloughTimeout(
std::chrono::milliseconds delay) const;
private:
std::atomic<uint64_t> codelMinDelayNs_;
std::atomic<uint64_t> codelIntervalTimeNs_;
std::atomic<std::chrono::milliseconds> targetDelay_;
std::atomic<std::chrono::milliseconds> interval_;
// flag to make overloaded() thread-safe, since we only want
// to reset the delay once per time period
std::atomic<bool> codelResetDelay_;
std::atomic<bool> overloaded_;
};
} // namespace folly