217 lines
5.1 KiB
C++
217 lines
5.1 KiB
C++
/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <cstdint>
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#include <folly/Portability.h>
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#include <folly/net/NetworkSocket.h>
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#include <folly/portability/IOVec.h>
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#include <folly/portability/SysTypes.h>
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#include <folly/portability/Time.h>
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#include <folly/portability/Windows.h>
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#ifndef _WIN32
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#include <netdb.h>
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#include <poll.h>
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <sys/socket.h>
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#include <sys/un.h>
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#ifdef MSG_ERRQUEUE
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#define FOLLY_HAVE_MSG_ERRQUEUE 1
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/* for struct sock_extended_err*/
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#include <linux/errqueue.h>
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#endif
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#ifndef SO_EE_ORIGIN_ZEROCOPY
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#define SO_EE_ORIGIN_ZEROCOPY 5
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#endif
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#ifndef SO_EE_CODE_ZEROCOPY_COPIED
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#define SO_EE_CODE_ZEROCOPY_COPIED 1
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#endif
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#ifndef SO_ZEROCOPY
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#define SO_ZEROCOPY 60
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#endif
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#ifndef MSG_ZEROCOPY
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#define MSG_ZEROCOPY 0x4000000
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#endif
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#ifndef SOL_UDP
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#define SOL_UDP 17
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#endif
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#ifndef ETH_MAX_MTU
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#define ETH_MAX_MTU 0xFFFFU
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#endif
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#ifndef UDP_SEGMENT
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#define UDP_SEGMENT 103
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#endif
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#ifndef UDP_GRO
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#define UDP_GRO 104
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#endif
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#ifndef UDP_MAX_SEGMENTS
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#define UDP_MAX_SEGMENTS (1 << 6UL)
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#endif
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#if !defined(MSG_WAITFORONE) && !defined(__wasm32__)
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struct mmsghdr {
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struct msghdr msg_hdr;
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unsigned int msg_len;
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};
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#endif
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#ifndef IP_BIND_ADDRESS_NO_PORT
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#define IP_BIND_ADDRESS_NO_PORT 24
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#endif
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#else
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#include <WS2tcpip.h> // @manual
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using nfds_t = int;
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using sa_family_t = ADDRESS_FAMILY;
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// these are not supported
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#define SO_EE_ORIGIN_ZEROCOPY 0
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#define SO_ZEROCOPY 0
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#define MSG_ZEROCOPY 0x0
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#define SOL_UDP 0x0
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#define UDP_SEGMENT 0x0
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#define IP_BIND_ADDRESS_NO_PORT 0
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// We don't actually support either of these flags
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// currently.
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#define MSG_DONTWAIT 0x1000
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#define MSG_EOR 0
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struct msghdr {
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void* msg_name;
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socklen_t msg_namelen;
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struct iovec* msg_iov;
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size_t msg_iovlen;
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void* msg_control;
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size_t msg_controllen;
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int msg_flags;
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};
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struct mmsghdr {
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struct msghdr msg_hdr;
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unsigned int msg_len;
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};
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struct sockaddr_un {
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sa_family_t sun_family;
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char sun_path[108];
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};
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#define SHUT_RD SD_RECEIVE
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#define SHUT_WR SD_SEND
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#define SHUT_RDWR SD_BOTH
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// These are the same, but PF_LOCAL
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// isn't defined by WinSock.
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#define AF_LOCAL PF_UNIX
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#define PF_LOCAL PF_UNIX
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// This isn't defined by Windows, and we need to
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// distinguish it from SO_REUSEADDR
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#define SO_REUSEPORT 0x7001
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// Someone thought it would be a good idea
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// to define a field via a macro...
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#undef s_host
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#endif
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namespace folly {
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namespace netops {
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// Poll descriptor is intended to be byte-for-byte identical to pollfd,
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// except that it is typed as containing a NetworkSocket for sane interactions.
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struct PollDescriptor {
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NetworkSocket fd;
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int16_t events;
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int16_t revents;
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};
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NetworkSocket accept(NetworkSocket s, sockaddr* addr, socklen_t* addrlen);
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int bind(NetworkSocket s, const sockaddr* name, socklen_t namelen);
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int close(NetworkSocket s);
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int connect(NetworkSocket s, const sockaddr* name, socklen_t namelen);
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int getpeername(NetworkSocket s, sockaddr* name, socklen_t* namelen);
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int getsockname(NetworkSocket s, sockaddr* name, socklen_t* namelen);
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int getsockopt(
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NetworkSocket s,
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int level,
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int optname,
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void* optval,
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socklen_t* optlen);
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int inet_aton(const char* cp, in_addr* inp);
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int listen(NetworkSocket s, int backlog);
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int poll(PollDescriptor fds[], nfds_t nfds, int timeout);
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ssize_t recv(NetworkSocket s, void* buf, size_t len, int flags);
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ssize_t recvfrom(
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NetworkSocket s,
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void* buf,
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size_t len,
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int flags,
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sockaddr* from,
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socklen_t* fromlen);
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ssize_t recvmsg(NetworkSocket s, msghdr* message, int flags);
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int recvmmsg(
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NetworkSocket s,
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mmsghdr* msgvec,
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unsigned int vlen,
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unsigned int flags,
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timespec* timeout);
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ssize_t send(NetworkSocket s, const void* buf, size_t len, int flags);
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ssize_t sendto(
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NetworkSocket s,
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const void* buf,
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size_t len,
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int flags,
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const sockaddr* to,
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socklen_t tolen);
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ssize_t sendmsg(NetworkSocket socket, const msghdr* message, int flags);
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int sendmmsg(
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NetworkSocket socket,
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mmsghdr* msgvec,
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unsigned int vlen,
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int flags);
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int setsockopt(
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NetworkSocket s,
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int level,
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int optname,
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const void* optval,
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socklen_t optlen);
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int shutdown(NetworkSocket s, int how);
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NetworkSocket socket(int af, int type, int protocol);
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int socketpair(int domain, int type, int protocol, NetworkSocket sv[2]);
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// And now we diverge from the Posix way of doing things and just do things
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// our own way.
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int set_socket_non_blocking(NetworkSocket s);
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int set_socket_close_on_exec(NetworkSocket s);
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} // namespace netops
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} // namespace folly
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