Rocket.Chat.ReactNative/app/sagas/createChannel.js

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import { call, put, select, take, takeLatest } from 'redux-saga/effects';
import { sanitizedRaw } from '@nozbe/watermelondb/RawRecord';
import { CREATE_CHANNEL, LOGIN } from '../actions/actionsTypes';
import { createChannelFailure, createChannelSuccess } from '../actions/createChannel';
import { showErrorAlert } from '../utils/info';
import RocketChat from '../lib/rocketchat';
import Navigation from '../lib/navigation/appNavigation';
import database from '../lib/database';
import I18n from '../i18n';
import { events, logEvent } from '../utils/log';
[CHORE] Update react-navigation to v5 (#2154) * react-navigation v5 installed * compiling * Outside working * InsideStack compiling * Switch stack * Starting room * RoomView header * SafeAreaView * Slide from right stack animation * stash * Fix params * Create channel * inapp notification * Custom status * Add server working * Refactor appStart * Attachment * in-app notification * AuthLoadingView * Remove compat * Navigation * Outside animations * Fix new server icon * block modal * AttachmentView header * Remove unnecessary code * SelectedUsersView header * StatusView * CreateDiscussionView * RoomInfoView * RoomInfoEditView style * RoomMembersView * RoomsListView header * RoomView header * Share extension * getParam * Focus/blur * Trying to fix inapp * Lint * Simpler app container * Update libs * Revert "Simpler app container" This reverts commit 1e49d80bb49481c34f415831b9da5e9d53e66057. * Load messages faster * Fix safearea on ReactionsModal * Update safe area to v3 * lint * Fix transition * stash - drawer replace working * stash - modal nav * RoomActionsView as tablet modal * RoomStack * Stop showing RoomView header when there's no room * Custom Header and different navigation based on stack * Refactor setHeader * MasterDetailContext * RoomView header * Fix isMasterDetail rule * KeyCommands kind of working * Create channel on tablet * RoomView sCU * Remove withSplit * Settings opening as modal * Settings * StatusView headerLeft * Admin panel * TwoFactor style * DirectoryView * ServerDropdown and SortDropdown animations * ThreadMessagesView * Navigate to empty RoomView on server switch when in master detail * ProfileView header * Fix navigation issues * Nav to any room info on tablet * Room info * Refactoring * Fix rooms search * Roomslist commands * SearchMessagesView close modal * Key commands * Fix undefined subscription * Disallow navigate to focused room * isFocused state on RoomsListView * Blur text inputs when focus is lost * Replace animation * Default nav theme * Refactoring * Always open Attachment with close modal button * ModalContainer backdrop following themes * Screen tracking * Refactor get active route for in-app notification * Only mark room as focused when in master detail layout * Lint * Open modals as fade from bottom on Android * typo * Fixing tests * Fix in-app update * Fixing goRoom issues * Refactor stack names * Fix unreadsCount * Fix stack * Fix header animation * Refactor ShareNavigation * Refactor navigation theme * Make sure title is set * Fix create discussion navigation * Remove unused variable * Create discussions from actions fixed * Layout animation * Screen lock on share extension * Unnecessary change * Admin border * Set header after state callback * Fix key commands on outside stack * Fix back button pressed * Remove layout animations from Android * Tweak animations on Android * Disable swipe gesture to open drawer * Fix current item on RoomsListView * Fix add server * Fix drawer * Fix broadcast * LayoutAnimation instead of Transitions * Fix onboarding back press * Fix assorted tests * Create discussion fix * RoomInfoView header * Drawer active item
2020-06-15 14:00:46 +00:00
import { goRoom } from '../utils/goRoom';
const createChannel = function createChannel(data) {
return RocketChat.createChannel(data);
};
const createGroupChat = function createGroupChat() {
return RocketChat.createGroupChat();
};
