Rocket.Chat.ReactNative/ios/Pods/Flipper-Folly/folly/experimental/FlatCombiningPriorityQueue.h

431 lines
12 KiB
C
Raw Normal View History

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <atomic>
#include <chrono>
#include <memory>
#include <mutex>
#include <queue>
#include <folly/Optional.h>
#include <folly/detail/Futex.h>
#include <folly/experimental/flat_combining/FlatCombining.h>
#include <glog/logging.h>
namespace folly {
/// Thread-safe priority queue based on flat combining. If the
/// constructor parameter maxSize is greater than 0 (default = 0),
/// then the queue is bounded. This template provides blocking,
/// non-blocking, and timed variants of each of push(), pop(), and
/// peek() operations. The empty() and size() functions are inherently
/// non-blocking.
///
/// PriorityQueue must support the interface of std::priority_queue,
/// specifically empty(), size(), push(), top(), and pop(). Mutex
/// must meet the standard Lockable requirements.
///
/// By default FlatCombining uses a dedicated combiner thread, which
/// yields better latency and throughput under high contention but
/// higher overheads under low contention. If the constructor
/// parameter dedicated is false, then there will be no dedicated
/// combiner thread and any requester may do combining of operations
/// requested by other threads. For more details see the comments for
/// FlatCombining.
///
/// Usage examples:
/// @code
/// FlatCombiningPriorityQueue<int> pq(1);
/// CHECK(pq.empty());
/// CHECK(pq.size() == 0);
/// int v;
/// CHECK(!try_pop(v));
/// CHECK(!try_pop_until(v, now() + seconds(1)));
/// CHECK(!try_peek(v));
/// CHECK(!try_peek_until(v, now() + seconds(1)));
/// pq.push(10);
/// CHECK(!pq.empty());
/// CHECK(pq.size() == 1);
/// CHECK(!pq.try_push(20));
/// CHECK(!pq.try_push_until(20), now() + seconds(1)));
/// peek(v);
/// CHECK_EQ(v, 10);
/// CHECK(pq.size() == 1);
/// pop(v);
/// CHECK_EQ(v, 10);
/// CHECK(pq.empty());
/// @encode
template <
typename T,
typename PriorityQueue = std::priority_queue<T>,
typename Mutex = std::mutex,
template <typename> class Atom = std::atomic>
class FlatCombiningPriorityQueue
: public folly::FlatCombining<
FlatCombiningPriorityQueue<T, PriorityQueue, Mutex, Atom>,
Mutex,
Atom> {
using FCPQ = FlatCombiningPriorityQueue<T, PriorityQueue, Mutex, Atom>;
using FC = folly::FlatCombining<FCPQ, Mutex, Atom>;
public:
template <
typename... PQArgs,
typename = decltype(PriorityQueue(std::declval<PQArgs>()...))>
explicit FlatCombiningPriorityQueue(
// Concurrent priority queue parameter
const size_t maxSize = 0,
// Flat combining parameters
const bool dedicated = true,
const uint32_t numRecs = 0,
const uint32_t maxOps = 0,
// (Sequential) PriorityQueue Parameters
PQArgs... args)
: FC(dedicated, numRecs, maxOps),
maxSize_(maxSize),
pq_(std::forward<PQArgs>(args)...) {}
/// Returns true iff the priority queue is empty
bool empty() const {
bool res;
auto fn = [&] { res = pq_.empty(); };
const_cast<FCPQ*>(this)->requestFC(fn);
return res;
}
/// Returns the number of items in the priority queue
size_t size() const {
size_t res;
auto fn = [&] { res = pq_.size(); };
const_cast<FCPQ*>(this)->requestFC(fn);
return res;
}
/// Non-blocking push. Succeeds if there is space in the priority
/// queue to insert the new item. Tries once if no time point is
/// provided or until the provided time_point is reached. If
/// successful, inserts the provided item in the priority queue
/// according to its priority.
bool try_push(const T& val) {
return try_push_impl(
val, std::chrono::time_point<std::chrono::steady_clock>::min());
}
/// Non-blocking pop. Succeeds if the priority queue is
/// nonempty. Tries once if no time point is provided or until the
/// provided time_point is reached. If successful, copies the
/// highest priority item and removes it from the priority queue.
bool try_pop(T& val) {
return try_pop_impl(
val, std::chrono::time_point<std::chrono::steady_clock>::min());
}
/// Non-blocking peek. Succeeds if the priority queue is
/// nonempty. Tries once if no time point is provided or until the
/// provided time_point is reached. If successful, copies the
/// highest priority item without removing it.
bool try_peek(T& val) {
return try_peek_impl(
val, std::chrono::time_point<std::chrono::steady_clock>::min());
}
/// Blocking push. Inserts the provided item in the priority
/// queue. If it is full, this function blocks until there is space
/// for the new item.
void push(const T& val) {
try_push_impl(
val, std::chrono::time_point<std::chrono::steady_clock>::max());
}
/// Blocking pop. Copies the highest priority item and removes
/// it. If the priority queue is empty, this function blocks until
/// it is nonempty.
void pop(T& val) {
try_pop_impl(
val, std::chrono::time_point<std::chrono::steady_clock>::max());
}
/// Blocking peek. Copies the highest priority item without
/// removing it. If the priority queue is empty, this function
/// blocks until it is nonempty.
