/*! @file Forward declares `boost::hana::Comparable`. @copyright Louis Dionne 2013-2016 Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE.md or copy at http://boost.org/LICENSE_1_0.txt) */ #ifndef BOOST_HANA_FWD_CONCEPT_COMPARABLE_HPP #define BOOST_HANA_FWD_CONCEPT_COMPARABLE_HPP #include BOOST_HANA_NAMESPACE_BEGIN //! @ingroup group-concepts //! @defgroup group-Comparable Comparable //! The `Comparable` concept defines equality and inequality. //! //! Intuitively, `Comparable` objects must define a binary predicate named //! `equal` that returns whether both objects represent the same abstract //! value. In other words, `equal` must check for deep equality. Since //! "representing the same abstract value" is difficult to express //! formally, the exact meaning of equality is partially left to //! interpretation by the programmer with the following guidelines:\n //! 1. Equality should be compatible with copy construction; copy //! constructing a value yields an `equal` value. //! 2. Equality should be independent of representation; an object //! representing a fraction as `4/8` should be `equal` to an object //! representing a fraction as `2/4`, because they both represent //! the mathematical object `1/2`. //! //! Moreover, `equal` must exhibit properties that make it intuitive to //! use for determining the equivalence of objects, which is formalized //! by the laws for `Comparable`. //! //! //! Minimal complete definition //! --------------------------- //! 1. `equal`\n //! When `equal` is defined, `not_equal` is implemented by default as its //! complement. For all objects `x`, `y` of a `Comparable` tag, //! @code //! not_equal(x, y) == not_(equal(x, y)) //! @endcode //! //! //! Laws //! ---- //! `equal` must define an [equivalence relation][1], and `not_equal` must //! be its complement. In other words, for all objects `a`, `b`, `c` with //! a `Comparable` tag, the following must hold: //! @code //! equal(a, a) // Reflexivity //! if equal(a, b) then equal(b, a) // Symmetry //! if equal(a, b) && equal(b, c) then equal(a, c) // Transitivity //! not_equal(a, b) is equivalent to not_(equal(a, b)) //! @endcode //! //! //! Concrete models //! --------------- //! `hana::integral_constant`, `hana::map`, `hana::optional`, `hana::pair`, //! `hana::range`, `hana::set`, `hana::string`, `hana::tuple`, //! `hana::type` //! //! //! Free model for `EqualityComparable` data types //! ---------------------------------------------- //! Two data types `T` and `U` that model the cross-type EqualityComparable //! concept presented in [N3351][2] automatically model the `Comparable` //! concept by setting //! @code //! equal(x, y) = (x == y) //! @endcode //! Note that this also makes EqualityComparable types in the //! [usual sense][3] models of `Comparable` in the same way. //! //! //! Equality-preserving functions //! ----------------------------- //! Let `A` and `B` be two `Comparable` tags. A function @f$f : A \to B@f$ //! is said to be equality-preserving if it preserves the structure of the //! `Comparable` concept, which can be rigorously stated as follows. For //! all objects `x`, `y` of tag `A`, //! @code //! if equal(x, y) then equal(f(x), f(y)) //! @endcode //! Equivalently, we simply require that `f` is a function in the usual //! mathematical sense. Another property is [injectivity][4], which can be //! viewed as being a "lossless" mapping. This property can be stated as //! @code //! if equal(f(x), f(y)) then equal(x, y) //! @endcode //! This is equivalent to saying that `f` maps distinct elements to //! distinct elements, hence the "lossless" analogy. In other words, `f` //! will not collapse distinct elements from its domain into a single //! element in its image, thus losing information. //! //! These functions are very important, especially equality-preserving //! ones, because they allow us to reason simply about programs. Also //! note that the property of being equality-preserving is taken for //! granted in mathematics because it is part of the definition of a //! function. We feel it is important to make the distinction here //! because programming has evolved differently and as a result //! programmers are used to work with functions that do not preserve //! equality. //! //! //! Cross-type version of the methods //! --------------------------------- //! The `equal` and `not_equal` methods are "overloaded" to handle //! distinct tags with certain properties. Specifically, they are //! defined for _distinct_ tags `A` and `B` such that //! 1. `A` and `B` share a common tag `C`, as determined by the //! `common` metafunction //! 2. `A`, `B` and `C` are all `Comparable` when taken individually //! 3. @f$ \mathtt{to} : A \to C @f$ and @f$\mathtt{to} : B \to C@f$ //! are both equality-preserving and injective (i.e. they are embeddings), //! as determined by the `is_embedding` metafunction. //! //! The method definitions for tags satisfying the above properties are //! @code //! equal(x, y) = equal(to(x), to(y)) //! not_equal(x, y) = not_equal(to(x), to(y)) //! @endcode //! //! //! Important note: special behavior of `equal` //! ------------------------------------------- //! In the context of programming with heterogeneous values, it is useful //! to have unrelated objects compare `false` instead of triggering an //! error. For this reason, `equal` adopts a special behavior for //! unrelated objects of tags `T` and `U` that do not satisfy the above //! requirements for the cross-type overloads. Specifically, when `T` and //! `U` are unrelated (i.e. `T` can't be converted to `U` and vice-versa), //! comparing objects with those tags yields a compile-time false value. //! This has the effect that unrelated objects like `float` and //! `std::string` will compare false, while comparing related objects that //! can not be safely embedded into the same super structure (like //! `long long` and `float` because of the precision loss) will trigger a //! compile-time assertion. Also note that for any tag `T` for which the //! minimal complete definition of `Comparable` is not provided, a //! compile-time assertion will also be triggered because `T` and `T` //! trivially share the common tag `T`, which is the expected behavior. //! This design choice aims to provide more flexibility for comparing //! objects, while still rejecting usage patterns that are most likely //! programming errors. //! //! //! [1]: http://en.wikipedia.org/wiki/Equivalence_relation#Definition //! [2]: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2012/n3351.pdf //! [3]: http://en.cppreference.com/w/cpp/concept/EqualityComparable //! [4]: http://en.wikipedia.org/wiki/Injective_function template struct Comparable; BOOST_HANA_NAMESPACE_END #endif // !BOOST_HANA_FWD_CONCEPT_COMPARABLE_HPP