const createTeam = function createTeam(data) {
return RocketChat.createTeam(data);
};
const handleRequest = function* handleRequest({ data }) {
try {
const auth = yield select(state => state.login.isAuthenticated);
if (!auth) {
yield take(LOGIN.SUCCESS);
}
let sub;
if (data.isTeam) {
const { type, readOnly, broadcast, encrypted } = data;
[NEW] Add/Create/Remove channel on a team (#3090) * Added Create Team * Added actionTypes, actions, ENG strings for Teams and updated NewMessageView * Added createTeam sagas, createTeam reducer, new Team string and update CreateChannelView * Remove unnecessary actionTypes, reducers and sagas, e2e tests and navigation to team view * Minor tweaks * Show TeamChannelsView only if joined the team * Minor tweak * Added AddChannelTeamView * Added permissions, translations strings for teams, deleteTeamRoom and addTeamRooms, AddExistingChannelView, updated CreateChannelView, TeamChannelsView * Refactor touch component and update removeRoom and deleteRoom methods * Minor tweaks * Minor tweaks for removing channels and addExistingChannelView * Added missing events and fixed channels list * Minor tweaks for refactored touch component * Minor tweaks * Remove unnecesary changes, update TeamChannelsView, AddExistingChannelView, AddChannelTeamView, createChannel, goRoom and Touchable * Add screens to ModalStack, events, autoJoin, update createChannel, addRoomsToTeam and Touchable * Minor tweak * Update loadMessagesForRoom.js * Updated schema, tag component, touch, AddChannelTeamView, AddExistingChannelView, ActionSheet Item * Fix unnecessary changes * Add i18n, update createChannel, AddExistingChannelTeamView, AddChannelTeamView, RightButton and TeamChannelsView * Updated styles, added tag story * Minor tweak * Minor tweaks * Auto-join tweak * Minor tweaks * Minor tweak on search * One way to refactor :P * Next level refactor :) * Fix create group dm * Refactor renderItem * Minor bug fixes * Fix stories Co-authored-by: Diego Mello <diegolmello@gmail.com>
2021-05-19 21:14:42 +00:00
logEvent(events.CT_CREATE, {
type: `${type}`,
readOnly: `${readOnly}`,
broadcast: `${broadcast}`,
encrypted: `${encrypted}`
});
[NEW] Add/Create/Remove channel on a team (#3090) * Added Create Team * Added actionTypes, actions, ENG strings for Teams and updated NewMessageView * Added createTeam sagas, createTeam reducer, new Team string and update CreateChannelView * Remove unnecessary actionTypes, reducers and sagas, e2e tests and navigation to team view * Minor tweaks * Show TeamChannelsView only if joined the team * Minor tweak * Added AddChannelTeamView * Added permissions, translations strings for teams, deleteTeamRoom and addTeamRooms, AddExistingChannelView, updated CreateChannelView, TeamChannelsView * Refactor touch component and update removeRoom and deleteRoom methods * Minor tweaks * Minor tweaks for removing channels and addExistingChannelView * Added missing events and fixed channels list * Minor tweaks for refactored touch component * Minor tweaks * Remove unnecesary changes, update TeamChannelsView, AddExistingChannelView, AddChannelTeamView, createChannel, goRoom and Touchable * Add screens to ModalStack, events, autoJoin, update createChannel, addRoomsToTeam and Touchable * Minor tweak * Update loadMessagesForRoom.js * Updated schema, tag component, touch, AddChannelTeamView, AddExistingChannelView, ActionSheet Item * Fix unnecessary changes * Add i18n, update createChannel, AddExistingChannelTeamView, AddChannelTeamView, RightButton and TeamChannelsView * Updated styles, added tag story * Minor tweak * Minor tweaks * Auto-join tweak * Minor tweaks * Minor tweak on search * One way to refactor :P * Next level refactor :) * Fix create group dm * Refactor renderItem * Minor bug fixes * Fix stories Co-authored-by: Diego Mello <diegolmello@gmail.com>
2021-05-19 21:14:42 +00:00
const result = yield call(createTeam, data);
sub = {
rid: result?.team?.roomId,
...result.team,
t: result.team.type ? 'p' : 'c'
};
} else if (data.group) {
