vn-verdnaturachat/ios/Pods/boost-for-react-native/boost/mpl/numeric_cast.hpp

42 lines
1.2 KiB
C++

#ifndef BOOST_MPL_NUMERIC_CAST_HPP_INCLUDED
#define BOOST_MPL_NUMERIC_CAST_HPP_INCLUDED
// Copyright Aleksey Gurtovoy 2003-2004
//
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
// See http://www.boost.org/libs/mpl for documentation.
// $Id$
// $Date$
// $Revision$
#include <boost/mpl/aux_/config/msvc.hpp>
#include <boost/mpl/aux_/config/workaround.hpp>
// agurt 21/sep/04: portability macro for the sake of MSVC 6.x-7.0;
// resolves conflicts with 'boost::numeric_cast' function template.
// use it in your own code _only_ if you care about compatibility with
// these outdated compilers!
#if BOOST_WORKAROUND(BOOST_MSVC, <= 1300) || BOOST_WORKAROUND(__BORLANDC__, BOOST_TESTED_AT(0x570) )
# define BOOST_MPL_AUX_NUMERIC_CAST numeric_cast_
#else
# define BOOST_MPL_AUX_NUMERIC_CAST numeric_cast
#endif
namespace boost { namespace mpl {
// no default implementation; the definition is needed to make MSVC happy
template< typename SourceTag, typename TargetTag > struct BOOST_MPL_AUX_NUMERIC_CAST
{
template< typename N > struct apply;
};
}}
#endif // BOOST_MPL_NUMERIC_CAST_HPP_INCLUDED