Rocket.Chat.ReactNative/ios/Pods/Folly/folly/container/detail/F14Table.h

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/*
* Copyright 2017-present Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <cstddef>
#include <cstdint>
#include <cstring>
#include <array>
#include <iterator>
#include <limits>
#include <memory>
#include <new>
#include <type_traits>
#include <utility>
#include <vector>
#include <folly/Bits.h>
#include <folly/ConstexprMath.h>
#include <folly/Likely.h>
#include <folly/Portability.h>
#include <folly/ScopeGuard.h>
#include <folly/Traits.h>
#include <folly/functional/ApplyTuple.h>
#include <folly/functional/Invoke.h>
#include <folly/lang/Align.h>
#include <folly/lang/Assume.h>
#include <folly/lang/Exception.h>
#include <folly/lang/Launder.h>
#include <folly/lang/SafeAssert.h>
#include <folly/portability/Builtins.h>
#include <folly/container/detail/F14Defaults.h>
#include <folly/container/detail/F14IntrinsicsAvailability.h>
#if FOLLY_ASAN_ENABLED && defined(FOLLY_TLS)
#define FOLLY_F14_TLS_IF_ASAN FOLLY_TLS
#else
#define FOLLY_F14_TLS_IF_ASAN
#endif
#if FOLLY_F14_VECTOR_INTRINSICS_AVAILABLE
#if FOLLY_F14_CRC_INTRINSIC_AVAILABLE
#if FOLLY_NEON
#include <arm_acle.h> // __crc32cd
#else
#include <nmmintrin.h> // _mm_crc32_u64
#endif
#else
#ifdef _WIN32
#include <intrin.h> // _mul128 in fallback bit mixer
#endif
#endif
#if FOLLY_NEON
#include <arm_neon.h> // uint8x16t intrinsics
#else // SSE2
#include <immintrin.h> // __m128i intrinsics
#include <xmmintrin.h> // _mm_prefetch
#endif
#endif
namespace folly {
struct F14TableStats {
char const* policy;
std::size_t size{0};
std::size_t valueSize{0};
std::size_t bucketCount{0};
std::size_t chunkCount{0};
std::vector<std::size_t> chunkOccupancyHisto;
std::vector<std::size_t> chunkOutboundOverflowHisto;
std::vector<std::size_t> chunkHostedOverflowHisto;
std::vector<std::size_t> keyProbeLengthHisto;
std::vector<std::size_t> missProbeLengthHisto;
std::size_t totalBytes{0};
std::size_t overheadBytes{0};
private:
template <typename T>
static auto computeHelper(T const* m) -> decltype(m->computeStats()) {
return m->computeStats();
}
static F14TableStats computeHelper(...) {
return {};
}
public:
template <typename T>
static F14TableStats compute(T const& m) {
return computeHelper(&m);
}
};
namespace f14 {
namespace detail {
template <F14IntrinsicsMode>
struct F14LinkCheck {};
template <>
struct F14LinkCheck<getF14IntrinsicsMode()> {
// The purpose of this method is to trigger a link failure if
// compilation flags vary across compilation units. The definition
// is in F14Table.cpp, so only one of F14LinkCheck<None>::check,
// F14LinkCheck<Simd>::check, or F14LinkCheck<SimdAndCrc>::check will
// be available at link time.
//
// To cause a link failure the function must be invoked in code that
// is not optimized away, so we call it on a couple of cold paths
// (exception handling paths in copy construction and rehash). LTO may
// remove it entirely, but that's fine.
static void check() noexcept;
};
#if defined(_LIBCPP_VERSION)
template <typename K, typename V, typename H>
struct StdNodeReplica {
void* next;
std::size_t hash;
V value;
};
#else
template <typename H>
struct StdIsFastHash : std::true_type {};
template <>
struct StdIsFastHash<std::hash<long double>> : std::false_type {};
template <typename... Args>
struct StdIsFastHash<std::hash<std::basic_string<Args...>>> : std::false_type {
};
// TODO: add specialization for std::basic_string_view
// mimic internal node of unordered containers in STL to estimate the size
template <typename K, typename V, typename H, typename Enable = void>
struct StdNodeReplica {
void* next;
V value;
};
template <typename K, typename V, typename H>
struct StdNodeReplica<
K,
V,
H,
std::enable_if_t<
!StdIsFastHash<H>::value || !is_nothrow_invocable<H, K>::value>> {
void* next;
V value;
std::size_t hash;
};
#endif
} // namespace detail
} // namespace f14
#if FOLLY_F14_VECTOR_INTRINSICS_AVAILABLE
namespace f14 {
namespace detail {
template <typename Policy>
class F14Table;
} // namespace detail
} // namespace f14
class F14HashToken final {
public:
F14HashToken() = default;
private:
using HashPair = std::pair<std::size_t, std::size_t>;
explicit F14HashToken(HashPair hp) : hp_(hp) {}
explicit operator HashPair() const {
return hp_;
}
HashPair hp_;
template <typename Policy>
friend class f14::detail::F14Table;
};
namespace f14 {
namespace detail {
//// Defaults should be selected using void
template <typename Arg, typename Default>
using VoidDefault =
std::conditional_t<std::is_same<Arg, Default>::value, void, Arg>;
template <typename Arg, typename Default>
using Defaulted =
typename std::conditional_t<std::is_same<Arg, void>::value, Default, Arg>;
template <
typename TableKey,
typename Hasher,
typename KeyEqual,
typename ArgKey,
typename Void = void>
struct EligibleForHeterogeneousFind : std::false_type {};
template <
typename TableKey,
typename Hasher,
typename KeyEqual,
typename ArgKey>
struct EligibleForHeterogeneousFind<
TableKey,
Hasher,
KeyEqual,