[NEW] Log events from RoomsList, SideDrawer and Profile (#2190) * Create method to track user event to isolate the logic to improve future refactoring * Track Onboarding view * Track NewServer view * Refactor track method due to firebase already send the current screen * Track default login and all the oAuth options * Track default sign up in RegisterView * Change trackUserEvent signature and update all the files * Track the remaining login services * track add server, change server and search * Track SidebarView and refactor to use react-navigation * Track profile events and handle exceptions * Track create channel flux * Track send message to user via NewMessageView * Track create direct message flux * Handle failure of create channel and group in the saga * Track create discussion flux * Track navigate to directory and its actions * Track read, favorite and hide a channel, handling its errors * Track all channels sorting and grouping * Resolve requests to improve the importing logs and events * Remove unused events file * Leave a bugsnag breadcrumb when logging an event * Move all logEvent to the top of code block and log remaining fail events * Move all the non-logic-dependent logEvent to the top of code block * Improve the logging of sidebar events * Improve events from onboarding and newserver * Improve events from login and register view, and log enter with apple * Improve NewMessageView events * Improve CreateChannel events * Improve CreateDiscussion and SelectedUsers create group events * Improve RoomsList events and log trivial events * Improve ProfileView events * Remove single line function body for the sidebarNavigate * Navigate to Status and AdminPanel View using the defined sidebarNavigate method Co-authored-by: Diego Mello <diegolmello@gmail.com>
2020-07-30 13:26:17 +00:00
logEvent(events.SELECTED_USERS_CREATE_GROUP);
const result = yield call(createGroupChat);
if (result.success) {
[NEW] Add/Create/Remove channel on a team (#3090) * Added Create Team * Added actionTypes, actions, ENG strings for Teams and updated NewMessageView * Added createTeam sagas, createTeam reducer, new Team string and update CreateChannelView * Remove unnecessary actionTypes, reducers and sagas, e2e tests and navigation to team view * Minor tweaks * Show TeamChannelsView only if joined the team * Minor tweak * Added AddChannelTeamView * Added permissions, translations strings for teams, deleteTeamRoom and addTeamRooms, AddExistingChannelView, updated CreateChannelView, TeamChannelsView * Refactor touch component and update removeRoom and deleteRoom methods * Minor tweaks * Minor tweaks for removing channels and addExistingChannelView * Added missing events and fixed channels list * Minor tweaks for refactored touch component * Minor tweaks * Remove unnecesary changes, update TeamChannelsView, AddExistingChannelView, AddChannelTeamView, createChannel, goRoom and Touchable * Add screens to ModalStack, events, autoJoin, update createChannel, addRoomsToTeam and Touchable * Minor tweak * Update loadMessagesForRoom.js * Updated schema, tag component, touch, AddChannelTeamView, AddExistingChannelView, ActionSheet Item * Fix unnecessary changes * Add i18n, update createChannel, AddExistingChannelTeamView, AddChannelTeamView, RightButton and TeamChannelsView * Updated styles, added tag story * Minor tweak * Minor tweaks * Auto-join tweak * Minor tweaks * Minor tweak on search * One way to refactor :P * Next level refactor :) * Fix create group dm * Refactor renderItem * Minor bug fixes * Fix stories Co-authored-by: Diego Mello <diegolmello@gmail.com>
2021-05-19 21:14:42 +00:00
sub = {
rid: result.room?._id,
...result.room
};
}
} else {
const { type, readOnly, broadcast, encrypted } = data;
logEvent(events.CR_CREATE, {
