vn-verdnaturachat/ios/Pods/boost-for-react-native/boost/detail/utf8_codecvt_facet.hpp

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// Copyright (c) 2001 Ronald Garcia, Indiana University (garcia@osl.iu.edu)
// Andrew Lumsdaine, Indiana University (lums@osl.iu.edu).
// Distributed under the Boost Software License, Version 1.0. (See accompany-
// ing file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_UTF8_CODECVT_FACET_HPP
#define BOOST_UTF8_CODECVT_FACET_HPP
// MS compatible compilers support #pragma once
#if defined(_MSC_VER) && (_MSC_VER >= 1020)
# pragma once
#endif
/////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8
// utf8_codecvt_facet.hpp
// This header defines class utf8_codecvt_facet, derived from
// std::codecvt<wchar_t, char>, which can be used to convert utf8 data in
// files into wchar_t strings in the application.
//
// The header is NOT STANDALONE, and is not to be included by the USER.
// There are at least two libraries which want to use this functionality, and
// we want to avoid code duplication. It would be possible to create utf8
// library, but:
// - this requires review process first
// - in the case, when linking the a library which uses utf8
// (say 'program_options'), user should also link to the utf8 library.
// This seems inconvenient, and asking a user to link to an unrevieved
// library is strange.
// Until the above points are fixed, a library which wants to use utf8 must:
// - include this header in one of it's headers or sources
// - include the corresponding boost/detail/utf8_codecvt_facet.ipp file in one
// of its sources
// - before including either file, the library must define
// - BOOST_UTF8_BEGIN_NAMESPACE to the namespace declaration that must be used
// - BOOST_UTF8_END_NAMESPACE to the code to close the previous namespace
// declaration.
// - BOOST_UTF8_DECL -- to the code which must be used for all 'exportable'
// symbols.
//
// For example, program_options library might contain:
// #define BOOST_UTF8_BEGIN_NAMESPACE <backslash character>
// namespace boost { namespace program_options {
// #define BOOST_UTF8_END_NAMESPACE }}
// #define BOOST_UTF8_DECL BOOST_PROGRAM_OPTIONS_DECL
// #include <boost/detail/utf8_codecvt_facet.ipp>
//
// Essentially, each library will have its own copy of utf8 code, in
// different namespaces.
// Note:(Robert Ramey). I have made the following alterations in the original
// code.
// a) Rendered utf8_codecvt<wchar_t, char> with using templates
// b) Move longer functions outside class definition to prevent inlining
// and make code smaller
// c) added on a derived class to permit translation to/from current
// locale to utf8
// See http://www.boost.org for updates, documentation, and revision history.
// archives stored as text - note these ar templated on the basic
// stream templates to accommodate wide (and other?) kind of characters
//
// note the fact that on libraries without wide characters, ostream is
// is not a specialization of basic_ostream which in fact is not defined
// in such cases. So we can't use basic_ostream<OStream::char_type> but rather
// use two template parameters
//
// utf8_codecvt_facet
// This is an implementation of a std::codecvt facet for translating
// from UTF-8 externally to UCS-4. Note that this is not tied to
// any specific types in order to allow customization on platforms
// where wchar_t is not big enough.
//
// NOTES: The current implementation jumps through some unpleasant hoops in
// order to deal with signed character types. As a std::codecvt_base::result,
// it is necessary for the ExternType to be convertible to unsigned char.
// I chose not to tie the extern_type explicitly to char. But if any combination
// of types other than <wchar_t,char_t> is used, then std::codecvt must be
// specialized on those types for this to work.
#include <locale>
#include <cwchar> // for mbstate_t
#include <cstddef> // for std::size_t
#include <boost/config.hpp>
#include <boost/detail/workaround.hpp>
#if defined(BOOST_NO_STDC_NAMESPACE)
namespace std {
using ::mbstate_t;
using ::size_t;
}
#endif
// maximum lenght of a multibyte string
#define MB_LENGTH_MAX 8
BOOST_UTF8_BEGIN_NAMESPACE
//----------------------------------------------------------------------------//
// //
// utf8_codecvt_facet //
// //
// See utf8_codecvt_facet.ipp for the implementation. //
//----------------------------------------------------------------------------//
#ifndef BOOST_UTF8_DECL
#define BOOST_UTF8_DECL
#endif
struct BOOST_SYMBOL_VISIBLE utf8_codecvt_facet :
public std::codecvt<wchar_t, char, std::mbstate_t>
{
public:
BOOST_UTF8_DECL explicit utf8_codecvt_facet(std::size_t no_locale_manage=0);
virtual ~utf8_codecvt_facet(){}
protected:
BOOST_UTF8_DECL virtual std::codecvt_base::result do_in(
std::mbstate_t& state,
const char * from,
const char * from_end,
const char * & from_next,
wchar_t * to,
wchar_t * to_end,
wchar_t*& to_next
) const;
BOOST_UTF8_DECL virtual std::codecvt_base::result do_out(
std::mbstate_t & state,
const wchar_t * from,
const wchar_t * from_end,
const wchar_t* & from_next,
char * to,
char * to_end,
char * & to_next
) const;
bool invalid_continuing_octet(unsigned char octet_1) const {
return (octet_1 < 0x80|| 0xbf< octet_1);
}
bool invalid_leading_octet(unsigned char octet_1) const {
return (0x7f < octet_1 && octet_1 < 0xc0) ||
(octet_1 > 0xfd);
}
// continuing octets = octets except for the leading octet
static unsigned int get_cont_octet_count(unsigned char lead_octet) {
return get_octet_count(lead_octet) - 1;
}
BOOST_UTF8_DECL static unsigned int get_octet_count(unsigned char lead_octet);
// How many "continuing octets" will be needed for this word
// == total octets - 1.
BOOST_UTF8_DECL int get_cont_octet_out_count(wchar_t word) const ;
virtual bool do_always_noconv() const BOOST_NOEXCEPT_OR_NOTHROW {
return false;
}
// UTF-8 isn't really stateful since we rewind on partial conversions
virtual std::codecvt_base::result do_unshift(
std::mbstate_t&,
char * from,
char * /*to*/,
char * & next
) const {
next = from;
return ok;
}
virtual int do_encoding() const BOOST_NOEXCEPT_OR_NOTHROW {
const int variable_byte_external_encoding=0;
return variable_byte_external_encoding;
}
// How many char objects can I process to get <= max_limit
// wchar_t objects?
BOOST_UTF8_DECL virtual int do_length(
const std::mbstate_t &,
const char * from,
const char * from_end,
std::size_t max_limit
) const
#if BOOST_WORKAROUND(__IBMCPP__, BOOST_TESTED_AT(600))
throw()
#endif
;
virtual int do_length(
std::mbstate_t & s,
const char * from,
const char * from_end,
std::size_t max_limit
) const
#if BOOST_WORKAROUND(__IBMCPP__, BOOST_TESTED_AT(600))
throw()
#endif
{
return do_length(
const_cast<const std::mbstate_t &>(s),
from,
from_end,
max_limit
);
}
// Largest possible value do_length(state,from,from_end,1) could return.
virtual int do_max_length() const BOOST_NOEXCEPT_OR_NOTHROW {
return 6; // largest UTF-8 encoding of a UCS-4 character
}
};
BOOST_UTF8_END_NAMESPACE
#endif // BOOST_UTF8_CODECVT_FACET_HPP