Rocket.Chat.ReactNative/ios/Pods/Flipper-Folly/folly/experimental/FutureDAG.h

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/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <folly/Executor.h>
#include <folly/futures/Future.h>
#include <folly/futures/SharedPromise.h>
namespace folly {
class FutureDAG : public std::enable_shared_from_this<FutureDAG> {
public:
static std::shared_ptr<FutureDAG> create(
Executor::KeepAlive<> defaultExecutor) {
return std::shared_ptr<FutureDAG>(
new FutureDAG(std::move(defaultExecutor)));
}
typedef size_t Handle;
typedef std::function<Future<Unit>()> FutureFunc;
Handle add(FutureFunc func, Executor::KeepAlive<> executor) {
nodes.emplace_back(std::move(func), executor);
return nodes.size() - 1;
}
void remove(Handle a) {
if (a >= nodes.size()) {
return;
}
if (nodes[a].hasDependents) {
for (auto& node : nodes) {
auto& deps = node.dependencies;
deps.erase(
std::remove(std::begin(deps), std::end(deps), a), std::end(deps));
for (Handle& handle : deps) {
if (handle > a) {
handle--;
}
}
}
}
nodes.erase(nodes.begin() + a);
}
void reset() {
// Delete all but source node, and reset dependency properties
Handle source_node;
std::unordered_set<Handle> memo;
for (auto& node : nodes) {
for (Handle handle : node.dependencies) {
memo.insert(handle);
}
}
for (Handle handle = 0; handle < nodes.size(); handle++) {
if (memo.find(handle) == memo.end()) {
source_node = handle;
}
}
nodes.erase(nodes.begin(), nodes.begin() + source_node);
nodes.erase(nodes.begin() + 1, nodes.end());
nodes[0].hasDependents = false;
nodes[0].dependencies.clear();
}
void dependency(Handle a, Handle b) {
nodes[b].dependencies.push_back(a);
nodes[a].hasDependents = true;
}
void clean_state(Handle source, Handle sink) {
for (auto handle : nodes[sink].dependencies) {
nodes[handle].hasDependents = false;
}
nodes[0].hasDependents = false;
remove(source);
remove(sink);
}
Future<Unit> go() {
if (hasCycle()) {
return makeFuture<Unit>(std::runtime_error("Cycle in FutureDAG graph"));
}
std::vector<Handle> rootNodes;
std::vector<Handle> leafNodes;
for (Handle handle = 0; handle < nodes.size(); handle++) {
if (nodes[handle].dependencies.empty()) {
rootNodes.push_back(handle);
}
if (!nodes[handle].hasDependents) {
leafNodes.push_back(handle);
}
}
auto sinkHandle = add([] { return Future<Unit>(); }, defaultExecutor_);
for (auto handle : leafNodes) {
dependency(handle, sinkHandle);
}
auto sourceHandle = add(nullptr, defaultExecutor_);
for (auto handle : rootNodes) {
dependency(sourceHandle, handle);
}
for (Handle handle = 0; handle < nodes.size() - 1; handle++) {
std::vector<Future<Unit>> dependencies;
for (auto depHandle : nodes[handle].dependencies) {
dependencies.push_back(nodes[depHandle].promise.getFuture());
}
collect(dependencies)
.via(nodes[handle].executor)
.thenValue([this, handle](std::vector<Unit>&&) {
nodes[handle].func().then([this, handle](Try<Unit>&& t) {
nodes[handle].promise.setTry(std::move(t));
});
})
.thenError([this, handle](exception_wrapper ew) {
nodes[handle].promise.setException(std::move(ew));
});
}
nodes[sourceHandle].promise.setValue();
return nodes[sinkHandle].promise.getFuture().thenValue(
[that = shared_from_this(), sourceHandle, sinkHandle](Unit) {
that->clean_state(sourceHandle, sinkHandle);
});
}
private:
FutureDAG(Executor::KeepAlive<> defaultExecutor)
: defaultExecutor_{std::move(defaultExecutor)} {}
bool hasCycle() {
// Perform a modified topological sort to detect cycles
std::vector<std::vector<Handle>> dependencies;
for (auto& node : nodes) {
dependencies.push_back(node.dependencies);
}
std::vector<size_t> dependents(nodes.size());
for (auto& dependencyEdges : dependencies) {
for (auto handle : dependencyEdges) {
dependents[handle]++;
}
}
std::vector<Handle> handles;
for (Handle handle = 0; handle < nodes.size(); handle++) {
if (!nodes[handle].hasDependents) {
handles.push_back(handle);
}
}
while (!handles.empty()) {
auto handle = handles.back();
handles.pop_back();
while (!dependencies[handle].empty()) {
auto dependency = dependencies[handle].back();
dependencies[handle].pop_back();
if (--dependents[dependency] == 0) {
handles.push_back(dependency);
}
}
}
for (auto& dependencyEdges : dependencies) {
if (!dependencyEdges.empty()) {
return true;
}
}
return false;
}
struct Node {
Node(FutureFunc&& funcArg, Executor::KeepAlive<> executorArg)
: func(std::move(funcArg)), executor(std::move(executorArg)) {}
FutureFunc func{nullptr};
Executor::KeepAlive<> executor;
SharedPromise<Unit> promise;
std::vector<Handle> dependencies;
bool hasDependents{false};
bool visited{false};
};
std::vector<Node> nodes;
Executor::KeepAlive<> defaultExecutor_;
};
// Polymorphic functor implementation
template <typename T>
class FutureDAGFunctor {
public:
std::shared_ptr<FutureDAG> dag;
T state;
std::vector<T> dep_states;
T result() {
return state;
}
// execReset() runs DAG & clears all nodes except for source
void execReset() {
this->dag->go().get();
this->dag->reset();
}
void exec() {
this->dag->go().get();
}
virtual void operator()() {}
explicit FutureDAGFunctor(T init_val, Executor::KeepAlive<> defaultExecutor)
: dag(FutureDAG::create(std::move(defaultExecutor))), state(init_val) {}
FutureDAGFunctor(Executor::KeepAlive<> defaultExecutor)
: dag(FutureDAG::create(std::move(defaultExecutor))), state() {}
virtual ~FutureDAGFunctor() {}
};
} // namespace folly