vn-verdnaturachat/ios/Pods/boost-for-react-native/boost/geometry/geometries/multi_polygon.hpp

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// Boost.Geometry (aka GGL, Generic Geometry Library)
// Copyright (c) 2007-2012 Barend Gehrels, Amsterdam, the Netherlands.
// Copyright (c) 2008-2012 Bruno Lalande, Paris, France.
// Copyright (c) 2009-2012 Mateusz Loskot, London, UK.
// Copyright (c) 2014 Adam Wulkiewicz, Lodz, Poland.
// Parts of Boost.Geometry are redesigned from Geodan's Geographic Library
// (geolib/GGL), copyright (c) 1995-2010 Geodan, Amsterdam, the Netherlands.
// Use, modification and distribution is subject to the Boost Software License,
// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_GEOMETRY_GEOMETRIES_MULTI_POLYGON_HPP
#define BOOST_GEOMETRY_GEOMETRIES_MULTI_POLYGON_HPP
#include <memory>
#include <vector>
#include <boost/concept/requires.hpp>
#include <boost/geometry/core/tags.hpp>
#include <boost/geometry/geometries/concepts/polygon_concept.hpp>
#include <boost/config.hpp>
#ifndef BOOST_NO_CXX11_HDR_INITIALIZER_LIST
#include <initializer_list>
#endif
namespace boost { namespace geometry
{
namespace model
{
/*!
\brief multi_polygon, a collection of polygons
\details Multi-polygon can be used to group polygons belonging to each other,
e.g. Hawaii
\ingroup geometries
\qbk{[include reference/geometries/multi_polygon.qbk]}
\qbk{before.synopsis,
[heading Model of]
[link geometry.reference.concepts.concept_multi_polygon MultiPolygon Concept]
}
*/
template
<
typename Polygon,
template<typename, typename> class Container = std::vector,
template<typename> class Allocator = std::allocator
>
class multi_polygon : public Container<Polygon, Allocator<Polygon> >
{
BOOST_CONCEPT_ASSERT( (concepts::Polygon<Polygon>) );
#ifndef BOOST_NO_CXX11_HDR_INITIALIZER_LIST
// default constructor and base_type definitions are required only
// if the constructor taking std::initializer_list is defined
typedef Container<Polygon, Allocator<Polygon> > base_type;
public:
/// \constructor_default{multi_polygon}
multi_polygon()
: base_type()
{}
/// \constructor_initializer_list{multi_polygon}
inline multi_polygon(std::initializer_list<Polygon> l)
: base_type(l.begin(), l.end())
{}
// Commented out for now in order to support Boost.Assign
// Without this assignment operator first the object should be created
// from initializer list, then it shoudl be moved.
//// Without this workaround in MSVC the assignment operator is ambiguous
//#ifndef BOOST_MSVC
// /// \assignment_initializer_list{multi_polygon}
// inline multi_polygon & operator=(std::initializer_list<Polygon> l)
// {
// base_type::assign(l.begin(), l.end());
// return *this;
// }
//#endif
#endif
};
} // namespace model
#ifndef DOXYGEN_NO_TRAITS_SPECIALIZATIONS
namespace traits
{
template
<
typename Polygon,
template<typename, typename> class Container,
template<typename> class Allocator
>
struct tag< model::multi_polygon<Polygon, Container, Allocator> >
{
typedef multi_polygon_tag type;
};
} // namespace traits
#endif // DOXYGEN_NO_TRAITS_SPECIALIZATIONS
}} // namespace boost::geometry
#endif // BOOST_GEOMETRY_GEOMETRIES_MULTI_POLYGON_HPP