/* * Copyright 2017 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #import #import "RTCVideoFrame.h" NS_ASSUME_NONNULL_BEGIN /** * RTCVideoViewShading provides a way for apps to customize the OpenGL(ES) shaders used in * rendering for the RTCEAGLVideoView/RTCNSGLVideoView. */ RTC_OBJC_EXPORT @protocol RTCVideoViewShading /** Callback for I420 frames. Each plane is given as a texture. */ - (void)applyShadingForFrameWithWidth:(int)width height:(int)height rotation:(RTCVideoRotation)rotation yPlane:(GLuint)yPlane uPlane:(GLuint)uPlane vPlane:(GLuint)vPlane; /** Callback for NV12 frames. Each plane is given as a texture. */ - (void)applyShadingForFrameWithWidth:(int)width height:(int)height rotation:(RTCVideoRotation)rotation yPlane:(GLuint)yPlane uvPlane:(GLuint)uvPlane; @end NS_ASSUME_NONNULL_END