Rocket.Chat.ReactNative/ios/Pods/Flipper-Folly/folly/system/ThreadName.cpp

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/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <folly/system/ThreadName.h>
#include <type_traits>
#include <folly/Portability.h>
#include <folly/Traits.h>
#include <folly/portability/PThread.h>
#include <folly/portability/Windows.h>
// Android only, prctl is only used when pthread_setname_np
// and pthread_getname_np are not avilable.
#if defined(__linux__)
#define FOLLY_DETAIL_HAS_PRCTL_PR_SET_NAME 1
#else
#define FOLLY_DETAIL_HAS_PRCTL_PR_SET_NAME 0
#endif
#if FOLLY_DETAIL_HAS_PRCTL_PR_SET_NAME
#include <sys/prctl.h>
#endif
// This looks a bit weird, but it's necessary to avoid
// having an undefined compiler function called.
#if defined(__GLIBC__) && !defined(__APPLE__) && !defined(__ANDROID__)
#if __GLIBC_PREREQ(2, 12)
// has pthread_setname_np(pthread_t, const char*) (2 params)
#define FOLLY_HAS_PTHREAD_SETNAME_NP_THREAD_NAME 1
#else
#define FOLLY_HAS_PTHREAD_SETNAME_NP_THREAD_NAME 0
#endif
// pthread_setname_np was introduced in Android NDK version 9
#elif defined(__ANDROID__) && __ANDROID_API__ >= 9
#define FOLLY_HAS_PTHREAD_SETNAME_NP_THREAD_NAME 1
#else
#define FOLLY_HAS_PTHREAD_SETNAME_NP_THREAD_NAME 0
#endif
#if defined(__APPLE__)
#if defined(__MAC_OS_X_VERSION_MIN_REQUIRED) && \
__MAC_OS_X_VERSION_MIN_REQUIRED >= 1060
// macOS 10.6+ has pthread_setname_np(const char*) (1 param)
#define FOLLY_HAS_PTHREAD_SETNAME_NP_NAME 1
#elif defined(__IPHONE_OS_VERSION_MIN_REQUIRED) && \
__IPHONE_OS_VERSION_MIN_REQUIRED >= 30200
// iOS 3.2+ has pthread_setname_np(const char*) (1 param)
#define FOLLY_HAS_PTHREAD_SETNAME_NP_NAME 1
#else
#define FOLLY_HAS_PTHREAD_SETNAME_NP_NAME 0
#endif
#else
#define FOLLY_HAS_PTHREAD_SETNAME_NP_NAME 0
#endif // defined(__APPLE__)
namespace folly {
namespace {
#if FOLLY_HAVE_PTHREAD && !defined(_WIN32)
pthread_t stdTidToPthreadId(std::thread::id tid) {
static_assert(
std::is_same<pthread_t, std::thread::native_handle_type>::value,
"This assumes that the native handle type is pthread_t");
static_assert(
sizeof(std::thread::native_handle_type) == sizeof(std::thread::id),
"This assumes std::thread::id is a thin wrapper around "
"std::thread::native_handle_type, but that doesn't appear to be true.");
// In most implementations, std::thread::id is a thin wrapper around
// std::thread::native_handle_type, which means we can do unsafe things to
// extract it.
pthread_t id;
std::memcpy(&id, &tid, sizeof(id));
return id;
}
#endif
} // namespace
bool canSetCurrentThreadName() {
#if FOLLY_HAS_PTHREAD_SETNAME_NP_THREAD_NAME || \
FOLLY_HAS_PTHREAD_SETNAME_NP_NAME || FOLLY_DETAIL_HAS_PRCTL_PR_SET_NAME || \
defined(_WIN32)
return true;
#else
return false;
#endif
}
bool canSetOtherThreadName() {
#if FOLLY_HAS_PTHREAD_SETNAME_NP_THREAD_NAME || defined(_WIN32)
return true;
#else
return false;
#endif
}
static constexpr size_t kMaxThreadNameLength = 16;
Optional<std::string> getThreadName(std::thread::id id) {
#if ( \
FOLLY_HAS_PTHREAD_SETNAME_NP_THREAD_NAME || \
FOLLY_HAS_PTHREAD_SETNAME_NP_NAME) && \
!defined(__ANDROID__)
// Android NDK does not yet support pthread_getname_np.
