269 lines
7.6 KiB
C
269 lines
7.6 KiB
C
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/*
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* Copyright (c) Facebook, Inc. and its affiliates.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include <map>
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#include <string>
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#include <folly/Range.h>
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#include <folly/ScopeGuard.h>
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#include <folly/experimental/io/FsUtil.h>
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namespace folly {
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namespace test {
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/**
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* Temporary file.
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*
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* By default, the file is created in a system-specific location (the value
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* of the TMPDIR environment variable, or /tmp), but you can override that
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* with a different (non-empty) directory passed to the constructor.
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*
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* By default, the file is closed and deleted when the TemporaryFile object
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* is destroyed, but both these behaviors can be overridden with arguments
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* to the constructor.
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*/
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class TemporaryFile {
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public:
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enum class Scope {
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PERMANENT,
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UNLINK_IMMEDIATELY,
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UNLINK_ON_DESTRUCTION,
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};
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explicit TemporaryFile(
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StringPiece namePrefix = StringPiece(),
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fs::path dir = fs::path(),
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Scope scope = Scope::UNLINK_ON_DESTRUCTION,
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bool closeOnDestruction = true);
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~TemporaryFile();
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// Movable, but not copyable
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TemporaryFile(TemporaryFile&& other) noexcept {
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assign(other);
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}
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TemporaryFile& operator=(TemporaryFile&& other) {
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if (this != &other) {
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reset();
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assign(other);
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}
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return *this;
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}
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void close();
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int fd() const {
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return fd_;
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}
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const fs::path& path() const;
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void reset();
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private:
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Scope scope_;
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bool closeOnDestruction_;
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int fd_;
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fs::path path_;
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void assign(TemporaryFile& other) {
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scope_ = other.scope_;
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closeOnDestruction_ = other.closeOnDestruction_;
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fd_ = std::exchange(other.fd_, -1);
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path_ = other.path_;
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}
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};
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/**
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* Temporary directory.
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*
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* By default, the temporary directory is created in a system-specific
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* location (the value of the TMPDIR environment variable, or /tmp), but you
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* can override that with a non-empty directory passed to the constructor.
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*
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* By default, the directory is recursively deleted when the TemporaryDirectory
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* object is destroyed, but that can be overridden with an argument
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* to the constructor.
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*/
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class TemporaryDirectory {
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public:
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enum class Scope {
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PERMANENT,
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DELETE_ON_DESTRUCTION,
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};
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explicit TemporaryDirectory(
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StringPiece namePrefix = StringPiece(),
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fs::path dir = fs::path(),
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Scope scope = Scope::DELETE_ON_DESTRUCTION);
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~TemporaryDirectory();
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// Movable, but not copiable
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TemporaryDirectory(TemporaryDirectory&&) = default;
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TemporaryDirectory& operator=(TemporaryDirectory&&) = default;
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const fs::path& path() const {
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return *path_;
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}
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private:
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Scope scope_;
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std::unique_ptr<fs::path> path_;
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};
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/**
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* Changes into a temporary directory, and deletes it with all its contents
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* upon destruction, also changing back to the original working directory.
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*/
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class ChangeToTempDir {
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public:
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ChangeToTempDir();
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~ChangeToTempDir();
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// Movable, but not copiable
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ChangeToTempDir(ChangeToTempDir&&) = default;
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ChangeToTempDir& operator=(ChangeToTempDir&&) = default;
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const fs::path& path() const {
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return dir_.path();
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}
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private:
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TemporaryDirectory dir_;
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fs::path orig_;
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};
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namespace detail {
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struct SavedState {
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void* previousThreadLocalHandler;
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int previousCrtReportMode;
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};
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SavedState disableInvalidParameters();
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void enableInvalidParameters(SavedState state);
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} // namespace detail
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// Ok, so fun fact: The CRT on windows will actually abort
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// on certain failed parameter validation checks in debug
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// mode rather than simply returning -1 as it does in release
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// mode. We can however, ensure consistent behavior by
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// registering our own thread-local invalid parameter handler
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// for the duration of the call, and just have that handler
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// immediately return. We also have to disable CRT asertion
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// alerts for the duration of the call, otherwise we get
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// the abort-retry-ignore window.