[NEW] E2E Encryption (#2394) * Add E2EKey to Subscription Model * Install react-native-simple-crypto * Install bytebuffer * Add translations * CreateChannel Encrypted toggle * Request E2E_Enabled setting * Add some E2E API methods * POC E2E Encryption * Garbage remove * Remove keys cleaner * Android cast JWK -> PKCS1 * Initialize E2E when Login Success * Add some translations * Add e2e property to Message model * Send Encrypted messages * (iOS) PKCS1 -> JWK & e2e.setUserPublicAndPrivateKeys * (Android) PKCS1 -> JWK & e2e.setUserPublicAndPrivateKeys * Create an encrypted channel * Fix app crashing on RoomsList * Create room key * Set Room E2E Key (Android) * Edit room encrypted * Show encrypted icon on messages * logEvents * Decrypt pending subscriptions & messages * Handle user cancel e2e password entry * E2ESavePasswordView * Update Snapshot * Add encrypted props to message on Send * Thread messages encryption * E2E -> Encryption * Share Extension: Share encrypted text * (POC) Search messages on Encrypted room * Provide room key to new users * Request roomKey on stream-notify-room-users * Add e2eKeyId to Room Model * (WIP) E2E Encryption Screens * Remove encryption subscription file * Move E2E_Enable to Server Model * Encryption List Banner * Move Encryption init to Sagas * Show banner only when enabled * Use RocketChat/react-native-simple-crypto * Search on WM only when is an Encrypted channel * (WIP) Encryption Banner * Encryption banner * Patch -> Fork * Improve send encrypted message * Update simple-crypto * Not decrypt already decrypted messages * Add comments * Change eslint disable to inline * Improve code * Remove comment * Some fixes * (WIP) Encryption Screens * Improve sub find * Resend an encrypted message * Fix comment * Code improvements * Hide e2e buttons on features if it is not enabled * InApp notifications of a encrypted room * Encryption stop logic * Edit encrypted message * DB batch on decryptPending * Encryption ready client * Comments * Handle getRoomInstance errors * Multiple messages decrypt * Remove unnecessary try/catch * Fix decrypt all messages history * Just add a questionmark * Fix some subscriptions missing decrypt * Disable request key logic * Fix unicode emojis * Fix e2ekey request * roomId -> subscription * Decrypt subscription after merge * E2ERoom -> EncryptionRoom * Fix infinite loading * Handle import key errors * Handle request key errors * Move e2eRequestRoomKey to Rocket.Chat * WIP handshake when key should be requested * Add search messages explanation * Remove some TODO and update comments * Improvements * Dont show message hash to user * Handle key request & prevent multiple calls * Request E2EKey on decryptSubscription that doesn't exists on database yet * Insert decrypted subscription * Fix crash after login * Decrypt sub when receive the key * Decrypt pending messages of a room * Encrypted as a switch * Buffer to Base64 URI Safe * Add a relevant comment * Prevent import key without a privateKey * Prevent create a new instance when client is not ready * Update simple-crypto & remove replace trick * More comments * Remove useless comment * Remove useless try/catch * I18n all E2E screens * E2ESavePassword -> E2ESaveYourPassword * Prevent multiple views on message when is not encrypted * Fix encryption toggle not working sometimes * follow some suggestions * dont rotate icons * remove unnecessary condition * remove unreachable event * create channel comment * disable no-bitwise rule for entire file * loadKeys -> persistKeys * getMasterKey -> generateMasterKey * explicit difference between E2EKey & e2eKeyId * roomId -> rid * group columns * Remove server selector * missing log events * remove comment * use stored public key * update simple-crypto & remove base64-js patch * add some logs * remove unreachable condition * log errors * handle errors on provide key directly on subscription * Downgrade RocketChat/react-native-simple-crypto * improve get room instance * migration of older apps * check encrypted status before send a message * wait client ready * use our own base64-js * add more jest tests * explain return * remove unncessary stop * thrown error to caller * remove superfluous checks * use Encryption property * change ready state logic * ready -> establishing * encryption.room -> encryptionRoom * EncryptionRoom -> Room * add documentation * wait establishing before provide a room key * remove superfluous condition * improve error handling logic * fallback e2ekey set * remove no longer necessary check * remove e.g. * improve getRoomInstance * import from index * use batch * fix a comment * decrypt tmsg * dont show hash when message is encrypted * Fix detox * Apply suggestions from code review Co-authored-by: Diego Mello <diegolmello@gmail.com>