ArgKey,
void_t<typename Hasher::is_transparent, typename KeyEqual::is_transparent>>
: std::true_type {};
template <
typename TableKey,
typename Hasher,
typename KeyEqual,
typename ArgKey>
using EligibleForHeterogeneousInsert = Conjunction<
EligibleForHeterogeneousFind<TableKey, Hasher, KeyEqual, ArgKey>,
std::is_constructible<TableKey, ArgKey>>;
template <
typename TableKey,
typename Hasher,
typename KeyEqual,
typename KeyArg0OrBool,
typename... KeyArgs>
using KeyTypeForEmplaceHelper = std::conditional_t<
sizeof...(KeyArgs) == 1 &&
(std::is_same<remove_cvref_t<KeyArg0OrBool>, TableKey>::value ||
EligibleForHeterogeneousFind<
TableKey,
Hasher,
KeyEqual,
KeyArg0OrBool>::value),
KeyArg0OrBool&&,
TableKey>;
template <
typename TableKey,
typename Hasher,
typename KeyEqual,
typename... KeyArgs>
using KeyTypeForEmplace = KeyTypeForEmplaceHelper<
TableKey,
Hasher,
KeyEqual,
std::tuple_element_t<0, std::tuple<KeyArgs..., bool>>,
KeyArgs...>;
////////////////
template <typename T>
FOLLY_ALWAYS_INLINE static void prefetchAddr(T const* ptr) {
#ifndef _WIN32
__builtin_prefetch(static_cast<void const*>(ptr));
#elif FOLLY_NEON
__prefetch(static_cast<void const*>(ptr));
#else
_mm_prefetch(
static_cast<char const*>(static_cast<void const*>(ptr)), _MM_HINT_T0);
#endif
}
template <typename T>
FOLLY_ALWAYS_INLINE static unsigned findFirstSetNonZero(T mask) {
assume(mask != 0);
if (sizeof(mask) == sizeof(unsigned)) {
return __builtin_ctz(static_cast<unsigned>(mask));
} else {
return __builtin_ctzll(mask);
}
}
#if FOLLY_NEON
using TagVector = uint8x16_t;
using MaskType = uint64_t;
constexpr unsigned kMaskSpacing = 4;
#else // SSE2
using TagVector = __m128i;
using MaskType = uint32_t;
constexpr unsigned kMaskSpacing = 1;
#endif
// We could use unaligned loads to relax this requirement, but that
// would be both a performance penalty and require a bulkier packed
// ItemIter format
constexpr std::size_t kRequiredVectorAlignment =
constexpr_max(std::size_t{16}, alignof(max_align_t));
using EmptyTagVectorType = std::aligned_storage_t<
sizeof(TagVector) + kRequiredVectorAlignment,
alignof(max_align_t)>;
extern EmptyTagVectorType kEmptyTagVector;
extern FOLLY_F14_TLS_IF_ASAN std::size_t asanPendingSafeInserts;
extern FOLLY_F14_TLS_IF_ASAN std::size_t asanRehashState;
template <unsigned BitCount>
struct FullMask {
static constexpr MaskType value =
(FullMask<BitCount - 1>::value << kMaskSpacing) + 1;
};
template <>
struct FullMask<1> : std::integral_constant<MaskType, 1> {};
#if FOLLY_ARM
// Mask iteration is different for ARM because that is the only platform
// for which the mask is bigger than a register.
// Iterates a mask, optimized for the case that only a few bits are set
class SparseMaskIter {
static_assert(kMaskSpacing == 4, "");
uint32_t interleavedMask_;
public:
explicit SparseMaskIter(MaskType mask)
: interleavedMask_{static_cast<uint32_t>(((mask >> 32) << 2) | mask)} {}
bool hasNext() {
return interleavedMask_ != 0;
}
unsigned next() {
FOLLY_SAFE_DCHECK(hasNext(), "");
unsigned i = findFirstSetNonZero(interleavedMask_);
interleavedMask_ &= (interleavedMask_ - 1);
return ((i >> 2) | (i << 2)) & 0xf;
}
};
// Iterates a mask, optimized for the case that most bits are set
class DenseMaskIter {
static_assert(kMaskSpacing == 4, "");
std::size_t count_;
unsigned index_;
uint8_t const* tags_;
public:
explicit DenseMaskIter(uint8_t const* tags, MaskType mask) {
if (mask == 0) {
count_ = 0;
} else {
count_ = popcount(static_cast<uint32_t>(((mask >> 32) << 2) | mask));
if (LIKELY((mask & 1) != 0)) {
index_ = 0;
} else {
index_ = findFirstSetNonZero(mask) / kMaskSpacing;
}
tags_ = tags;
}
}
bool hasNext() {
return count_ > 0;
}
unsigned next() {
auto rv = index_;
--count_;
if (count_ > 0) {
do {
++index_;
} while ((tags_[index_] & 0x80) == 0);
}
FOLLY_SAFE_DCHECK(index_ < 16, "");
return rv;
}
};
#else
// Iterates a mask, optimized for the case that only a few bits are set
class SparseMaskIter {
MaskType mask_;
public:
explicit SparseMaskIter(MaskType mask) : mask_{mask} {}
bool hasNext() {
return mask_ != 0;
}
unsigned next() {
FOLLY_SAFE_DCHECK(hasNext(), "");
unsigned i = findFirstSetNonZero(mask_);
mask_ &= (mask_ - 1);
return i / kMaskSpacing;
}
};
// Iterates a mask, optimized for the case that most bits are set
class DenseMaskIter {
MaskType mask_;
unsigned index_{0};
public:
explicit DenseMaskIter(uint8_t const*, MaskType mask) : mask_{mask} {}
bool hasNext() {
return mask_ != 0;
}
unsigned next() {
FOLLY_SAFE_DCHECK(hasNext(), "");
if (LIKELY((mask_ & 1) != 0)) {
mask_ >>= kMaskSpacing;
return index_++;
} else {
unsigned s = findFirstSetNonZero(mask_);
unsigned rv = index_ + (s / kMaskSpacing);
mask_ >>= (s + kMaskSpacing);
index_ = rv + 1;
return rv;
}
}
};
#endif
// Iterates a mask, returning pairs of [begin,end) index covering blocks
// of set bits
class MaskRangeIter {
MaskType mask_;
unsigned shift_{0};
public:
explicit MaskRangeIter(MaskType mask) {
// If kMaskSpacing is > 1 then there will be empty bits even for
// contiguous ranges. Fill them in.
