144 lines
4.6 KiB
C
144 lines
4.6 KiB
C
|
// Copyright (c) Facebook, Inc. and its affiliates.
|
||
|
//
|
||
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
||
|
// you may not use this file except in compliance with the License.
|
||
|
// You may obtain a copy of the License at
|
||
|
//
|
||
|
// http://www.apache.org/licenses/LICENSE-2.0
|
||
|
//
|
||
|
// Unless required by applicable law or agreed to in writing, software
|
||
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
||
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||
|
// See the License for the specific language governing permissions and
|
||
|
// limitations under the License.
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include <mutex>
|
||
|
|
||
|
#include <folly/Synchronized.h>
|
||
|
#include <folly/ThreadLocal.h>
|
||
|
#include <folly/synchronization/Baton.h>
|
||
|
|
||
|
#include "rsocket/ConnectionAcceptor.h"
|
||
|
#include "rsocket/RSocketParameters.h"
|
||
|
#include "rsocket/RSocketResponder.h"
|
||
|
#include "rsocket/RSocketServiceHandler.h"
|
||
|
#include "rsocket/internal/ConnectionSet.h"
|
||
|
#include "rsocket/internal/SetupResumeAcceptor.h"
|
||
|
|
||
|
namespace rsocket {
|
||
|
|
||
|
/**
|
||
|
* API for starting an RSocket server. Returned from RSocket::createServer.
|
||
|
*
|
||
|
* This listens for connections using a transport from the provided
|
||
|
* ConnectionAcceptor.
|
||
|
*
|
||
|
*/
|
||
|
class RSocketServer {
|
||
|
public:
|
||
|
explicit RSocketServer(
|
||
|
std::unique_ptr<ConnectionAcceptor>,
|
||
|
std::shared_ptr<RSocketStats> stats = RSocketStats::noop());
|
||
|
~RSocketServer();
|
||
|
|
||
|
RSocketServer(const RSocketServer&) = delete;
|
||
|
RSocketServer(RSocketServer&&) = delete;
|
||
|
RSocketServer& operator=(const RSocketServer&) = delete;
|
||
|
RSocketServer& operator=(RSocketServer&&) = delete;
|
||
|
|
||
|
/**
|
||
|
* Start the ConnectionAcceptor and begin handling connections.
|
||
|
*
|
||
|
* This method blocks until the server has started. It returns if successful
|
||
|
* or throws an exception if failure occurs.
|
||
|
*
|
||
|
* This method assumes it will be called only once.
|
||
|
*/
|
||
|
void start(std::shared_ptr<RSocketServiceHandler> serviceHandler);
|
||
|
void start(OnNewSetupFn onNewSetupFn);
|
||
|
|
||
|
/**
|
||
|
* Start the ConnectionAcceptor and begin handling connections.
|
||
|
*
|
||
|
* This method will block the calling thread as long as the server is running.
|
||
|
* It will throw an exception if a failure occurs on startup.
|
||
|
*
|
||
|
* The provided RSocketServiceHandler will be used to handle all connections
|
||
|
* to this server. If you wish to use different RSocketServiceHandler for
|
||
|
* each connection, then refer to acceptConnection()
|
||
|
*
|
||
|
* This method assumes it will be called only once.
|
||
|
*/
|
||
|
void startAndPark(std::shared_ptr<RSocketServiceHandler> serviceHandler);
|
||
|
void startAndPark(OnNewSetupFn onNewSetupFn);
|
||
|
|
||
|
/**
|
||
|
* Unblock the server if it has called startAndPark(). Can only be called
|
||
|
* once.
|
||
|
*/
|
||
|
void unpark();
|
||
|
|
||
|
/**
|
||
|
* Accept RSocket connection over the provided DuplexConnection. The
|
||
|
* provided RSocketServiceHandler will be used to handle the connection.
|
||
|
*/
|
||
|
void acceptConnection(
|
||
|
std::unique_ptr<DuplexConnection> connection,
|
||
|
folly::EventBase& eventBase,
|
||
|
std::shared_ptr<RSocketServiceHandler> serviceHandler);
|
||
|
|
||
|
void shutdownAndWait();
|
||
|
|
||
|
/**
|
||
|
* Gets the port the ConnectionAcceptor is listening on. Returns folly::none
|
||
|
* if this server is not listening on a port.
|
||
|
*/
|
||
|
folly::Optional<uint16_t> listeningPort() const;
|
||
|
|
||
|
/**
|
||
|
* Use the same EventBase that is provided to acceptConnection function for
|
||
|
* internal operations. Don't schedule to another event base.
|
||
|
*/
|
||
|
void setSingleThreadedResponder();
|
||
|
|
||
|
/**
|
||
|
* Number of active connections to this server.
|
||
|
*/
|
||
|
size_t getNumConnections();
|
||
|
|
||
|
private:
|
||
|
static void onRSocketSetup(
|
||
|
std::shared_ptr<RSocketServiceHandler> serviceHandler,
|
||
|
std::shared_ptr<ConnectionSet> connectionSet,
|
||
|
bool scheduledResponder,
|
||
|
std::unique_ptr<DuplexConnection> connection,
|
||
|
rsocket::SetupParameters setupPayload);
|
||
|
void onRSocketResume(
|
||
|
std::shared_ptr<RSocketServiceHandler> serviceHandler,
|
||
|
std::unique_ptr<DuplexConnection> connection,
|
||
|
rsocket::ResumeParameters setupPayload);
|
||
|
|
||
|
const std::unique_ptr<ConnectionAcceptor> duplexConnectionAcceptor_;
|
||
|
bool started{false};
|
||
|
|
||
|
class SetupResumeAcceptorTag {};
|
||
|
folly::ThreadLocal<rsocket::SetupResumeAcceptor, SetupResumeAcceptorTag>
|
||
|
setupResumeAcceptors_;
|
||
|
|
||
|
folly::Baton<> waiting_;
|
||
|
std::atomic<bool> isShutdown_{false};
|
||
|
|
||
|
std::shared_ptr<ConnectionSet> connectionSet_;
|
||
|
std::shared_ptr<RSocketStats> stats_;
|
||
|
|
||
|
/**
|
||
|
* If this field is false, acceptConnection() function will assume that there
|
||
|
* will be a single thread for each connected client. The execution will not
|
||
|
* be scheduled to another event base.
|
||
|
*/
|
||
|
bool useScheduledResponder_{true};
|
||
|
};
|
||
|
} // namespace rsocket
|