91 lines
2.9 KiB
C
91 lines
2.9 KiB
C
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/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <folly/CPortability.h>
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#include <bitset>
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namespace folly {
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class InitOptions {
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public:
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InitOptions() noexcept;
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bool remove_flags{true};
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// mask of all fatal (default handler of terminating the process) signals for
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// which `init()` will install handler that print stack traces and invokes
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// previously established handler (or terminate if there were none).
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// Signals that are not in `symbolizer::kAllFatalSignals` will be ignored
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// if passed here
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// Defaults to all signal in `symbolizer::kAllFatalSignals`
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std::bitset<64> fatal_signals;
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InitOptions& removeFlags(bool remove) {
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remove_flags = remove;
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return *this;
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}
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InitOptions& fatalSignals(unsigned long val) {
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fatal_signals = val;
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return *this;
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}
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};
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/*
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* Calls common init functions in the necessary order
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* Among other things, this ensures that folly::Singletons are initialized
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* correctly and installs signal handlers for a superior debugging experience.
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* It also initializes gflags and glog.
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*
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* @param argc, argv arguments to your main
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* @param removeFlags if true, will update argc,argv to remove recognized
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* gflags passed on the command line
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* @param options options
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*/
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void init(int* argc, char*** argv, bool removeFlags = true);
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void init(int* argc, char*** argv, InitOptions options);
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/*
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* An RAII object to be constructed at the beginning of main() and destructed
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* implicitly at the end of main().
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*
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* The constructor performs the same setup as folly::init(), including
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* initializing singletons managed by folly::Singleton.
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*
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* The destructor destroys all singletons managed by folly::Singleton, yielding
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* better shutdown behavior when performed at the end of main(). In particular,
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* this guarantees that all singletons managed by folly::Singleton are destroyed
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* before all Meyers singletons are destroyed.
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*/
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class Init {
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public:
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// Force ctor & dtor out of line for better stack traces even with LTO.
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FOLLY_NOINLINE Init(int* argc, char*** argv, bool removeFlags = true);
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FOLLY_NOINLINE Init(int* argc, char*** argv, InitOptions options);
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FOLLY_NOINLINE ~Init();
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Init(Init const&) = delete;
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Init(Init&&) = delete;
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Init& operator=(Init const&) = delete;
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Init& operator=(Init&&) = delete;
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};
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} // namespace folly
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