vn-verdnaturachat/ios/Pods/boost-for-react-native/boost/numeric/odeint/util/bind.hpp

102 lines
1.8 KiB
C++

/*
* [begin_description]
* Boost bind pull the placeholders, _1, _2, ... into global
* namespace. This can conflict with the C++03 TR1 and C++11
* std::placeholders. This header provides a workaround for
* this problem.
* [end_description]
*
* Copyright 2012 Christoph Koke
* Copyright 2012 Karsten Ahnert
*
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE_1_0.txt or
* copy at http://www.boost.org/LICENSE_1_0.txt)
* */
#ifndef BOOST_NUMERIC_ODEINT_UTIL_BIND_HPP_INCLUDED
#define BOOST_NUMERIC_ODEINT_UTIL_BIND_HPP_INCLUDED
#include <boost/numeric/odeint/config.hpp>
#if BOOST_NUMERIC_ODEINT_CXX11
#include <functional>
#else
#define BOOST_BIND_NO_PLACEHOLDERS
#include <boost/bind.hpp>
#endif
namespace boost {
namespace numeric {
namespace odeint {
namespace detail {
#if BOOST_NUMERIC_ODEINT_CXX11
using ::std::bind;
using namespace ::std::placeholders;
#else
// unnamed namespace to avoid multiple declarations (#138)
namespace {
using ::boost::bind;
boost::arg<1> _1;
boost::arg<2> _2;
}
// using ::boost::bind;
// using ::_1;
// using ::_2;
#endif
}
}
}
}
/*
// the following is the suggested way. Unfortunately it does not work with all compilers.
#ifdef BOOST_NO_CXX11_HDR_FUNCTIONAL
#include <boost/bind.hpp>
#else
#include <functional>
#endif
namespace boost {
namespace numeric {
namespace odeint {
namespace detail {
#ifdef BOOST_NO_CXX11_HDR_FUNCTIONAL
using ::boost::bind;
using ::_1;
using ::_2;
#else
using ::std::bind;
using namespace ::std::placeholders;
#endif
}
}
}
}*/
#endif // BOOST_NUMERIC_ODEINT_UTIL_BIND_HPP_INCLUDED