// Copyright (c) Facebook, Inc. and its affiliates. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once namespace rsocket { class RSocketTransportHandler { public: virtual ~RSocketTransportHandler() = default; // connection scope signals virtual void onKeepAlive( ResumePosition resumePosition, std::unique_ptr data, bool keepAliveRespond) = 0; virtual void onMetadataPush(std::unique_ptr metadata) = 0; virtual void onResumeOk(ResumePosition resumePosition); virtual void onError(ErrorCode errorCode, Payload payload) = 0; // stream scope signals virtual void onStreamRequestN(StreamId streamId, uint32_t requestN) = 0; virtual void onStreamCancel(StreamId streamId) = 0; virtual void onStreamError(StreamId streamId, Payload payload) = 0; virtual void onStreamPayload( StreamId streamId, Payload payload, bool flagsFollows, bool flagsComplete, bool flagsNext) = 0; }; class RSocketTransport { public: virtual ~RSocketTransport() = default; // TODO: }; } // namespace rsocket