mask_ = mask * ((1 << kMaskSpacing) - 1);
}
bool hasNext() {
return mask_ != 0;
}
std::pair<unsigned, unsigned> next() {
FOLLY_SAFE_DCHECK(hasNext(), "");
auto s = shift_;
unsigned b = findFirstSetNonZero(mask_);
unsigned e = findFirstSetNonZero(~(mask_ | (mask_ - 1)));
mask_ >>= e;
shift_ = s + e;
return std::make_pair((s + b) / kMaskSpacing, (s + e) / kMaskSpacing);
}
};
// Holds the result of an index query that has an optional result,
// interpreting a mask of 0 to be the empty answer and the index of the
// last set bit to be the non-empty answer
class LastOccupiedInMask {
MaskType mask_;
public:
explicit LastOccupiedInMask(MaskType mask) : mask_{mask} {}
bool hasIndex() const {
return mask_ != 0;
}
unsigned index() const {
assume(mask_ != 0);
return (findLastSet(mask_) - 1) / kMaskSpacing;
}
};
// Holds the result of an index query that has an optional result,
// interpreting a mask of 0 to be the empty answer and the index of the
// first set bit to be the non-empty answer
class FirstEmptyInMask {
MaskType mask_;
public:
explicit FirstEmptyInMask(MaskType mask) : mask_{mask} {}
bool hasIndex() const {
return mask_ != 0;
}
unsigned index() const {
FOLLY_SAFE_DCHECK(mask_ != 0, "");
return findFirstSetNonZero(mask_) / kMaskSpacing;
}
};
template <typename ItemType>
struct alignas(kRequiredVectorAlignment) F14Chunk {
using Item = ItemType;
// For our 16 byte vector alignment (and assuming alignof(Item) >=
// 4) kCapacity of 14 is the most space efficient. Slightly smaller
// or larger capacities can help with cache alignment in a couple of
// cases without wasting too much space, but once the items are larger
// then we're unlikely to get much benefit anyway. The only case we
// optimize is using kCapacity of 12 for 4 byte items, which makes the
// chunk take exactly 1 cache line, and adding 16 bytes of padding for
// 16 byte items so that a chunk takes exactly 4 cache lines.
static constexpr unsigned kCapacity = sizeof(Item) == 4 ? 12 : 14;
static constexpr unsigned kDesiredCapacity = kCapacity - 2;
static constexpr unsigned kAllocatedCapacity =
kCapacity + (sizeof(Item) == 16 ? 1 : 0);
static constexpr MaskType kFullMask = FullMask<kCapacity>::value;
// Non-empty tags have their top bit set. tags_ array might be bigger
// than kCapacity to keep alignment of first item.
std::array<uint8_t, 14> tags_;
// Bits 0..3 record the actual capacity of the chunk if this is chunk
// zero, or hold 0000 for other chunks. Bits 4-7 are a 4-bit counter
// of the number of values in this chunk that were placed because they
// overflowed their desired chunk (hostedOverflowCount).
uint8_t control_;
// The number of values that would have been placed into this chunk if
// there had been space, including values that also overflowed previous
// full chunks. This value saturates; once it becomes 255 it no longer
// increases nor decreases.
uint8_t outboundOverflowCount_;
std::array<
std::aligned_storage_t<sizeof(Item), alignof(Item)>,
kAllocatedCapacity>
rawItems_;
static F14Chunk* emptyInstance() {
auto raw = reinterpret_cast<char*>(&kEmptyTagVector);
if (kRequiredVectorAlignment > alignof(max_align_t)) {
auto delta = kRequiredVectorAlignment -
(reinterpret_cast<uintptr_t>(raw) % kRequiredVectorAlignment);
raw += delta;
}
auto rv = reinterpret_cast<F14Chunk*>(raw);
FOLLY_SAFE_DCHECK(
(reinterpret_cast<uintptr_t>(rv) % kRequiredVectorAlignment) == 0, "");
return rv;
}
void clear() {
// tags_ = {}; control_ = 0; outboundOverflowCount_ = 0;
// gcc < 6 doesn't exploit chunk alignment to generate the optimal
// SSE clear from memset. This is very hot code, so it is worth
// handling that case specially.
#if FOLLY_SSE >= 2 && __GNUC__ <= 5 && !__clang__
// this doesn't violate strict aliasing rules because __m128i is
// tagged as __may_alias__
auto* v = static_cast<__m128i*>(static_cast<void*>(&tags_[0]));
_mm_store_si128(v, _mm_setzero_si128());
#else
std::memset(&tags_[0], '\0', 16);
#endif
}
void copyOverflowInfoFrom(F14Chunk const& rhs) {
FOLLY_SAFE_DCHECK(hostedOverflowCount() == 0, "");
control_ += static_cast<uint8_t>(rhs.control_ & 0xf0);
outboundOverflowCount_ = rhs.outboundOverflowCount_;
}
unsigned hostedOverflowCount() const {
return control_ >> 4;
}
static constexpr uint8_t kIncrHostedOverflowCount = 0x10;
static constexpr uint8_t kDecrHostedOverflowCount =
static_cast<uint8_t>(-0x10);
void adjustHostedOverflowCount(uint8_t op) {
control_ += op;
}
bool eof() const {
return (control_ & 0xf) != 0;
}
std::size_t chunk0Capacity() const {
return control_ & 0xf;
}
void markEof(std::size_t c0c) {
FOLLY_SAFE_DCHECK(
this != emptyInstance() && control_ == 0 && c0c > 0 && c0c <= 0xf &&
c0c <= kCapacity,
"");
control_ = static_cast<uint8_t>(c0c);
}
unsigned outboundOverflowCount() const {
return outboundOverflowCount_;
}
void incrOutboundOverflowCount() {
if (outboundOverflowCount_ != 255) {
++outboundOverflowCount_;
}
}
void decrOutboundOverflowCount() {
if (outboundOverflowCount_ != 255) {
--outboundOverflowCount_;
}
}
std::size_t tag(std::size_t index) const {
return tags_[index];
}
void setTag(std::size_t index, std::size_t tag) {
FOLLY_SAFE_DCHECK(
this != emptyInstance() && tag >= 0x80 && tag <= 0xff, "");
tags_[index] = static_cast<uint8_t>(tag);
}
void clearTag(std::size_t index) {
tags_[index] = 0;
}
#if FOLLY_NEON
////////
// Tag filtering using NEON intrinsics
SparseMaskIter tagMatchIter(std::size_t needle) const {
FOLLY_SAFE_DCHECK(needle >= 0x80 && needle < 0x100, "");
uint8x16_t tagV = vld1q_u8(&tags_[0]);
auto needleV = vdupq_n_u8(static_cast<uint8_t>(needle));
auto eqV = vceqq_u8(tagV, needleV);
// get info from every byte into the bottom half of every uint16_t
// by shifting right 4, then round to get it into a 64-bit vector
uint8x8_t maskV = vshrn_n_u16(vreinterpretq_u16_u8(eqV), 4);
uint64_t mask = vget_lane_u64(vreinterpret_u64_u8(maskV), 0) & kFullMask;
return SparseMaskIter(mask);
}
MaskType occupiedMask() const {
uint8x16_t tagV = vld1q_u8(&tags_[0]);
// signed shift extends top bit to all bits
auto occupiedV =
vreinterpretq_u8_s8(vshrq_n_s8(vreinterpretq_s8_u8(tagV), 7));
uint8x8_t maskV = vshrn_n_u16(vreinterpretq_u16_u8(occupiedV), 4);
return vget_lane_u64(vreinterpret_u64_u8(maskV), 0) & kFullMask;
}
#else
////////
// Tag filtering using SSE2 intrinsics
TagVector const* tagVector() const {
return static_cast<TagVector const*>(static_cast<void const*>(&tags_[0]));
}
SparseMaskIter tagMatchIter(std::size_t needle) const {
FOLLY_SAFE_DCHECK(needle >= 0x80 && needle < 0x100, "");
auto tagV = _mm_load_si128(tagVector());
// TRICKY! It may seem strange to have a std::size_t needle and narrow
// it at the last moment, rather than making HashPair::second be a
// uint8_t, but the latter choice sometimes leads to a performance
// problem.
