apply plugin: "com.android.application" import com.android.build.OutputFile /** * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets * and bundleReleaseJsAndAssets). * These basically call `react-native bundle` with the correct arguments during the Android build * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the * bundle directly from the development server. Below you can see all the possible configurations * and their defaults. If you decide to add a configuration block, make sure to add it before the * `apply from: "../../node_modules/react-native/react.gradle"` line. * * project.ext.react = [ * // the name of the generated asset file containing your JS bundle * bundleAssetName: "index.android.bundle", * * // the entry file for bundle generation * entryFile: "index.android.js", * * // whether to bundle JS and assets in debug mode * bundleInDebug: false, * * // whether to bundle JS and assets in release mode * bundleInRelease: true, * * // whether to bundle JS and assets in another build variant (if configured). * // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants * // The configuration property can be in the following formats * // 'bundleIn${productFlavor}${buildType}' * // 'bundleIn${buildType}' * // bundleInFreeDebug: true, * // bundleInPaidRelease: true, * // bundleInBeta: true, * * // whether to disable dev mode in custom build variants (by default only disabled in release) * // for example: to disable dev mode in the staging build type (if configured) * devDisabledInStaging: true, * // The configuration property can be in the following formats * // 'devDisabledIn${productFlavor}${buildType}' * // 'devDisabledIn${buildType}' * * // the root of your project, i.e. where "package.json" lives * root: "../../", * * // where to put the JS bundle asset in debug mode * jsBundleDirDebug: "$buildDir/intermediates/assets/debug", * * // where to put the JS bundle asset in release mode * jsBundleDirRelease: "$buildDir/intermediates/assets/release", * * // where to put drawable resources / React Native assets, e.g. the ones you use via * // require('./image.png')), in debug mode * resourcesDirDebug: "$buildDir/intermediates/res/merged/debug", * * // where to put drawable resources / React Native assets, e.g. the ones you use via * // require('./image.png')), in release mode * resourcesDirRelease: "$buildDir/intermediates/res/merged/release", * * // by default the gradle tasks are skipped if none of the JS files or assets change; this means * // that we don't look at files in android/ or ios/ to determine whether the tasks are up to * // date; if you have any other folders that you want to ignore for performance reasons (gradle * // indexes the entire tree), add them here. Alternatively, if you have JS files in android/ * // for example, you might want to remove it from here. * inputExcludes: ["android/**", "ios/**"], * * // override which node gets called and with what additional arguments * nodeExecutableAndArgs: ["node"], * * // supply additional arguments to the packager * extraPackagerArgs: [] * ] */ project.ext.react = [ entryFile: "index.android.js" ] apply from: "../../node_modules/react-native/react.gradle" /** * Set this to true to create two separate APKs instead of one: * - An APK that only works on ARM devices * - An APK that only works on x86 devices * The advantage is the size of the APK is reduced by about 4MB. * Upload all the APKs to the Play Store and people will download * the correct one based on the CPU architecture of their device. */ def enableSeparateBuildPerCPUArchitecture = false /** * Run Proguard to shrink the Java bytecode in release builds. */ def enableProguardInReleaseBuilds = false android { compileSdkVersion 27 buildToolsVersion "27.0.3" defaultConfig { applicationId "chat.rocket.reactnative" minSdkVersion 21 targetSdkVersion 27 versionCode VERSIONCODE as Integer versionName "1.3.0" ndk { abiFilters "armeabi-v7a", "x86" } missingDimensionStrategy "RNN.reactNativeVersion", "reactNative55" vectorDrawables.useSupportLibrary = true multiDexEnabled true } compileOptions { sourceCompatibility JavaVersion.VERSION_1_8 targetCompatibility JavaVersion.VERSION_1_8 } signingConfigs { release { if (project.hasProperty('KEYSTORE')) { storeFile file(KEYSTORE) storePassword KEYSTORE_PASSWORD keyAlias KEY_ALIAS keyPassword KEY_PASSWORD } } } splits { abi { reset() enable enableSeparateBuildPerCPUArchitecture universalApk false // If true, also generate a universal APK include "armeabi-v7a", "x86" } } buildTypes { release { // shrinkResources enableProguardInReleaseBuilds // zipAlignEnabled enableProguardInReleaseBuilds // useProguard enableProguardInReleaseBuilds minifyEnabled enableProguardInReleaseBuilds setProguardFiles([getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro']) signingConfig signingConfigs.release } debug { applicationIdSuffix ".debug" } } // applicationVariants are e.g. debug, release applicationVariants.all { variant -> variant.outputs.each { output -> // For each separate APK per architecture, set a unique version code as described here: // http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits def versionCodes = ["armeabi-v7a":1, "x86":2] def abi = output.getFilter(OutputFile.ABI) if (abi != null) { // null for the universal-debug, universal-release variants output.versionCodeOverride = versionCodes.get(abi) * 1048576 + defaultConfig.versionCode } } } } buildscript { repositories { maven { url 'https://maven.fabric.io/public' } } dependencies { // These docs use an open ended version so that our plugin // can be updated quickly in response to Android tooling updates // We recommend changing it to the latest version from our changelog: // https://docs.fabric.io/android/changelog.html#fabric-gradle-plugin classpath 'io.fabric.tools:gradle:1.+' } } apply plugin: 'io.fabric' repositories { maven { url 'https://maven.fabric.io/public' } } configurations.all { resolutionStrategy { force 'org.webkit:android-jsc:r224109' } } dependencies { implementation project(':react-native-device-info') implementation project(':react-native-gesture-handler') implementation project(':react-native-image-crop-picker') implementation project(':react-native-i18n') implementation project(':react-native-fabric') implementation project(':react-native-audio') implementation project(":reactnativekeyboardinput") implementation project(':react-native-video') implementation project(':react-native-vector-icons') implementation project(':rn-fetch-blob') implementation project(':@remobile/react-native-toast') implementation project(':react-native-fast-image') implementation project(':realm') implementation project(':react-native-navigation') implementation project(':reactnativenotifications') implementation fileTree(dir: "libs", include: ["*.jar"]) implementation "com.android.support:appcompat-v7:27.1.1" implementation "com.android.support:support-v4:27.1.1" implementation 'com.android.support:customtabs:27.1.1' implementation 'com.android.support:design:27.1.1' implementation "com.facebook.react:react-native:+" // From node_modules implementation 'com.facebook.fresco:fresco:1.10.0' implementation 'com.facebook.fresco:animated-gif:1.10.0' implementation 'com.facebook.fresco:animated-webp:1.10.0' implementation 'com.facebook.fresco:webpsupport:1.10.0' implementation('com.crashlytics.sdk.android:crashlytics:2.9.2@aar') { transitive = true; } } // Run this once to be able to run the application with BUCK // puts all compile dependencies into folder libs for BUCK to use task copyDownloadableDepsToLibs(type: Copy) { from configurations.compile into 'libs' } apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"