vn-verdnaturachat/ios/Pods/boost-for-react-native/boost/hana/fwd/concept/comparable.hpp

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/*!
@file
Forward declares `boost::hana::Comparable`.
@copyright Louis Dionne 2013-2016
Distributed under the Boost Software License, Version 1.0.
(See accompanying file LICENSE.md or copy at http://boost.org/LICENSE_1_0.txt)
*/
#ifndef BOOST_HANA_FWD_CONCEPT_COMPARABLE_HPP
#define BOOST_HANA_FWD_CONCEPT_COMPARABLE_HPP
#include <boost/hana/config.hpp>
BOOST_HANA_NAMESPACE_BEGIN
//! @ingroup group-concepts
//! @defgroup group-Comparable Comparable
//! The `Comparable` concept defines equality and inequality.
//!
//! Intuitively, `Comparable` objects must define a binary predicate named
//! `equal` that returns whether both objects represent the same abstract
//! value. In other words, `equal` must check for deep equality. Since
//! "representing the same abstract value" is difficult to express
//! formally, the exact meaning of equality is partially left to
//! interpretation by the programmer with the following guidelines:\n
//! 1. Equality should be compatible with copy construction; copy
//! constructing a value yields an `equal` value.
//! 2. Equality should be independent of representation; an object
//! representing a fraction as `4/8` should be `equal` to an object
//! representing a fraction as `2/4`, because they both represent
//! the mathematical object `1/2`.
//!
//! Moreover, `equal` must exhibit properties that make it intuitive to
//! use for determining the equivalence of objects, which is formalized
//! by the laws for `Comparable`.
//!
//!
//! Minimal complete definition
//! ---------------------------
//! 1. `equal`\n
//! When `equal` is defined, `not_equal` is implemented by default as its
//! complement. For all objects `x`, `y` of a `Comparable` tag,
//! @code
//! not_equal(x, y) == not_(equal(x, y))
//! @endcode
//!
//!
//! Laws
//! ----
//! `equal` must define an [equivalence relation][1], and `not_equal` must
//! be its complement. In other words, for all objects `a`, `b`, `c` with
//! a `Comparable` tag, the following must hold:
//! @code
//! equal(a, a) // Reflexivity
//! if equal(a, b) then equal(b, a) // Symmetry
//! if equal(a, b) && equal(b, c) then equal(a, c) // Transitivity
//! not_equal(a, b) is equivalent to not_(equal(a, b))
//! @endcode
//!
//!
//! Concrete models
//! ---------------
//! `hana::integral_constant`, `hana::map`, `hana::optional`, `hana::pair`,
//! `hana::range`, `hana::set`, `hana::string`, `hana::tuple`,
//! `hana::type`
//!
//!
//! Free model for `EqualityComparable` data types
//! ----------------------------------------------
//! Two data types `T` and `U` that model the cross-type EqualityComparable
//! concept presented in [N3351][2] automatically model the `Comparable`
//! concept by setting
//! @code
//! equal(x, y) = (x == y)
//! @endcode
//! Note that this also makes EqualityComparable types in the
//! [usual sense][3] models of `Comparable` in the same way.
//!
//!
//! Equality-preserving functions
//! -----------------------------
//! Let `A` and `B` be two `Comparable` tags. A function @f$f : A \to B@f$
//! is said to be equality-preserving if it preserves the structure of the
//! `Comparable` concept, which can be rigorously stated as follows. For
//! all objects `x`, `y` of tag `A`,
//! @code
//! if equal(x, y) then equal(f(x), f(y))
//! @endcode
//! Equivalently, we simply require that `f` is a function in the usual
//! mathematical sense. Another property is [injectivity][4], which can be
//! viewed as being a "lossless" mapping. This property can be stated as
//! @code
//! if equal(f(x), f(y)) then equal(x, y)
//! @endcode
//! This is equivalent to saying that `f` maps distinct elements to
//! distinct elements, hence the "lossless" analogy. In other words, `f`
//! will not collapse distinct elements from its domain into a single
//! element in its image, thus losing information.
//!
//! These functions are very important, especially equality-preserving
//! ones, because they allow us to reason simply about programs. Also
//! note that the property of being equality-preserving is taken for
//! granted in mathematics because it is part of the definition of a
//! function. We feel it is important to make the distinction here
//! because programming has evolved differently and as a result
//! programmers are used to work with functions that do not preserve
//! equality.
//!
//!
//! Cross-type version of the methods
//! ---------------------------------
//! The `equal` and `not_equal` methods are "overloaded" to handle
//! distinct tags with certain properties. Specifically, they are
//! defined for _distinct_ tags `A` and `B` such that
//! 1. `A` and `B` share a common tag `C`, as determined by the
//! `common` metafunction
//! 2. `A`, `B` and `C` are all `Comparable` when taken individually
//! 3. @f$ \mathtt{to<C>} : A \to C @f$ and @f$\mathtt{to<C>} : B \to C@f$
//! are both equality-preserving and injective (i.e. they are embeddings),
//! as determined by the `is_embedding` metafunction.
//!
//! The method definitions for tags satisfying the above properties are
//! @code
//! equal(x, y) = equal(to<C>(x), to<C>(y))
//! not_equal(x, y) = not_equal(to<C>(x), to<C>(y))
//! @endcode
//!
//!
//! Important note: special behavior of `equal`
//! -------------------------------------------
//! In the context of programming with heterogeneous values, it is useful
//! to have unrelated objects compare `false` instead of triggering an
//! error. For this reason, `equal` adopts a special behavior for
//! unrelated objects of tags `T` and `U` that do not satisfy the above
//! requirements for the cross-type overloads. Specifically, when `T` and
//! `U` are unrelated (i.e. `T` can't be converted to `U` and vice-versa),
//! comparing objects with those tags yields a compile-time false value.
//! This has the effect that unrelated objects like `float` and
//! `std::string` will compare false, while comparing related objects that
//! can not be safely embedded into the same super structure (like
//! `long long` and `float` because of the precision loss) will trigger a
//! compile-time assertion. Also note that for any tag `T` for which the
//! minimal complete definition of `Comparable` is not provided, a
//! compile-time assertion will also be triggered because `T` and `T`
//! trivially share the common tag `T`, which is the expected behavior.
//! This design choice aims to provide more flexibility for comparing
//! objects, while still rejecting usage patterns that are most likely
//! programming errors.
//!
//!
//! [1]: http://en.wikipedia.org/wiki/Equivalence_relation#Definition
//! [2]: http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2012/n3351.pdf
//! [3]: http://en.cppreference.com/w/cpp/concept/EqualityComparable
//! [4]: http://en.wikipedia.org/wiki/Injective_function
template <typename T>
struct Comparable;
BOOST_HANA_NAMESPACE_END
#endif // !BOOST_HANA_FWD_CONCEPT_COMPARABLE_HPP