vn-verdnaturachat/ios/Pods/Flipper-Folly/folly/memory/Malloc.h

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8.0 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// Functions to provide smarter use of jemalloc, if jemalloc is being used.
// http://www.canonware.com/download/jemalloc/jemalloc-latest/doc/jemalloc.html
#pragma once
#include <folly/CPortability.h>
#include <folly/portability/Config.h>
#include <folly/portability/Malloc.h>
/**
* Define various MALLOCX_* macros normally provided by jemalloc. We define
* them so that we don't have to include jemalloc.h, in case the program is
* built without jemalloc support.
*/
#if (defined(USE_JEMALLOC) || defined(FOLLY_USE_JEMALLOC)) && !FOLLY_SANITIZE
// We have JEMalloc, so use it.
#else
#ifndef MALLOCX_LG_ALIGN
#define MALLOCX_LG_ALIGN(la) (la)
#endif
#ifndef MALLOCX_ZERO
#define MALLOCX_ZERO (static_cast<int>(0x40))
#endif
#endif
#include <folly/lang/Exception.h> /* nolint */
#include <folly/memory/detail/MallocImpl.h> /* nolint */
#include <cassert>
#include <cstddef>
#include <cstdint>
#include <cstdlib>
#include <cstring>
#include <atomic>
#include <new>
// clang-format off
namespace folly {
#if defined(__GNUC__)
// This is for checked malloc-like functions (returns non-null pointer
// which cannot alias any outstanding pointer).
#define FOLLY_MALLOC_CHECKED_MALLOC \
__attribute__((__returns_nonnull__, __malloc__))
#else
#define FOLLY_MALLOC_CHECKED_MALLOC
#endif
/**
* Determine if we are using jemalloc or not.
*/
#if defined(FOLLY_ASSUME_NO_JEMALLOC) || FOLLY_SANITIZE
inline bool usingJEMalloc() noexcept {
return false;
}
#elif defined(USE_JEMALLOC) && !FOLLY_SANITIZE
inline bool usingJEMalloc() noexcept {
return true;
}
#else
FOLLY_NOINLINE inline bool usingJEMalloc() noexcept {
// Checking for rallocx != nullptr is not sufficient; we may be in a
// dlopen()ed module that depends on libjemalloc, so rallocx is resolved, but
// the main program might be using a different memory allocator.
// How do we determine that we're using jemalloc? In the hackiest
// way possible. We allocate memory using malloc() and see if the
// per-thread counter of allocated memory increases. This makes me
// feel dirty inside. Also note that this requires jemalloc to have
// been compiled with --enable-stats.
static const bool result = []() noexcept {
// Some platforms (*cough* OSX *cough*) require weak symbol checks to be
// in the form if (mallctl != nullptr). Not if (mallctl) or if (!mallctl)
// (!!). http://goo.gl/xpmctm
if (mallocx == nullptr || rallocx == nullptr || xallocx == nullptr ||
sallocx == nullptr || dallocx == nullptr || sdallocx == nullptr ||
nallocx == nullptr || mallctl == nullptr ||
mallctlnametomib == nullptr || mallctlbymib == nullptr) {
return false;
}
// "volatile" because gcc optimizes out the reads from *counter, because
// it "knows" malloc doesn't modify global state...
