// Copyright (c) Facebook, Inc. and its affiliates. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include "rsocket/RSocketRequester.h" namespace folly { class EventBase; } namespace rsocket { class RSocketServerState { public: void close() { eventBase_.runInEventBaseThread([sm = rSocketStateMachine_] { sm->close({}, StreamCompletionSignal::SOCKET_CLOSED); }); } std::shared_ptr getRequester() { return rSocketRequester_; } folly::EventBase* eventBase() { return &eventBase_; } friend class RSocketServer; private: RSocketServerState( folly::EventBase& eventBase, std::shared_ptr stateMachine, std::shared_ptr rSocketRequester) : eventBase_(eventBase), rSocketStateMachine_(stateMachine), rSocketRequester_(rSocketRequester) {} folly::EventBase& eventBase_; const std::shared_ptr rSocketStateMachine_; const std::shared_ptr rSocketRequester_; }; } // namespace rsocket