/* * Copyright (c) Facebook, Inc. and its affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include namespace folly { // An executor that supports timed scheduling. Like RxScheduler. class ScheduledExecutor : public virtual Executor { public: // Reality is that better than millisecond resolution is very hard to // achieve. However, we reserve the right to be incredible. typedef std::chrono::microseconds Duration; typedef std::chrono::steady_clock::time_point TimePoint; ~ScheduledExecutor() override = default; void add(Func) override = 0; /// Alias for add() (for Rx consistency) void schedule(Func&& a) { add(std::move(a)); } /// Schedule a Func to be executed after dur time has elapsed /// Expect millisecond resolution at best. void schedule(Func&& a, Duration const& dur) { scheduleAt(std::move(a), now() + dur); } /// Schedule a Func to be executed at time t, or as soon afterward as /// possible. Expect millisecond resolution at best. Must be threadsafe. virtual void scheduleAt(Func&& /* a */, TimePoint const& /* t */) { throw_exception("unimplemented"); } /// Get this executor's notion of time. Must be threadsafe. virtual TimePoint now() { return std::chrono::steady_clock::now(); } }; } // namespace folly