/* nolint */ volatile uint64_t* counter;
size_t counterLen = sizeof(uint64_t*);
if (mallctl(
"thread.allocatedp",
static_cast<void*>(&counter),
&counterLen,
nullptr,
0) != 0) {
return false;
}
if (counterLen != sizeof(uint64_t*)) {
return false;
}
uint64_t origAllocated = *counter;
static void* volatile ptr = malloc(1);
if (!ptr) {
// wtf, failing to allocate 1 byte
return false;
}
free(ptr);
return (origAllocated != *counter);
}
();
return result;
}
#endif
inline bool getTCMallocNumericProperty(const char* name, size_t* out) noexcept {
return MallocExtension_Internal_GetNumericProperty(name, strlen(name), out);
}
#if defined(FOLLY_ASSUME_NO_TCMALLOC) || FOLLY_SANITIZE
inline bool usingTCMalloc() noexcept {
return false;
}
#elif defined(USE_TCMALLOC) && !FOLLY_SANITIZE
inline bool usingTCMalloc() noexcept {
return true;
}
#else
FOLLY_NOINLINE inline bool usingTCMalloc() noexcept {
static const bool result = []() noexcept {
// Some platforms (*cough* OSX *cough*) require weak symbol checks to be
// in the form if (mallctl != nullptr). Not if (mallctl) or if (!mallctl)
// (!!). http://goo.gl/xpmctm
if (MallocExtension_Internal_GetNumericProperty == nullptr ||
sdallocx == nullptr || nallocx == nullptr) {
return false;
}
static const char kAllocBytes[] = "generic.current_allocated_bytes";
size_t before_bytes = 0;
getTCMallocNumericProperty(kAllocBytes, &before_bytes);
static void* volatile ptr = malloc(1);
if (!ptr) {
// wtf, failing to allocate 1 byte
return false;
}
size_t after_bytes = 0;
getTCMallocNumericProperty(kAllocBytes, &after_bytes);
free(ptr);
return (before_bytes != after_bytes);
}
();
return result;
}
#endif
FOLLY_NOINLINE inline bool canSdallocx() noexcept {
static bool rv = usingJEMalloc() || usingTCMalloc();
return rv;
}
FOLLY_NOINLINE inline bool canNallocx() noexcept {
static bool rv = usingJEMalloc() || usingTCMalloc();
return rv;
}
inline size_t goodMallocSize(size_t minSize) noexcept {
if (minSize == 0) {
return 0;
}
if (!canNallocx()) {
// No nallocx - no smarts
return minSize;
}
// nallocx returns 0 if minSize can't succeed, but 0 is not actually
// a goodMallocSize if you want minSize
auto rv = nallocx(minSize, 0);
return rv ? rv : minSize;
}
// We always request "good" sizes for allocation, so jemalloc can
// never grow in place small blocks; they're already occupied to the
// brim. Blocks larger than or equal to 4096 bytes can in fact be
// expanded in place, and this constant reflects that.
static const size_t jemallocMinInPlaceExpandable = 4096;
/**
* Trivial wrappers around malloc, calloc, realloc that check for allocation
* failure and throw std::bad_alloc in that case.
*/
inline void* checkedMalloc(size_t size) {
void* p = malloc(size);
if (!p) {
throw_exception<std::bad_alloc>();
}
return p;
}
inline void* checkedCalloc(size_t n, size_t size) {
void* p = calloc(n, size);
if (!p) {
throw_exception<std::bad_alloc>();
}
return p;
}
inline void* checkedRealloc(void* ptr, size_t size) {
void* p = realloc(ptr, size);
if (!p) {
throw_exception<std::bad_alloc>();
}
return p;
}
inline void sizedFree(void* ptr, size_t size) {
if (canSdallocx()) {
sdallocx(ptr, size, 0);
} else {
free(ptr);
}
}
/**
* This function tries to reallocate a buffer of which only the first
* currentSize bytes are used. The problem with using realloc is that
* if currentSize is relatively small _and_ if realloc decides it
* needs to move the memory chunk to a new buffer, then realloc ends
* up copying data that is not used. It's generally not a win to try
* to hook in to realloc() behavior to avoid copies - at least in
* jemalloc, realloc() almost always ends up doing a copy, because
* there is little fragmentation / slack space to take advantage of.
*/
FOLLY_MALLOC_CHECKED_MALLOC FOLLY_NOINLINE inline void* smartRealloc(
void* p,
const size_t currentSize,
const size_t currentCapacity,
const size_t newCapacity) {
assert(p);
assert(currentSize <= currentCapacity &&
currentCapacity < newCapacity);
auto const slack = currentCapacity - currentSize;
if (slack * 2 > currentSize) {
// Too much slack, malloc-copy-free cycle:
auto const result = checkedMalloc(newCapacity);
std::memcpy(result, p, currentSize);
free(p);
return result;
}
// If there's not too much slack, we realloc in hope of coalescing
return checkedRealloc(p, newCapacity);
}
} // namespace folly
// clang-format on