vn-verdnaturachat/ios/Pods/Flipper/xplat/Flipper/FlipperState.h

63 lines
1.6 KiB
C++

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
#pragma once
#include <map>
#include <memory>
#include <mutex>
#include <string>
#include <vector>
class FlipperStep;
class FlipperStateUpdateListener;
namespace facebook {
namespace flipper {
enum State { success, in_progress, failed };
class StateElement {
public:
StateElement(std::string name, State state) : name_(name), state_(state){};
std::string name_;
State state_;
};
} // namespace flipper
} // namespace facebook
class FlipperState {
friend FlipperStep;
public:
FlipperState();
// Update listeners are responsible for their own
// synchronization. There is no guarantee about which thread they
// may be called on.
void setUpdateListener(std::shared_ptr<FlipperStateUpdateListener>);
std::string getState();
std::vector<facebook::flipper::StateElement> getStateElements();
/* To record a state update, call start() with the name of the step to get a
FlipperStep object. Call complete on this to register it successful,
the absense of the completion call when it is destructed will register as a
step failure. */
std::shared_ptr<FlipperStep> start(std::string step);
private:
void success(std::string);
void failed(std::string, std::string);
void started(std::string);
std::mutex mutex; // Protects all our member variables.
std::shared_ptr<FlipperStateUpdateListener> mListener = nullptr;
std::string logs;
std::vector<std::string> insertOrder;
std::map<std::string, facebook::flipper::State> stateMap;
};