//
// On architectures with SSE2 but not AVX2, _mm_set1_epi8 expands
// to multiple instructions. One of those is a MOVD of either 4 or
// 8 byte width. Only the bottom byte of that move actually affects
// the result, but if a 1-byte needle has been spilled then this will
// be a 4 byte load. GCC 5.5 has been observed to reload needle
// (or perhaps fuse a reload and part of a previous static_cast)
// needle using a MOVZX with a 1 byte load in parallel with the MOVD.
// This combination causes a failure of store-to-load forwarding,
// which has a big performance penalty (60 nanoseconds per find on
// a microbenchmark). Keeping needle >= 4 bytes avoids the problem
// and also happens to result in slightly more compact assembly.
auto needleV = _mm_set1_epi8(static_cast<uint8_t>(needle));
auto eqV = _mm_cmpeq_epi8(tagV, needleV);
auto mask = _mm_movemask_epi8(eqV) & kFullMask;
return SparseMaskIter{mask};
}
MaskType occupiedMask() const {
auto tagV = _mm_load_si128(tagVector());
return _mm_movemask_epi8(tagV) & kFullMask;
}
#endif
DenseMaskIter occupiedIter() const {
return DenseMaskIter{&tags_[0], occupiedMask()};
}
MaskRangeIter occupiedRangeIter() const {
return MaskRangeIter{occupiedMask()};
}
LastOccupiedInMask lastOccupied() const {
return LastOccupiedInMask{occupiedMask()};
}
FirstEmptyInMask firstEmpty() const {
return FirstEmptyInMask{occupiedMask() ^ kFullMask};
}
bool occupied(std::size_t index) const {
FOLLY_SAFE_DCHECK(tags_[index] == 0 || (tags_[index] & 0x80) != 0, "");
return tags_[index] != 0;
}
Item* itemAddr(std::size_t i) const {
return static_cast<Item*>(
const_cast<void*>(static_cast<void const*>(&rawItems_[i])));
}
Item& item(std::size_t i) {
FOLLY_SAFE_DCHECK(this->occupied(i), "");
return *launder(itemAddr(i));
}
Item const& citem(std::size_t i) const {
FOLLY_SAFE_DCHECK(this->occupied(i), "");
return *launder(itemAddr(i));
}
static F14Chunk& owner(Item& item, std::size_t index) {
auto rawAddr =
static_cast<uint8_t*>(static_cast<void*>(std::addressof(item))) -
offsetof(F14Chunk, rawItems_) - index * sizeof(Item);
auto chunkAddr = static_cast<F14Chunk*>(static_cast<void*>(rawAddr));
FOLLY_SAFE_DCHECK(std::addressof(item) == chunkAddr->itemAddr(index), "");
return *chunkAddr;
}
};
////////////////
// PackedChunkItemPtr points to an Item in an F14Chunk, allowing both the
// Item& and its index to be recovered. It sorts by the address of the
// item, and it only works for items that are in a properly-aligned chunk.
// generic form, not actually packed
template <typename Ptr>
class PackedChunkItemPtr {
public:
PackedChunkItemPtr(Ptr p, std::size_t i) noexcept : ptr_{p}, index_{i} {
FOLLY_SAFE_DCHECK(ptr_ != nullptr || index_ == 0, "");
}
Ptr ptr() const {
return ptr_;
}
std::size_t index() const {
return index_;
}
bool operator<(PackedChunkItemPtr const& rhs) const {
FOLLY_SAFE_DCHECK(ptr_ != rhs.ptr_ || index_ == rhs.index_, "");
return ptr_ < rhs.ptr_;
}
bool operator==(PackedChunkItemPtr const& rhs) const {
FOLLY_SAFE_DCHECK(ptr_ != rhs.ptr_ || index_ == rhs.index_, "");
return ptr_ == rhs.ptr_;
}
bool operator!=(PackedChunkItemPtr const& rhs) const {
return !(*this == rhs);
}
private:
Ptr ptr_;
std::size_t index_;
};
// Bare pointer form, packed into a uintptr_t. Uses only bits wasted by
// alignment, so it works on 32-bit and 64-bit platforms
template <typename T>
class PackedChunkItemPtr<T*> {
static_assert((alignof(F14Chunk<T>) % 16) == 0, "");
// Chunks are 16-byte aligned, so we can maintain a packed pointer to a
// chunk item by packing the 4-bit item index into the least significant
// bits of a pointer to the chunk itself. This makes ItemIter::pack
// more expensive, however, since it has to compute the chunk address.
//
// Chunk items have varying alignment constraints, so it would seem
// to be that we can't do a similar trick while using only bit masking
// operations on the Item* itself. It happens to be, however, that if
// sizeof(Item) is not a multiple of 16 then we can recover a portion
// of the index bits from the knowledge that the Item-s are stored in
// an array that is itself 16-byte aligned.
