199 lines
6.1 KiB
C
199 lines
6.1 KiB
C
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/*
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* Copyright 2011-present Facebook, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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*
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* Serialize and deserialize folly::dynamic values as JSON.
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*
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* Before you use this you should probably understand the basic
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* concepts in the JSON type system:
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*
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* Value : String | Bool | Null | Object | Array | Number
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* String : UTF-8 sequence
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* Object : (String, Value) pairs, with unique String keys
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* Array : ordered list of Values
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* Null : null
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* Bool : true | false
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* Number : (representation unspecified)
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*
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* ... That's about it. For more information see http://json.org or
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* look up RFC 4627.
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*
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* If your dynamic has anything illegal with regard to this type
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* system, the serializer will throw.
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*
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* @author Jordan DeLong <delong.j@fb.com>
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*/
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#pragma once
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#include <iosfwd>
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#include <string>
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#include <folly/Function.h>
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#include <folly/Range.h>
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#include <folly/dynamic.h>
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namespace folly {
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//////////////////////////////////////////////////////////////////////
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namespace json {
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struct serialization_opts {
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explicit serialization_opts()
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: allow_non_string_keys(false),
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javascript_safe(false),
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pretty_formatting(false),
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encode_non_ascii(false),
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validate_utf8(false),
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allow_trailing_comma(false),
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sort_keys(false),
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skip_invalid_utf8(false),
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allow_nan_inf(false),
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double_mode(double_conversion::DoubleToStringConverter::SHORTEST),
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double_num_digits(0), // ignored when mode is SHORTEST
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double_fallback(false),
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parse_numbers_as_strings(false),
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recursion_limit(100),
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extra_ascii_to_escape_bitmap{{0, 0}} {}
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// If true, keys in an object can be non-strings. (In strict
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// JSON, object keys must be strings.) This is used by dynamic's
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// operator<<.
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bool allow_non_string_keys;
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/*
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* If true, refuse to serialize 64-bit numbers that cannot be
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* precisely represented by fit a double---instead, throws an
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* exception if the document contains this.
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*/
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bool javascript_safe;
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// If true, the serialized json will contain space and newlines to
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// try to be minimally "pretty".
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bool pretty_formatting;
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// If true, non-ASCII utf8 characters would be encoded as \uXXXX:
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// - if the code point is in [U+0000..U+FFFF] => encode as a single \uXXXX
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// - if the code point is > U+FFFF => encode as 2 UTF-16 surrogate pairs.
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bool encode_non_ascii;
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// Check that strings are valid utf8
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bool validate_utf8;
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// Allow trailing comma in lists of values / items
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bool allow_trailing_comma;
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// Sort keys of all objects before printing out (potentially slow)
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// using dynamic::operator<.
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// Has no effect if sort_keys_by is set.
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bool sort_keys;
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// Sort keys of all objects before printing out (potentially slow)
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// using the provided less functor.
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Function<bool(dynamic const&, dynamic const&) const> sort_keys_by;
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// Replace invalid utf8 characters with U+FFFD and continue
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bool skip_invalid_utf8;
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// true to allow NaN or INF values
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bool allow_nan_inf;
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// Options for how to print floating point values. See Conv.h
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// toAppend implementation for floating point for more info
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double_conversion::DoubleToStringConverter::DtoaMode double_mode;
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unsigned int double_num_digits;
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// Fallback to double when a value that looks like integer is too big to
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// fit in an int64_t. Can result in loss a of precision.
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bool double_fallback;
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// Do not parse numbers. Instead, store them as strings and leave the
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// conversion up to the user.
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bool parse_numbers_as_strings;
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// Recursion limit when parsing.
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unsigned int recursion_limit;
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// Bitmap representing ASCII characters to escape with unicode
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// representations. The least significant bit of the first in the pair is
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// ASCII value 0; the most significant bit of the second in the pair is ASCII
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// value 127. Some specific characters in this range are always escaped
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// regardless of the bitmask - namely characters less than 0x20, \, and ".
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std::array<uint64_t, 2> extra_ascii_to_escape_bitmap;
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};
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/*
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* Generates a bitmap with bits set for each of the ASCII characters provided
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* for use in the serialization_opts extra_ascii_to_escape_bitmap option. If any
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* characters are not valid ASCII, they are ignored.
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*/
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std::array<uint64_t, 2> buildExtraAsciiToEscapeBitmap(StringPiece chars);
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/*
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* Main JSON serialization routine taking folly::dynamic parameters.
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* For the most common use cases there are simpler functions in the
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* main folly namespace below.
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*/
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std::string serialize(dynamic const&, serialization_opts const&);
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/*
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* Escape a string so that it is legal to print it in JSON text and
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* append the result to out.
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*/
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void escapeString(
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StringPiece input,
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std::string& out,
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const serialization_opts& opts);
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/*
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* Strip all C99-like comments (i.e. // and / * ... * /)
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*/
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std::string stripComments(StringPiece jsonC);
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} // namespace json
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//////////////////////////////////////////////////////////////////////
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/*
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* Parse a json blob out of a range and produce a dynamic representing
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* it.
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*/
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dynamic parseJson(StringPiece, json::serialization_opts const&);
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dynamic parseJson(StringPiece);
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/*
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* Serialize a dynamic into a json string.
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*/
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std::string toJson(dynamic const&);
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/*
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* Same as the above, except format the json with some minimal
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* indentation.
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*/
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std::string toPrettyJson(dynamic const&);
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/*
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* Printer for GTest.
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* Uppercase name to fill GTest's API, which calls this method through ADL.
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*/
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void PrintTo(const dynamic&, std::ostream*);
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//////////////////////////////////////////////////////////////////////
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} // namespace folly
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