/* * Copyright (c) Facebook, Inc. and its affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include #include #include #include #include #include namespace folly { namespace { Singleton timekeeperSingleton_; } ThreadWheelTimekeeper::ThreadWheelTimekeeper() : thread_([this] { eventBase_.loopForever(); }), wheelTimer_( HHWheelTimer::newTimer(&eventBase_, std::chrono::milliseconds(1))) { eventBase_.waitUntilRunning(); eventBase_.runInEventBaseThread([this] { // 15 characters max eventBase_.setName("FutureTimekeepr"); }); } ThreadWheelTimekeeper::~ThreadWheelTimekeeper() { eventBase_.runInEventBaseThreadAndWait([this] { wheelTimer_->cancelAll(); eventBase_.terminateLoopSoon(); }); thread_.join(); } SemiFuture ThreadWheelTimekeeper::after(HighResDuration dur) { auto cob = WTCallback::create(&eventBase_); auto f = cob->getSemiFuture(); // // Even shared_ptr of cob is captured in lambda this is still somewhat *racy* // because it will be released once timeout is scheduled. So technically there // is no gurantee that EventBase thread can safely call timeout callback. // However due to fact that we are having circular reference here: // WTCallback->Promise->Core->WTCallbak, so three of them won't go away until // we break the circular reference. The break happens either in // WTCallback::timeoutExpired or WTCallback::interruptHandler. Former means // timeout callback is being safely executed. Latter captures shared_ptr of // WTCallback again in another lambda for canceling timeout. The moment // canceling timeout is executed in EventBase thread, the actual timeout // callback has either been executed, or will never be executed. So we are // fine here. // eventBase_.runInEventBaseThread([this, cob, dur] { wheelTimer_->scheduleTimeout(cob.get(), folly::chrono::ceil(dur)); }); return f; } namespace detail { std::shared_ptr getTimekeeperSingleton() { return timekeeperSingleton_.try_get(); } } // namespace detail } // namespace folly