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template <typename Func>
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auto msvcSuppressAbortOnInvalidParams(Func func) -> decltype(func()) {
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auto savedState = detail::disableInvalidParameters();
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SCOPE_EXIT {
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detail::enableInvalidParameters(savedState);
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};
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return func();
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}
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/**
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* Easy PCRE regex matching. Note that pattern must match the ENTIRE target,
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* so use .* at the start and end of the pattern, as appropriate. See
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* http://regex101.com/ for a PCRE simulator.
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*/
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#define EXPECT_PCRE_MATCH(pattern_stringpiece, target_stringpiece) \
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EXPECT_PRED2( \
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::folly::test::detail::hasPCREPatternMatch, \
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pattern_stringpiece, \
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target_stringpiece)
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#define EXPECT_NO_PCRE_MATCH(pattern_stringpiece, target_stringpiece) \
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EXPECT_PRED2( \
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::folly::test::detail::hasNoPCREPatternMatch, \
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pattern_stringpiece, \
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target_stringpiece)
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namespace detail {
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bool hasPCREPatternMatch(StringPiece pattern, StringPiece target);
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bool hasNoPCREPatternMatch(StringPiece pattern, StringPiece target);
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} // namespace detail
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/**
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* Use these patterns together with CaptureFD and EXPECT_PCRE_MATCH() to
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* test for the presence (or absence) of log lines at a particular level:
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*
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* CaptureFD stderr(2);
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* LOG(INFO) << "All is well";
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* EXPECT_NO_PCRE_MATCH(glogErrOrWarnPattern(), stderr.readIncremental());
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* LOG(ERROR) << "Uh-oh";
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* EXPECT_PCRE_MATCH(glogErrorPattern(), stderr.readIncremental());
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*/
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inline std::string glogErrorPattern() {
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return ".*(^|\n)E[0-9].*";
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}
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inline std::string glogWarningPattern() {
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return ".*(^|\n)W[0-9].*";
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}
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// Error OR warning
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inline std::string glogErrOrWarnPattern() {
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return ".*(^|\n)[EW][0-9].*";
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}
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/**
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* Temporarily capture a file descriptor by redirecting it into a file.
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* You can consume its entire output thus far via read(), incrementally
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* via readIncremental(), or via callback using chunk_cob.
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* Great for testing logging (see also glog*Pattern()).
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*/
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class CaptureFD {
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private:
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struct NoOpChunkCob {
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void operator()(StringPiece) {}
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};
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public:
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using ChunkCob = std::function<void(folly::StringPiece)>;
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/**
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* chunk_cob is is guaranteed to consume all the captured output. It is
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* invoked on each readIncremental(), and also on FD release to capture
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* as-yet unread lines. Chunks can be empty.
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*/
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explicit CaptureFD(int fd, ChunkCob chunk_cob = NoOpChunkCob());
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~CaptureFD();
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/**
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* Restore the captured FD to its original state. It can be useful to do
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* this before the destructor so that you can read() the captured data and
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* log about it to the formerly captured stderr or stdout.
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*/
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void release();
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/**
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* Reads the whole file into a string, but does not remove the redirect.
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*/
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std::string read() const;
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/**
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* Read any bytes that were appended to the file since the last
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* readIncremental. Great for testing line-by-line output.
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*/
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std::string readIncremental();
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private:
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ChunkCob chunkCob_;
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TemporaryFile file_;
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int fd_;
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int oldFDCopy_; // equal to fd_ after restore()
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off_t readOffset_; // for incremental reading
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};
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} // namespace test
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} // namespace folly
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