2020-09-11 14:31:38 +00:00
type: type ? 'private' : 'public',
readOnly,
broadcast,
encrypted
});
[NEW] Add/Create/Remove channel on a team (#3090) * Added Create Team * Added actionTypes, actions, ENG strings for Teams and updated NewMessageView * Added createTeam sagas, createTeam reducer, new Team string and update CreateChannelView * Remove unnecessary actionTypes, reducers and sagas, e2e tests and navigation to team view * Minor tweaks * Show TeamChannelsView only if joined the team * Minor tweak * Added AddChannelTeamView * Added permissions, translations strings for teams, deleteTeamRoom and addTeamRooms, AddExistingChannelView, updated CreateChannelView, TeamChannelsView * Refactor touch component and update removeRoom and deleteRoom methods * Minor tweaks * Minor tweaks for removing channels and addExistingChannelView * Added missing events and fixed channels list * Minor tweaks for refactored touch component * Minor tweaks * Remove unnecesary changes, update TeamChannelsView, AddExistingChannelView, AddChannelTeamView, createChannel, goRoom and Touchable * Add screens to ModalStack, events, autoJoin, update createChannel, addRoomsToTeam and Touchable * Minor tweak * Update loadMessagesForRoom.js * Updated schema, tag component, touch, AddChannelTeamView, AddExistingChannelView, ActionSheet Item * Fix unnecessary changes * Add i18n, update createChannel, AddExistingChannelTeamView, AddChannelTeamView, RightButton and TeamChannelsView * Updated styles, added tag story * Minor tweak * Minor tweaks * Auto-join tweak * Minor tweaks * Minor tweak on search * One way to refactor :P * Next level refactor :) * Fix create group dm * Refactor renderItem * Minor bug fixes * Fix stories Co-authored-by: Diego Mello <diegolmello@gmail.com>
2021-05-19 21:14:42 +00:00
const result = yield call(createChannel, data);
sub = {
rid: result?.channel?._id || result?.group?._id,
...result?.channel,
...result?.group
};
}
try {
const db = database.active;
const subCollection = db.get('subscriptions');
yield db.action(async () => {
await subCollection.create(s => {
[NEW] Add/Create/Remove channel on a team (#3090) * Added Create Team * Added actionTypes, actions, ENG strings for Teams and updated NewMessageView * Added createTeam sagas, createTeam reducer, new Team string and update CreateChannelView * Remove unnecessary actionTypes, reducers and sagas, e2e tests and navigation to team view * Minor tweaks * Show TeamChannelsView only if joined the team * Minor tweak * Added AddChannelTeamView * Added permissions, translations strings for teams, deleteTeamRoom and addTeamRooms, AddExistingChannelView, updated CreateChannelView, TeamChannelsView * Refactor touch component and update removeRoom and deleteRoom methods * Minor tweaks * Minor tweaks for removing channels and addExistingChannelView * Added missing events and fixed channels list * Minor tweaks for refactored touch component * Minor tweaks * Remove unnecesary changes, update TeamChannelsView, AddExistingChannelView, AddChannelTeamView, createChannel, goRoom and Touchable * Add screens to ModalStack, events, autoJoin, update createChannel, addRoomsToTeam and Touchable * Minor tweak * Update loadMessagesForRoom.js * Updated schema, tag component, touch, AddChannelTeamView, AddExistingChannelView, ActionSheet Item * Fix unnecessary changes * Add i18n, update createChannel, AddExistingChannelTeamView, AddChannelTeamView, RightButton and TeamChannelsView * Updated styles, added tag story * Minor tweak * Minor tweaks * Auto-join tweak * Minor tweaks * Minor tweak on search * One way to refactor :P * Next level refactor :) * Fix create group dm * Refactor renderItem * Minor bug fixes * Fix stories Co-authored-by: Diego Mello <diegolmello@gmail.com>
2021-05-19 21:14:42 +00:00
