Rocket.Chat.ReactNative/ios/Pods/Flipper-Folly/folly/container/SparseByteSet.h

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/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <cstdint>
#include <glog/logging.h>
namespace folly {
/***
* SparseByteSet
*
* A special-purpose data structure representing an insert-only set of bytes.
* May have better performance than std::bitset<256>, depending on workload.
*
* Operations:
* - add(byte)
* - contains(byte)
*
* Performance:
* - The entire capacity of the set is inline; the set never allocates.
* - The constructor zeros only the first two bytes of the object.
* - add and contains both run in constant time w.r.t. the size of the set.
* Constant time - not amortized constant - and with small constant factor.
*
* This data structure is ideal for on-stack use.
*
* Aho, Hopcroft, and Ullman refer to this trick in "The Design and Analysis
* of Computer Algorithms" (1974), but the best description is here:
* http://research.swtch.com/sparse
* http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.30.7319
*/
class SparseByteSet {
public:
// There are this many possible values:
static constexpr uint16_t kCapacity = 256;
// No init of byte-arrays required!
SparseByteSet() : size_(0) {}
/***
* add(byte)
*
* O(1), non-amortized.
*/
inline bool add(uint8_t i) {
bool r = !contains(i);
if (r) {
DCHECK_LT(size_, kCapacity);
dense_[size_] = i;
sparse_[i] = uint8_t(size_);
size_++;
}
return r;
}
/***
* contains(byte)
*
* O(1), non-amortized.
*/
inline bool contains(uint8_t i) const {
return sparse_[i] < size_ && dense_[sparse_[i]] == i;
}
private:
uint16_t size_; // can't use uint8_t because it would overflow if all
// possible values were inserted.
uint8_t sparse_[kCapacity];
uint8_t dense_[kCapacity];
};
} // namespace folly