//
// If kAlignBits is the number of trailing zero bits in sizeof(Item)
// (up to 4), then we can borrow those bits to store kAlignBits of the
// index directly. We can recover (4 - kAlignBits) bits of the index
// from the item pointer itself, by defining/observing that
//
// A = kAlignBits (A <= 4)
//
// S = (sizeof(Item) % 16) >> A (shifted-away bits are all zero)
//
// R = (itemPtr % 16) >> A (shifted-away bits are all zero)
//
// M = 16 >> A
//
// itemPtr % 16 = (index * sizeof(Item)) % 16
//
// (R * 2^A) % 16 = (index * (sizeof(Item) % 16)) % 16
//
// (R * 2^A) % 16 = (index * 2^A * S) % 16
//
// R % M = (index * S) % M
//
// S is relatively prime with M, so a multiplicative inverse is easy
// to compute
//
// Sinv = S^(M - 1) % M
//
// (R * Sinv) % M = index % M
//
// This lets us recover the bottom bits of the index. When sizeof(T)
// is 8-byte aligned kSizeInverse will always be 1. When sizeof(T)
// is 4-byte aligned kSizeInverse will be either 1 or 3.
// returns pow(x, y) % m
static constexpr uintptr_t powerMod(uintptr_t x, uintptr_t y, uintptr_t m) {
return y == 0 ? 1 : (x * powerMod(x, y - 1, m)) % m;
}
static constexpr uintptr_t kIndexBits = 4;
static constexpr uintptr_t kIndexMask = (uintptr_t{1} << kIndexBits) - 1;
static constexpr uintptr_t kAlignBits = constexpr_min(
uintptr_t{4},
constexpr_find_first_set(uintptr_t{sizeof(T)}) - 1);
static constexpr uintptr_t kAlignMask = (uintptr_t{1} << kAlignBits) - 1;
static constexpr uintptr_t kModulus = uintptr_t{1}
<< (kIndexBits - kAlignBits);
static constexpr uintptr_t kSizeInverse =
powerMod(sizeof(T) >> kAlignBits, kModulus - 1, kModulus);
public:
PackedChunkItemPtr(T* p, std::size_t i) noexcept {
uintptr_t encoded = i >> (kIndexBits - kAlignBits);
assume((encoded & ~kAlignMask) == 0);
raw_ = reinterpret_cast<uintptr_t>(p) | encoded;
FOLLY_SAFE_DCHECK(p == ptr(), "");
FOLLY_SAFE_DCHECK(i == index(), "");
}
T* ptr() const {
return reinterpret_cast<T*>(raw_ & ~kAlignMask);
}
std::size_t index() const {
auto encoded = (raw_ & kAlignMask) << (kIndexBits - kAlignBits);
auto deduced =
((raw_ >> kAlignBits) * kSizeInverse) & (kIndexMask >> kAlignBits);
return encoded | deduced;
}
bool operator<(PackedChunkItemPtr const& rhs) const {
return raw_ < rhs.raw_;
}
bool operator==(PackedChunkItemPtr const& rhs) const {
return raw_ == rhs.raw_;
}
bool operator!=(PackedChunkItemPtr const& rhs) const {
return !(*this == rhs);
}
private:
uintptr_t raw_;
};
template <typename ChunkPtr>
class F14ItemIter {
private:
using Chunk = typename std::pointer_traits<ChunkPtr>::element_type;
public:
using Item = typename Chunk::Item;
using ItemPtr = typename std::pointer_traits<ChunkPtr>::template rebind<Item>;
using ItemConstPtr =
typename std::pointer_traits<ChunkPtr>::template rebind<Item const>;
using Packed = PackedChunkItemPtr<ItemPtr>;
//// PUBLIC
F14ItemIter() noexcept : itemPtr_{nullptr}, index_{0} {}
// default copy and move constructors and assignment operators are correct
explicit F14ItemIter(Packed const& packed)
: itemPtr_{packed.ptr()}, index_{packed.index()} {}
F14ItemIter(ChunkPtr chunk, std::size_t index)
: itemPtr_{std::pointer_traits<ItemPtr>::pointer_to(chunk->item(index))},
index_{index} {
FOLLY_SAFE_DCHECK(index < Chunk::kCapacity, "");
assume(
std::pointer_traits<ItemPtr>::pointer_to(chunk->item(index)) !=
nullptr);
assume(itemPtr_ != nullptr);
}
FOLLY_ALWAYS_INLINE void advanceImpl(bool checkEof, bool likelyDead) {
auto c = chunk();
// common case is packed entries
while (index_ > 0) {
--index_;
--itemPtr_;
if (LIKELY(c->occupied(index_))) {
return;
}
}
// It's fairly common for an iterator to be advanced and then become
// dead, for example in the return value from erase(iter) or in
// the last step of a loop. We'd like to make sure that the entire
// advance() method can be eliminated by the compiler's dead code
// elimination pass. To do that it must eliminate the loops, which
// requires it to prove that they have no side effects. It's easy
// to show that there are no escaping stores, but at the moment
// compilers also consider an infinite loop to be a side effect.
// (There are parts of the standard that would allow them to treat
// this as undefined behavior, but at the moment they don't exploit
// those clauses.)
//
// The following loop should really be a while loop, which would
// save a register, some instructions, and a conditional branch,
// but by writing it as a for loop the compiler can prove to itself
// that it will eventually terminate. (No matter that even if the
// loop executed in a single cycle it would take about 200 years to
// run all 2^64 iterations.)
