vn-verdnaturachat/ios/Pods/Flipper-Folly/folly/executors/ExecutorWithPriority-inl.h

75 lines
2.5 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <glog/logging.h>
namespace folly {
namespace detail {
template <typename Callback>
class ExecutorWithPriorityImpl : public virtual Executor {
public:
static Executor::KeepAlive<ExecutorWithPriorityImpl<std::decay_t<Callback>>>
create(Executor::KeepAlive<Executor> executor, Callback&& callback) {
return makeKeepAlive(new ExecutorWithPriorityImpl<std::decay_t<Callback>>(
executor, std::move(callback)));
}
ExecutorWithPriorityImpl(ExecutorWithPriorityImpl const&) = delete;
ExecutorWithPriorityImpl& operator=(ExecutorWithPriorityImpl const&) = delete;
ExecutorWithPriorityImpl(ExecutorWithPriorityImpl&&) = delete;
ExecutorWithPriorityImpl& operator=(ExecutorWithPriorityImpl&&) = delete;
void add(Func func) override {
int8_t priority = callback_();
executor_->addWithPriority(std::move(func), priority);
}
protected:
bool keepAliveAcquire() override {
auto keepAliveCounter =
keepAliveCounter_.fetch_add(1, std::memory_order_relaxed);
DCHECK(keepAliveCounter > 0);
return true;
}
void keepAliveRelease() override {
auto keepAliveCounter =
keepAliveCounter_.fetch_sub(1, std::memory_order_acq_rel);
DCHECK(keepAliveCounter > 0);
if (keepAliveCounter == 1) {
delete this;
}
}
private:
ExecutorWithPriorityImpl(
Executor::KeepAlive<Executor> executor,
Callback&& callback)
: executor_(std::move(executor)), callback_(std::move(callback)) {}
std::atomic<ssize_t> keepAliveCounter_{1};
Executor::KeepAlive<Executor> executor_;
Callback callback_;
};
} // namespace detail
template <typename Callback>
Executor::KeepAlive<> ExecutorWithPriority::createDynamic(
Executor::KeepAlive<Executor> executor,
Callback&& callback) {
return detail::ExecutorWithPriorityImpl<std::decay_t<Callback>>::create(
executor, std::move(callback));
}
} // namespace folly