// Copyright (c) Facebook, Inc. and its affiliates. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "rsocket/statemachine/FireAndForgetResponder.h" namespace rsocket { using namespace yarpl::flowable; void FireAndForgetResponder::handlePayload( Payload&& payload, bool /*flagsComplete*/, bool /*flagsNext*/, bool flagsFollows) { payloadFragments_.addPayloadIgnoreFlags(std::move(payload)); if (flagsFollows) { // there will be more fragments to come return; } Payload finalPayload = payloadFragments_.consumePayloadIgnoreFlags(); onNewStreamReady( StreamType::FNF, std::move(finalPayload), std::shared_ptr>(nullptr)); removeFromWriter(); } void FireAndForgetResponder::handleCancel() { removeFromWriter(); } } // namespace rsocket