//
// https://gcc.gnu.org/bugzilla/show_bug.cgi?id=82776 has the bug we
// filed about the issue. while (true) {
for (std::size_t i = 1; !likelyDead || i != 0; ++i) {
if (checkEof) {
// exhausted the current chunk
if (UNLIKELY(c->eof())) {
FOLLY_SAFE_DCHECK(index_ == 0, "");
itemPtr_ = nullptr;
return;
}
} else {
FOLLY_SAFE_DCHECK(!c->eof(), "");
}
--c;
auto last = c->lastOccupied();
if (checkEof && !likelyDead) {
prefetchAddr(&*c - 1);
}
if (LIKELY(last.hasIndex())) {
index_ = last.index();
itemPtr_ = std::pointer_traits<ItemPtr>::pointer_to(c->item(index_));
return;
}
}
}
void precheckedAdvance() {
advanceImpl(false, false);
}
FOLLY_ALWAYS_INLINE void advance() {
advanceImpl(true, false);
}
FOLLY_ALWAYS_INLINE void advanceLikelyDead() {
advanceImpl(true, true);
}
ChunkPtr chunk() const {
return std::pointer_traits<ChunkPtr>::pointer_to(
Chunk::owner(*itemPtr_, index_));
}
std::size_t index() const {
return index_;
}
Item* itemAddr() const {
return std::addressof(*itemPtr_);
}
Item& item() const {
return *itemPtr_;
}
Item const& citem() const {
return *itemPtr_;
}
bool atEnd() const {
return itemPtr_ == nullptr;
}
Packed pack() const {
return Packed{itemPtr_, static_cast<uint8_t>(index_)};
}
bool operator==(F14ItemIter const& rhs) const {
// this form makes iter == end() into a single null check after inlining
// and constant propagation
return itemPtr_ == rhs.itemPtr_;
}
bool operator!=(F14ItemIter const& rhs) const {
return !(*this == rhs);
}
private:
ItemPtr itemPtr_;
std::size_t index_;
};
////////////////
template <typename SizeType, typename ItemIter, bool EnablePackedItemIter>
struct SizeAndPackedBegin {
SizeType size_{0};
private:
typename ItemIter::Packed packedBegin_{ItemIter{}.pack()};
public:
typename ItemIter::Packed& packedBegin() {
return packedBegin_;
}
typename ItemIter::Packed const& packedBegin() const {
return packedBegin_;
}
};
template <typename SizeType, typename ItemIter>
struct SizeAndPackedBegin<SizeType, ItemIter, false> {
SizeType size_{0};
[[noreturn]] typename ItemIter::Packed& packedBegin() {
assume_unreachable();
}
[[noreturn]] typename ItemIter::Packed const& packedBegin() const {
assume_unreachable();
}
};
template <typename Policy>
class F14Table : public Policy {
public:
using Item = typename Policy::Item;
using value_type = typename Policy::Value;
using allocator_type = typename Policy::Alloc;
private:
using Alloc = typename Policy::Alloc;
using AllocTraits = typename Policy::AllocTraits;
using Hasher = typename Policy::Hasher;
using InternalSizeType = typename Policy::InternalSizeType;
using KeyEqual = typename Policy::KeyEqual;
using Policy::kAllocIsAlwaysEqual;
using Policy::kDefaultConstructIsNoexcept;
using Policy::kEnableItemIteration;
using Policy::kSwapIsNoexcept;
using Policy::destroyItemOnClear;
using Policy::isAvalanchingHasher;
using Policy::prefetchBeforeCopy;
using Policy::prefetchBeforeDestroy;
using Policy::prefetchBeforeRehash;
using ByteAlloc = typename AllocTraits::template rebind_alloc<uint8_t>;
using BytePtr = typename std::allocator_traits<ByteAlloc>::pointer;
using Chunk = F14Chunk<Item>;
using ChunkPtr =
typename std::pointer_traits<BytePtr>::template rebind<Chunk>;
using HashPair = typename F14HashToken::HashPair;
public:
using ItemIter = F14ItemIter<ChunkPtr>;
private:
//////// begin fields
ChunkPtr chunks_{Chunk::emptyInstance()};
InternalSizeType chunkMask_{0};
SizeAndPackedBegin<InternalSizeType, ItemIter, kEnableItemIteration>
sizeAndPackedBegin_;
//////// end fields
void swapContents(F14Table& rhs) noexcept {
using std::swap;
swap(chunks_, rhs.chunks_);
swap(chunkMask_, rhs.chunkMask_);
swap(sizeAndPackedBegin_.size_, rhs.sizeAndPackedBegin_.size_);
if (kEnableItemIteration) {
swap(
sizeAndPackedBegin_.packedBegin(),
rhs.sizeAndPackedBegin_.packedBegin());
}
}
public:
F14Table(
std::size_t initialCapacity,
Hasher const& hasher,
KeyEqual const& keyEqual,
Alloc const& alloc)
: Policy{hasher, keyEqual, alloc} {
if (initialCapacity > 0) {
reserve(initialCapacity);
}
}
F14Table(F14Table const& rhs) : Policy{rhs} {
buildFromF14Table(rhs);
}
F14Table(F14Table const& rhs, Alloc const& alloc) : Policy{rhs, alloc} {
buildFromF14Table(rhs);
}
F14Table(F14Table&& rhs) noexcept(
std::is_nothrow_move_constructible<Hasher>::value&&
std::is_nothrow_move_constructible<KeyEqual>::value&&
std::is_nothrow_move_constructible<Alloc>::value)
: Policy{std::move(rhs)} {
swapContents(rhs);
}
F14Table(F14Table&& rhs, Alloc const& alloc) noexcept(kAllocIsAlwaysEqual)
: Policy{std::move(rhs), alloc} {
if (kAllocIsAlwaysEqual || this->alloc() == rhs.alloc()) {
// move storage (common case)
swapContents(rhs);
} else {
// new storage because allocators unequal, move values (rare case)
buildFromF14Table(std::move(rhs));
}
}
F14Table& operator=(F14Table const& rhs) {
if (this != &rhs) {
reset();
static_cast<Policy&>(*this) = rhs;
buildFromF14Table(rhs);
}
return *this;
}
F14Table& operator=(F14Table&& rhs) noexcept(
std::is_nothrow_move_assignable<Hasher>::value&&
std::is_nothrow_move_assignable<KeyEqual>::value &&
(kAllocIsAlwaysEqual ||
(AllocTraits::propagate_on_container_move_assignment::value &&
std::is_nothrow_move_assignable<Alloc>::value))) {
if (this != &rhs) {
reset();
static_cast<Policy&>(*this) = std::move(rhs);
if (AllocTraits::propagate_on_container_move_assignment::value ||
kAllocIsAlwaysEqual || this->alloc() == rhs.alloc()) {
// move storage (common case)
swapContents(rhs);
} else {
// new storage because allocators unequal, move values (rare case)
buildFromF14Table(std::move(rhs));
}
}
return *this;
}
~F14Table() {
reset();
}
void swap(F14Table& rhs) noexcept(kSwapIsNoexcept) {
// If propagate_on_container_swap is false and allocators are
// not equal, the only way to accomplish a swap would be to do
// dynamic allocation and then move (or swap) each contained value.
// AllocatorAwareContainer-s are not supposed to attempt this, but
// rather are supposed to have undefined behavior in that case.
FOLLY_SAFE_CHECK(
AllocTraits::propagate_on_container_swap::value ||
kAllocIsAlwaysEqual || this->alloc() == rhs.alloc(),
"swap is undefined for unequal non-propagating allocators");
this->swapPolicy(rhs);
swapContents(rhs);
}
private:
//////// hash helpers
// Hash values are used to compute the desired position, which is the
// chunk index at which we would like to place a value (if there is no
// overflow), and the tag, which is an additional 8 bits of entropy.
