72 lines
2.3 KiB
C++
72 lines
2.3 KiB
C++
// Copyright (c) Facebook, Inc. and its affiliates.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#include <folly/Optional.h>
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#include <cstdint>
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#include <memory>
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#include <string>
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#include "rsocket/framing/FrameType.h"
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#include "rsocket/internal/Common.h"
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namespace rsocket {
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class DuplexConnection;
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class RSocketStats {
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public:
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enum class ResumeOutcome { SUCCESS, FAILURE };
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virtual ~RSocketStats() = default;
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static std::shared_ptr<RSocketStats> noop();
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virtual void socketCreated() {}
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virtual void socketConnected() {}
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virtual void socketDisconnected() {}
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virtual void socketClosed(StreamCompletionSignal /* signal */) {}
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virtual void serverConnectionAccepted() {}
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virtual void duplexConnectionCreated(
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const std::string& /* type */,
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DuplexConnection* /* connection */) {}
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virtual void duplexConnectionClosed(
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const std::string& /* type */,
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DuplexConnection* /* connection */) {}
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virtual void serverResume(
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folly::Optional<int64_t> /* clientAvailable */,
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int64_t /* serverAvailable */,
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int64_t /* serverDelta */,
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ResumeOutcome /* outcome */) {}
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virtual void bytesWritten(size_t /* bytes */) {}
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virtual void bytesRead(size_t /* bytes */) {}
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virtual void frameWritten(FrameType /* frameType */) {}
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virtual void frameRead(FrameType /* frameType */) {}
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virtual void resumeBufferChanged(
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int /* framesCountDelta */,
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int /* dataSizeDelta */) {}
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virtual void streamBufferChanged(
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int64_t /* framesCountDelta */,
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int64_t /* dataSizeDelta */) {}
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virtual void resumeFailedNoState() {}
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virtual void keepaliveSent() {}
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virtual void keepaliveReceived() {}
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virtual void unknownFrameReceived() {
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} // TODO(lehecka): add to all implementations
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};
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} // namespace rsocket
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