/* * Copyright (c) Facebook, Inc. and its affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include namespace folly { namespace detail { namespace { struct LeakedPtrs { std::mutex mutex; std::unordered_set set; static LeakedPtrs& instance() { static auto* ptrs = new LeakedPtrs(); return *ptrs; } }; } // namespace void annotate_object_leaked_impl(void const* ptr) { if (ptr == nullptr) { return; } auto& ptrs = LeakedPtrs::instance(); std::lock_guard lg(ptrs.mutex); ptrs.set.insert(ptr); } void annotate_object_collected_impl(void const* ptr) { if (ptr == nullptr) { return; } auto& ptrs = LeakedPtrs::instance(); std::lock_guard lg(ptrs.mutex); ptrs.set.erase(ptr); } } // namespace detail } // namespace folly