//
// The standard's definition of hash function quality only refers to
// the probability of collisions of the entire hash value, not to the
// probability of collisions of the results of shifting or masking the
// hash value. Some hash functions, however, provide this stronger
// guarantee (not quite the same as the definition of avalanching,
// but similar).
//
// If the user-supplied hasher is an avalanching one (each bit of the
// hash value has a 50% chance of being the same for differing hash
// inputs), then we can just take 1 byte of the hash value for the tag
// and the rest for the desired position. Avalanching hashers also
// let us map hash value to array index position with just a bitmask
// without risking clumping. (Many hash tables just accept the risk
// and do it regardless.)
//
// std::hash<std::string> avalanches in all implementations we've
// examined: libstdc++-v3 uses MurmurHash2, and libc++ uses CityHash
// or MurmurHash2. The other std::hash specializations, however, do not
// have this property. std::hash for integral and pointer values is the
// identity function on libstdc++-v3 and libc++, in particular. In our
// experience it is also fairly common for user-defined specializations
// of std::hash to combine fields in an ad-hoc way that does not evenly
// distribute entropy among the bits of the result (a + 37 * b, for
// example, where a and b are integer fields).
//
// For hash functions we don't trust to avalanche, we repair things by
// applying a bit mixer to the user-supplied hash.
#if FOLLY_X64 || FOLLY_AARCH64
// 64-bit
static HashPair splitHash(std::size_t hash) {
static_assert(sizeof(std::size_t) == sizeof(uint64_t), "");
std::size_t tag;
if (!isAvalanchingHasher()) {
#if FOLLY_F14_CRC_INTRINSIC_AVAILABLE
#if FOLLY_SSE
// SSE4.2 CRC
std::size_t c = _mm_crc32_u64(0, hash);
tag = (c >> 24) | 0x80;
hash += c;
#else
// CRC is optional on armv8 (-march=armv8-a+crc), standard on armv8.1
std::size_t c = __crc32cd(0, hash);
tag = (c >> 24) | 0x80;
hash += c;
#endif
#else
// The mixer below is not fully avalanching for all 64 bits of
// output, but looks quite good for bits 18..63 and puts plenty
// of entropy even lower when considering multiple bits together
// (like the tag). Importantly, when under register pressure it
// uses fewer registers, instructions, and immediate constants
// than the alternatives, resulting in compact code that is more
// easily inlinable. In one instantiation a modified Murmur mixer
// was 48 bytes of assembly (even after using the same multiplicand
// for both steps) and this one was 27 bytes, for example.
auto const kMul = 0xc4ceb9fe1a85ec53ULL;
#ifdef _WIN32
__int64 signedHi;
__int64 signedLo = _mul128(
static_cast<__int64>(hash), static_cast<__int64>(kMul), &signedHi);
auto hi = static_cast<uint64_t>(signedHi);
auto lo = static_cast<uint64_t>(signedLo);
#else
auto hi = static_cast<uint64_t>(
(static_cast<unsigned __int128>(hash) * kMul) >> 64);
auto lo = hash * kMul;
#endif
hash = hi ^ lo;
hash *= kMul;
tag = ((hash >> 15) & 0x7f) | 0x80;
hash >>= 22;
#endif
} else {
// we don't trust the top bit
tag = (hash >> 56) | 0x80;
}
return std::make_pair(hash, tag);
}
#else
// 32-bit
static HashPair splitHash(std::size_t hash) {
static_assert(sizeof(std::size_t) == sizeof(uint32_t), "");
uint8_t tag;
if (!isAvalanchingHasher()) {
#if FOLLY_F14_CRC_INTRINSIC_AVAILABLE
#if FOLLY_SSE
// SSE4.2 CRC
auto c = _mm_crc32_u32(0, hash);
tag = static_cast<uint8_t>(~(c >> 25));
hash += c;
#else
auto c = __crc32cw(0, hash);
tag = static_cast<uint8_t>(~(c >> 25));
hash += c;
#endif
#else
// finalizer for 32-bit murmur2
hash ^= hash >> 13;
hash *= 0x5bd1e995;
hash ^= hash >> 15;
tag = static_cast<uint8_t>(~(hash >> 25));
#endif
} else {
// we don't trust the top bit
tag = (hash >> 24) | 0x80;
}
return std::make_pair(hash, tag);
}
#endif
//////// memory management helpers
static std::size_t chunkAllocSize(
std::size_t chunkCount,
std::size_t maxSizeWithoutRehash) {
if (chunkCount == 1) {
FOLLY_SAFE_DCHECK((maxSizeWithoutRehash % 2) == 0, "");
static_assert(offsetof(Chunk, rawItems_) == 16, "");
return 16 + sizeof(Item) * maxSizeWithoutRehash;
} else {
return sizeof(Chunk) * chunkCount;
}
}
ChunkPtr initializeChunks(
BytePtr raw,
std::size_t chunkCount,
std::size_t maxSizeWithoutRehash) {
static_assert(std::is_trivial<Chunk>::value, "F14Chunk should be POD");
auto chunks = static_cast<Chunk*>(static_cast<void*>(&*raw));
for (std::size_t i = 0; i < chunkCount; ++i) {
chunks[i].clear();
}
chunks[0].markEof(chunkCount == 1 ? maxSizeWithoutRehash : 1);
return std::pointer_traits<ChunkPtr>::pointer_to(*chunks);
}
public:
ItemIter begin() const noexcept {
FOLLY_SAFE_DCHECK(kEnableItemIteration, "");
return ItemIter{sizeAndPackedBegin_.packedBegin()};
}
ItemIter end() const noexcept {
return ItemIter{};
}
bool empty() const noexcept {
return size() == 0;
}
InternalSizeType size() const noexcept {
return sizeAndPackedBegin_.size_;
}
std::size_t max_size() const noexcept {
auto& a = this->alloc();
return std::min<std::size_t>(
(std::numeric_limits<InternalSizeType>::max)(),
AllocTraits::max_size(a));
}
std::size_t bucket_count() const noexcept {
// bucket_count is just a synthetic construct for the outside world
// so that size, bucket_count, load_factor, and max_load_factor are
// all self-consistent. The only one of those that is real is size().
if (chunkMask_ != 0) {
return (chunkMask_ + 1) * Chunk::kDesiredCapacity;
} else {
return chunks_->chunk0Capacity();
}
}
std::size_t max_bucket_count() const noexcept {
return max_size();
}
float load_factor() const noexcept {
return empty()
? 0.0f
: static_cast<float>(size()) / static_cast<float>(bucket_count());
}
float max_load_factor() const noexcept {
return 1.0f;
}
void max_load_factor(float) noexcept {
// Probing hash tables can't run load factors >= 1 (unlike chaining
// tables). In addition, we have measured that there is little or
// no performance advantage to running a smaller load factor (cache
// locality losses outweigh the small reduction in probe lengths,
// often making it slower). Therefore, we've decided to just fix
// max_load_factor at 1.0f regardless of what the user requests.