s._raw = sanitizedRaw({ id: sub.rid }, subCollection.schema);
Object.assign(s, sub);
});
});
} catch {
// do nothing
}
[NEW] Add/Create/Remove channel on a team (#3090) * Added Create Team * Added actionTypes, actions, ENG strings for Teams and updated NewMessageView * Added createTeam sagas, createTeam reducer, new Team string and update CreateChannelView * Remove unnecessary actionTypes, reducers and sagas, e2e tests and navigation to team view * Minor tweaks * Show TeamChannelsView only if joined the team * Minor tweak * Added AddChannelTeamView * Added permissions, translations strings for teams, deleteTeamRoom and addTeamRooms, AddExistingChannelView, updated CreateChannelView, TeamChannelsView * Refactor touch component and update removeRoom and deleteRoom methods * Minor tweaks * Minor tweaks for removing channels and addExistingChannelView * Added missing events and fixed channels list * Minor tweaks for refactored touch component * Minor tweaks * Remove unnecesary changes, update TeamChannelsView, AddExistingChannelView, AddChannelTeamView, createChannel, goRoom and Touchable * Add screens to ModalStack, events, autoJoin, update createChannel, addRoomsToTeam and Touchable * Minor tweak * Update loadMessagesForRoom.js * Updated schema, tag component, touch, AddChannelTeamView, AddExistingChannelView, ActionSheet Item * Fix unnecessary changes * Add i18n, update createChannel, AddExistingChannelTeamView, AddChannelTeamView, RightButton and TeamChannelsView * Updated styles, added tag story * Minor tweak * Minor tweaks * Auto-join tweak * Minor tweaks * Minor tweak on search * One way to refactor :P * Next level refactor :) * Fix create group dm * Refactor renderItem * Minor bug fixes * Fix stories Co-authored-by: Diego Mello <diegolmello@gmail.com>
2021-05-19 21:14:42 +00:00
yield put(createChannelSuccess(sub));
} catch (err) {
logEvent(events[data.group ? 'SELECTED_USERS_CREATE_GROUP_F' : 'CR_CREATE_F']);
yield put(createChannelFailure(err, data.isTeam));
}
};
[CHORE] Update react-navigation to v5 (#2154) * react-navigation v5 installed * compiling * Outside working * InsideStack compiling * Switch stack * Starting room * RoomView header * SafeAreaView * Slide from right stack animation * stash * Fix params * Create channel * inapp notification * Custom status * Add server working * Refactor appStart * Attachment * in-app notification * AuthLoadingView * Remove compat * Navigation * Outside animations * Fix new server icon * block modal * AttachmentView header * Remove unnecessary code * SelectedUsersView header * StatusView * CreateDiscussionView * RoomInfoView * RoomInfoEditView style * RoomMembersView * RoomsListView header * RoomView header * Share extension * getParam * Focus/blur * Trying to fix inapp * Lint * Simpler app container * Update libs * Revert "Simpler app container" This reverts commit 1e49d80bb49481c34f415831b9da5e9d53e66057. * Load messages faster * Fix safearea on ReactionsModal * Update safe area to v3 * lint * Fix transition * stash - drawer replace working * stash - modal nav * RoomActionsView as tablet modal * RoomStack * Stop showing RoomView header when there's no room * Custom Header and different navigation based on stack * Refactor setHeader * MasterDetailContext * RoomView header * Fix isMasterDetail rule * KeyCommands kind of working * Create channel on tablet * RoomView sCU * Remove withSplit * Settings opening as modal * Settings * StatusView headerLeft * Admin panel * TwoFactor style * DirectoryView * ServerDropdown and SortDropdown animations * ThreadMessagesView * Navigate to empty RoomView on server switch when in master detail * ProfileView header * Fix navigation issues * Nav to any room info on tablet * Room info * Refactoring * Fix rooms search * Roomslist commands * SearchMessagesView close modal * Key commands * Fix undefined subscription * Disallow navigate to focused room * isFocused state on RoomsListView * Blur text inputs when focus is lost * Replace animation * Default nav theme * Refactoring * Always open Attachment with close modal button * ModalContainer backdrop