// Copyright (c) Facebook, Inc. and its affiliates. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include #include "rsocket/DuplexConnection.h" #include "rsocket/framing/FrameProcessor.h" namespace rsocket { // Refer to FrameTransportImpl for documentation on the implementation class FrameTransport { public: virtual ~FrameTransport() = default; virtual void setFrameProcessor(std::shared_ptr) = 0; virtual void outputFrameOrDrop(std::unique_ptr) = 0; virtual void close() = 0; // Just for observation purposes! // TODO(T25011919): remove virtual DuplexConnection* getConnection() = 0; virtual bool isConnectionFramed() const = 0; }; } // namespace rsocket