std::array<char, kMaxThreadNameLength> buf;
if (id != std::thread::id() &&
pthread_getname_np(stdTidToPthreadId(id), buf.data(), buf.size()) == 0) {
return std::string(buf.data());
}
#elif FOLLY_DETAIL_HAS_PRCTL_PR_SET_NAME
std::array<char, kMaxThreadNameLength> buf;
if (id == std::this_thread::get_id() &&
prctl(PR_GET_NAME, buf.data(), 0L, 0L, 0L) == 0) {
return std::string(buf.data());
}
#endif
(void)id;
return none;
} // namespace folly
Optional<std::string> getCurrentThreadName() {
return getThreadName(std::this_thread::get_id());
}
bool setThreadName(std::thread::id tid, StringPiece name) {
auto trimmedName = name.subpiece(0, kMaxThreadNameLength - 1).str();
#ifdef _WIN32
static_assert(
sizeof(unsigned int) == sizeof(std::thread::id),
"This assumes std::thread::id is a thin wrapper around "
"the thread id as an unsigned int, but that doesn't appear to be true.");
// http://msdn.microsoft.com/en-us/library/xcb2z8hs.aspx
#pragma pack(push, 8)
struct THREADNAME_INFO {
DWORD dwType; // Must be 0x1000
LPCSTR szName; // Pointer to name (in user address space)
DWORD dwThreadID; // Thread ID (-1 for caller thread)
DWORD dwFlags; // Reserved for future use; must be zero
};
union TNIUnion {
THREADNAME_INFO tni;
ULONG_PTR upArray[4];
};
#pragma pack(pop)
static constexpr DWORD kMSVCException = 0x406D1388;
// std::thread::id is a thin wrapper around an integral thread id,
// so just extract the ID.
unsigned int id;
std::memcpy(&id, &tid, sizeof(id));
TNIUnion tniUnion = {0x1000, trimmedName.data(), id, 0};
// This has to be in a separate stack frame from trimmedName, which requires
// C++ object destruction semantics.
return [&]() {
__try {
RaiseException(kMSVCException, 0, 4, tniUnion.upArray);
} __except (
GetExceptionCode() == kMSVCException ? EXCEPTION_CONTINUE_EXECUTION
: EXCEPTION_EXECUTE_HANDLER) {
// Swallow the exception when a debugger isn't attached.
}
return true;
}();
#else
name = name.subpiece(0, kMaxThreadNameLength - 1);
char buf[kMaxThreadNameLength] = {};
std::memcpy(buf, name.data(), name.size());
auto id = stdTidToPthreadId(tid);
#if FOLLY_HAS_PTHREAD_SETNAME_NP_THREAD_NAME
return 0 == pthread_setname_np(id, buf);
#elif FOLLY_HAS_PTHREAD_SETNAME_NP_NAME
// Since macOS 10.6 and iOS 3.2 it is possible for a thread
// to set its own name using pthread, but
// not that of some other thread.
if (pthread_equal(pthread_self(), id)) {
return 0 == pthread_setname_np(buf);
}
#elif FOLLY_DETAIL_HAS_PRCTL_PR_SET_NAME
// for Android prctl is used instead of pthread_setname_np
// if Android NDK version is older than API level 9.
if (pthread_equal(pthread_self(), id)) {
return 0 == prctl(PR_SET_NAME, buf, 0L, 0L, 0L);
}
#endif
(void)id;
return false;
#endif
}
bool setThreadName(pthread_t pid, StringPiece name) {
#ifdef _WIN32
static_assert(
sizeof(unsigned int) == sizeof(std::thread::id),
"This assumes std::thread::id is a thin wrapper around "
"the thread id as an unsigned int, but that doesn't appear to be true.");
// std::thread::id is a thin wrapper around an integral thread id,
// so just stick the ID in.
unsigned int tid = pthread_getw32threadid_np(pid);
std::thread::id id;
std::memcpy(&id, &tid, sizeof(id));
return setThreadName(id, name);
#else
static_assert(
std::is_same<pthread_t, std::thread::native_handle_type>::value,
"This assumes that the native handle type is pthread_t");
static_assert(
sizeof(std::thread::native_handle_type) == sizeof(std::thread::id),
"This assumes std::thread::id is a thin wrapper around "
"std::thread::native_handle_type, but that doesn't appear to be true.");
// In most implementations, std::thread::id is a thin wrapper around
// std::thread::native_handle_type, which means we can do unsafe things to
// extract it.
std::thread::id id;
std::memcpy(static_cast<void*>(&id), &pid, sizeof(id));
return setThreadName(id, name);
#endif
}
bool setThreadName(StringPiece name) {
return setThreadName(std::this_thread::get_id(), name);
}
} // namespace folly