following themes * Screen tracking * Refactor get active route for in-app notification * Only mark room as focused when in master detail layout * Lint * Open modals as fade from bottom on Android * typo * Fixing tests * Fix in-app update * Fixing goRoom issues * Refactor stack names * Fix unreadsCount * Fix stack * Fix header animation * Refactor ShareNavigation * Refactor navigation theme * Make sure title is set * Fix create discussion navigation * Remove unused variable * Create discussions from actions fixed * Layout animation * Screen lock on share extension * Unnecessary change * Admin border * Set header after state callback * Fix key commands on outside stack * Fix back button pressed * Remove layout animations from Android * Tweak animations on Android * Disable swipe gesture to open drawer * Fix current item on RoomsListView * Fix add server * Fix drawer * Fix broadcast * LayoutAnimation instead of Transitions * Fix onboarding back press * Fix assorted tests * Create discussion fix * RoomInfoView header * Drawer active item
2020-06-15 14:00:46 +00:00
const handleSuccess = function* handleSuccess({ data }) {
const isMasterDetail = yield select(state => state.app.isMasterDetail);
if (isMasterDetail) {
Navigation.navigate('DrawerNavigator');
}
goRoom({ item: data, isMasterDetail });
};
const handleFailure = function handleFailure({ err, isTeam }) {
const errorArray = [
'room-name-already-exists',
'error-team-creation',
'unauthorized',
'error-duplicate-channel-name',
'error-invalid-room-name',
'team-name-already-exists'
];
setTimeout(() => {
let msg = '';
const actionError = I18n.t('There_was_an_error_while_action', {
action: isTeam ? I18n.t('creating_team') : I18n.t('creating_channel')
});
if (err?.data?.errorType && err?.data?.details?.channel_name) {
msg = errorArray.includes(err.data.errorType)
? I18n.t(err.data.errorType, { room_name: err.data.details.channel_name })
: actionError;
} else {
msg = err?.reason || (errorArray.includes(err?.data?.error) ? I18n.t(err.data.error) : err?.data?.error || actionError);
}
showErrorAlert(msg, isTeam ? I18n.t('Create_Team') : I18n.t('Create_Channel'));
}, 300);
};
const root = function* root() {
yield takeLatest(CREATE_CHANNEL.REQUEST, handleRequest);
yield takeLatest(CREATE_CHANNEL.SUCCESS, handleSuccess);
yield takeLatest(CREATE_CHANNEL.FAILURE, handleFailure);
};
Beta (#265) * Fabric iOS * Fabric configured on iOS and Android * - react-native-fabric configured - login tracked * README updated * Run scripts from README updated * README scripts * get rooms and messages by rest * user status * more improves * more improves * send pong on timeout * fix some methods * more tests * rest messages * Room actions (#266) * Toggle notifications * Search messages * Invite users * Mute/Unmute users in room * rocket.cat messages * Room topic layout fixed * Starred messages loading onEndReached * Room actions onEndReached * Unnecessary login request * Login loading * Login services fixed * User presence layout * ïmproves on room actions view * Removed unnecessary data from SelectedUsersView * load few messages on open room, search message improve * fix loading messages forever * Removed state from search * Custom message time format * secureTextEntry layout * Reduce android app size * Roles subscription fix * Public routes navigation * fix reconnect * - New login/register, login, register * proguard * Login flux * App init/restore * Android layout fixes * Multiple meteor connection requests fixed * Nested attachments * Nested attachments * fix check status * New login layout (#269) * Public routes navigation * New login/register, login, register * Multiple meteor connection requests fixed * Nested attachments * Button component * TextInput android layout fixed * Register fixed * Thinner close modal button * Requests /me after login only one time * Static images moved * fix reconnect * fix ddp * fix custom emoji * New message layout (#273) * Grouping messages * Message layout * Users typing animation * Image attachment layout
2018-04-24 19:34:03 +00:00
export default root;