void peek(T& val) {
try_peek_impl(
val, std::chrono::time_point<std::chrono::steady_clock>::max());
}
folly::Optional<T> try_pop() {
T val;
if (try_pop(val)) {
return std::move(val);
}
return folly::none;
}
folly::Optional<T> try_peek() {
T val;
if (try_peek(val)) {
return std::move(val);
}
return folly::none;
}
template <typename Rep, typename Period>
folly::Optional<T> try_pop_for(
const std::chrono::duration<Rep, Period>& timeout) {
T val;
if (try_pop(val) ||
try_pop_impl(val, std::chrono::steady_clock::now() + timeout)) {
return std::move(val);
}
return folly::none;
}
template <typename Rep, typename Period>
bool try_push_for(
const T& val,
const std::chrono::duration<Rep, Period>& timeout) {
return (
try_push(val) ||
try_push_impl(val, std::chrono::steady_clock::now() + timeout));
}
template <typename Rep, typename Period>
folly::Optional<T> try_peek_for(
const std::chrono::duration<Rep, Period>& timeout) {
T val;
if (try_peek(val) ||
try_peek_impl(val, std::chrono::steady_clock::now() + timeout)) {
return std::move(val);
}
return folly::none;
}
template <typename Clock, typename Duration>
folly::Optional<T> try_pop_until(
const std::chrono::time_point<Clock, Duration>& deadline) {
T val;
if (try_pop_impl(val, deadline)) {
return std::move(val);
}
return folly::none;
}
template <typename Clock, typename Duration>
bool try_push_until(
const T& val,
const std::chrono::time_point<Clock, Duration>& deadline) {
return try_push_impl(val, deadline);
}
template <typename Clock, typename Duration>
folly::Optional<T> try_peek_until(
const std::chrono::time_point<Clock, Duration>& deadline) {
T val;
if (try_peek_impl(val, deadline)) {
return std::move(val);
}
return folly::none;
}
private:
size_t maxSize_;
PriorityQueue pq_;
detail::Futex<Atom> empty_{};
detail::Futex<Atom> full_{};
bool isTrue(detail::Futex<Atom>& futex) {
return futex.load(std::memory_order_relaxed) != 0;
}
void setFutex(detail::Futex<Atom>& futex, uint32_t val) {
futex.store(val, std::memory_order_relaxed);
}
bool futexSignal(detail::Futex<Atom>& futex) {
if (isTrue(futex)) {
setFutex(futex, 0);
return true;
} else {
return false;
}
}
template <typename Clock, typename Duration>
bool try_push_impl(
const T& val,
const std::chrono::time_point<Clock, Duration>& when);
template <typename Clock, typename Duration>
bool try_pop_impl(
T& val,
const std::chrono::time_point<Clock, Duration>& when);
template <typename Clock, typename Duration>
bool try_peek_impl(
T& val,
const std::chrono::time_point<Clock, Duration>& when);
};
/// Implementation
template <
typename T,
typename PriorityQueue,
typename Mutex,
template <typename> class Atom>
template <typename Clock, typename Duration>
inline bool
FlatCombiningPriorityQueue<T, PriorityQueue, Mutex, Atom>::try_push_impl(
const T& val,
const std::chrono::time_point<Clock, Duration>& when) {
while (true) {
bool res;
bool wake;
auto fn = [&] {
if (maxSize_ > 0 && pq_.size() == maxSize_) {
setFutex(full_, 1);
res = false;
return;
}
DCHECK(maxSize_ == 0 || pq_.size() < maxSize_);
try {
pq_.push(val);
wake = futexSignal(empty_);
res = true;
return;
} catch (const std::bad_alloc&) {
setFutex(full_, 1);
res = false;
return;
}
};
this->requestFC(fn);
if (res) {
if (wake) {
detail::futexWake(&empty_);
}
return true;
}
if (when == std::chrono::time_point<Clock>::min()) {
return false;
}
while (isTrue(full_)) {
if (when == std::chrono::time_point<Clock>::max()) {
detail::futexWait(&full_, 1);
} else {
if (Clock::now() > when) {
return false;
} else {
detail::futexWaitUntil(&full_, 1, when);
}
}
} // inner while loop
} // outer while loop
}
template <
typename T,
typename PriorityQueue,
typename Mutex,
template <typename> class Atom>
template <typename Clock, typename Duration>
inline bool
FlatCombiningPriorityQueue<T, PriorityQueue, Mutex, Atom>::try_pop_impl(
T& val,
const std::chrono::time_point<Clock, Duration>& when) {
while (true) {
bool res;
bool wake;
auto fn = [&] {
res = !pq_.empty();
if (res) {
val = pq_.top();
pq_.pop();
wake = futexSignal(full_);
} else {
setFutex(empty_, 1);
}
};
this->requestFC(fn);
if (res) {
if (wake) {
detail::futexWake(&full_);
}
return true;
}
while (isTrue(empty_)) {
if (when == std::chrono::time_point<Clock>::max()) {
detail::futexWait(&empty_, 1);
} else {
if (Clock::now() > when) {
return false;
} else {
detail::futexWaitUntil(&empty_, 1, when);
}
}
} // inner while loop
} // outer while loop
}
template <
typename T,
typename PriorityQueue,
typename Mutex,
template <typename> class Atom>
template <typename Clock, typename Duration>
inline bool
FlatCombiningPriorityQueue<T, PriorityQueue, Mutex, Atom>::try_peek_impl(
T& val,
const std::chrono::time_point<Clock, Duration>& when) {
while (true) {
bool res;
auto fn = [&] {
res = !pq_.empty();
if (res) {
val = pq_.top();
} else {
setFutex(empty_, 1);
}
};
this->requestFC(fn);
if (res) {
return true;
}
while (isTrue(empty_)) {
if (when == std::chrono::time_point<Clock>::max()) {
detail::futexWait(&empty_, 1);
} else {
if (Clock::now() > when) {
return false;
} else {
detail::futexWaitUntil(&empty_, 1, when);
}
}
} // inner while loop
} // outer while loop
}
} // namespace folly