vn-verdnaturachat/ios/Pods/boost-for-react-native/boost/geometry/strategies/default_strategy.hpp

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// Boost.Geometry (aka GGL, Generic Geometry Library)
// Copyright (c) 2008-2013 Bruno Lalande, Paris, France.
// Copyright (c) 2007-2013 Barend Gehrels, Amsterdam, the Netherlands.
// Copyright (c) 2009-2013 Mateusz Loskot, London, UK.
// Parts of Boost.Geometry are redesigned from Geodan's Geographic Library
// (geolib/GGL), copyright (c) 1995-2010 Geodan, Amsterdam, the Netherlands.
// Use, modification and distribution is subject to the Boost Software License,
// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_GEOMETRY_STRATEGIES_DEFAULT_STRATEGY_HPP
#define BOOST_GEOMETRY_STRATEGIES_DEFAULT_STRATEGY_HPP
namespace boost { namespace geometry
{
// This is a strategy placeholder type, which is passed by the algorithm free
// functions to the multi-stage resolving process. It's resolved into an actual
// strategy type during the resolve_strategy stage, possibly depending on the
// input geometry type(s). This typically happens after the resolve_variant
// stage, as it needs to be based on concrete geometry types - as opposed to
// variant geometry types.
struct default_strategy {};
}} // namespace boost::geometry
#endif // BOOST_GEOMETRY_STRATEGIES_DEFAULT_STRATEGY_HPP