// Copyright (c) Facebook, Inc. and its affiliates. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include "rsocket/DuplexConnection.h" #include "rsocket/RSocketStats.h" namespace rsocket { class StatsPrinter : public RSocketStats { public: void socketCreated() override; void socketClosed(StreamCompletionSignal signal) override; void socketDisconnected() override; void duplexConnectionCreated( const std::string& type, rsocket::DuplexConnection* connection) override; void duplexConnectionClosed( const std::string& type, rsocket::DuplexConnection* connection) override; void bytesWritten(size_t bytes) override; void bytesRead(size_t bytes) override; void frameWritten(FrameType frameType) override; void frameRead(FrameType frameType) override; void resumeBufferChanged(int framesCountDelta, int dataSizeDelta) override; void streamBufferChanged(int64_t framesCountDelta, int64_t dataSizeDelta) override; void keepaliveSent() override; void keepaliveReceived() override; }; } // namespace rsocket