51 lines
1.6 KiB
C++
51 lines
1.6 KiB
C++
// Copyright (c) Facebook, Inc. and its affiliates.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#pragma once
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#include <map>
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#include "rsocket/RSocketServiceHandler.h"
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namespace rsocket {
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namespace tests {
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// A minimal RSocketServiceHandler which supports resumption.
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class HelloServiceHandler : public RSocketServiceHandler {
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public:
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explicit HelloServiceHandler(
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std::shared_ptr<RSocketConnectionEvents> connEvents = nullptr)
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: connectionEvents_(connEvents) {}
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folly::Expected<RSocketConnectionParams, RSocketException> onNewSetup(
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const SetupParameters&) override;
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void onNewRSocketState(
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std::shared_ptr<RSocketServerState> state,
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ResumeIdentificationToken token) override;
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folly::Expected<std::shared_ptr<RSocketServerState>, RSocketException>
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onResume(ResumeIdentificationToken token) override;
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private:
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std::shared_ptr<RSocketConnectionEvents> connectionEvents_;
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folly::Synchronized<
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std::map<ResumeIdentificationToken, std::shared_ptr<RSocketServerState>>,
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std::mutex>
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store_;
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};
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} // namespace tests
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} // namespace rsocket
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