vn-verdnaturachat/ios/Pods/Folly/folly/lang/Align.h

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/*
* Copyright 2011-present Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <cstddef>
#include <folly/Portability.h>
namespace folly {
namespace detail {
// Implemented this way because of a bug in Clang for ARMv7, which gives the
// wrong result for `alignof` a `union` with a field of each scalar type.
constexpr size_t max_align_(std::size_t a) {
return a;
}
template <typename... Es>
constexpr std::size_t max_align_(std::size_t a, std::size_t e, Es... es) {
return !(a < e) ? a : max_align_(e, es...);
}
template <typename... Ts>
struct max_align_t_ {
static constexpr std::size_t value = max_align_(0u, alignof(Ts)...);
};
using max_align_v_ = max_align_t_<
long double,
double,
float,
long long int,
long int,
int,
short int,
bool,
char,
char16_t,
char32_t,
wchar_t,
void*,
std::max_align_t>;
} // namespace detail
// max_align_v is the alignment of max_align_t.
//
// max_align_t is a type which is aligned at least as strictly as the
// most-aligned basic type (see the specification of std::max_align_t). This
// implementation exists because 32-bit iOS platforms have a broken
// std::max_align_t (see below).
//
// You should refer to this as `::folly::max_align_t` in portable code, even if
// you have `using namespace folly;` because C11 defines a global namespace
// `max_align_t` type.
//
// To be certain, we consider every non-void fundamental type specified by the
// standard. On most platforms `long double` would be enough, but iOS 32-bit
// has an 8-byte aligned `double` and `long long int` and a 4-byte aligned
// `long double`.
//
// So far we've covered locals and other non-allocated storage, but we also need
// confidence that allocated storage from `malloc`, `new`, etc will also be
// suitable for objects with this alignment requirement.
//
// Apple document that their implementation of malloc will issue 16-byte
// granularity chunks for small allocations (large allocations are page-size
// granularity and page-aligned). We think that allocated storage will be
// suitable for these objects based on the following assumptions:
//
// 1. 16-byte granularity also means 16-byte aligned.
// 2. `new` and other allocators follow the `malloc` rules.
//
// We also have some anecdotal evidence: we don't see lots of misaligned-storage
// crashes on 32-bit iOS apps that use `double`.
//
// Apple's allocation reference: http://bit.ly/malloc-small
constexpr std::size_t max_align_v = detail::max_align_v_::value;
struct alignas(max_align_v) max_align_t {};
// Memory locations within the same cache line are subject to destructive
// interference, also known as false sharing, which is when concurrent
// accesses to these different memory locations from different cores, where at
// least one of the concurrent accesses is or involves a store operation,
// induce contention and harm performance.
//
// Microbenchmarks indicate that pairs of cache lines also see destructive
// interference under heavy use of atomic operations, as observed for atomic
// increment on Sandy Bridge.
//
// We assume a cache line size of 64, so we use a cache line pair size of 128
// to avoid destructive interference.
//
// mimic: std::hardware_destructive_interference_size, C++17
constexpr std::size_t hardware_destructive_interference_size =
kIsArchArm ? 64 : 128;
static_assert(hardware_destructive_interference_size >= max_align_v, "math?");
// Memory locations within the same cache line are subject to constructive
// interference, also known as true sharing, which is when accesses to some
// memory locations induce all memory locations within the same cache line to
// be cached, benefiting subsequent accesses to different memory locations
// within the same cache line and heping performance.
//
// mimic: std::hardware_constructive_interference_size, C++17
constexpr std::size_t hardware_constructive_interference_size = 64;
static_assert(hardware_constructive_interference_size >= max_align_v, "math?");
} // namespace folly