// This has an additional advantage that we don't have to store it.
// Taking alignment into consideration this makes every F14 table
// 8 bytes smaller, and is part of the reason an empty F14NodeMap
// is almost half the size of an empty std::unordered_map (32 vs
// 56 bytes).
//
// I don't have a strong opinion on whether we should remove this
// method or leave a stub, let ngbronson or xshi know if you have a
// compelling argument either way.
}
private:
// Our probe strategy is to advance through additional chunks with
// a stride that is key-specific. This is called double hashing,
// and is a well known and high quality probing strategy. So long as
// the stride and the chunk count are relatively prime, we will visit
// every chunk once and then return to the original chunk, letting us
// detect and end the cycle. The chunk count is a power of two, so
// we can satisfy the relatively prime part by choosing an odd stride.
// We've already computed a high quality secondary hash value for the
// tag, so we just use it for the second probe hash as well.
//
// At the maximum load factor of 12/14, expected probe length for a
// find hit is 1.041, with 99% of keys found in the first three chunks.
// Expected probe length for a find miss (or insert) is 1.275, with a
// p99 probe length of 4 (fewer than 1% of failing find look at 5 or
// more chunks).
//
// This code is structured so you can try various ways of encoding
// the current probe state. For example, at the moment the probe's
// state is the position in the cycle and the resulting chunk index is
// computed from that inside probeCurrentIndex. We could also make the
// probe state the chunk index, and then increment it by hp.second *
// 2 + 1 in probeAdvance. Wrapping can be applied early or late as
// well. This particular code seems to be easier for the optimizer
// to understand.
//
// We could also implement probing strategies that resulted in the same
// tour for every key initially assigned to a chunk (linear probing or
// quadratic), but that results in longer probe lengths. In particular,
// the cache locality wins of linear probing are not worth the increase
// in probe lengths (extra work and less branch predictability) in
// our experiments.
std::size_t probeDelta(HashPair hp) const {
return 2 * hp.second + 1;
}
template <typename K>
FOLLY_ALWAYS_INLINE ItemIter findImpl(HashPair hp, K const& key) const {
std::size_t index = hp.first;
std::size_t step = probeDelta(hp);
for (std::size_t tries = 0; tries <= chunkMask_; ++tries) {
ChunkPtr chunk = chunks_ + (index & chunkMask_);
if (sizeof(Chunk) > 64) {
prefetchAddr(chunk->itemAddr(8));
}
auto hits = chunk->tagMatchIter(hp.second);
while (hits.hasNext()) {
auto i = hits.next();
if (LIKELY(this->keyMatchesItem(key, chunk->item(i)))) {
// Tag match and key match were both successful. The chance
// of a false tag match is 1/128 for each key in the chunk
// (with a proper hash function).
return ItemIter{chunk, i};
}
}
if (LIKELY(chunk->outboundOverflowCount() == 0)) {
// No keys that wanted to be placed in this chunk were denied
// entry, so our search is over. This is the common case.
break;
}
index += step;
}
// Loop exit because tries is exhausted is rare, but possible.
// That means that for every chunk there is currently a key present
// in the map that visited that chunk on its probe search but ended
// up somewhere else, and we have searched every chunk.
return ItemIter{};
}
public:
// Prehashing splits the work of find(key) into two calls, enabling you
// to manually implement loop pipelining for hot bulk lookups. prehash
// computes the hash and prefetches the first computed memory location,
// and the two-arg find(F14HashToken,K) performs the rest of the search.
template <typename K>
F14HashToken prehash(K const& key) const {
FOLLY_SAFE_DCHECK(chunks_ != nullptr, "");
auto hp = splitHash(this->computeKeyHash(key));
ChunkPtr firstChunk = chunks_ + (hp.first & chunkMask_);
prefetchAddr(firstChunk);
return F14HashToken(std::move(hp));
}
template <typename K>
FOLLY_ALWAYS_INLINE ItemIter find(K const& key) const {
auto hp = splitHash(this->computeKeyHash(key));
return findImpl(hp, key);
}
template <typename K>
FOLLY_ALWAYS_INLINE ItemIter
find(F14HashToken const& token, K const& key) const {
FOLLY_SAFE_DCHECK(
splitHash(this->computeKeyHash(key)) == static_cast<HashPair>(token),
"");
return findImpl(static_cast<HashPair>(token), key);
}
private:
void adjustSizeAndBeginAfterInsert(ItemIter iter) {
if (kEnableItemIteration) {
// packedBegin is the max of all valid ItemIter::pack()
auto packed = iter.pack();
if (sizeAndPackedBegin_.packedBegin() < packed) {
sizeAndPackedBegin_.packedBegin() = packed;
}
}
++sizeAndPackedBegin_.size_;
}
// Ignores hp if pos.chunk()->hostedOverflowCount() == 0
void eraseBlank(ItemIter iter, HashPair hp) {
iter.chunk()->clearTag(iter.index());
if (iter.chunk()->hostedOverflowCount() != 0) {
// clean up
std::size_t index = hp.first;
std::size_t delta = probeDelta(hp);
uint8_t hostedOp = 0;
while (true) {
ChunkPtr chunk = chunks_ + (index & chunkMask_);
if (chunk == iter.chunk()) {
chunk->adjustHostedOverflowCount(hostedOp);
break;
}
chunk->decrOutboundOverflowCount();
hostedOp = Chunk::kDecrHostedOverflowCount;
index += delta;
}
}
}
void adjustSizeAndBeginBeforeErase(ItemIter iter) {
--sizeAndPackedBegin_.size_;
if (kEnableItemIteration) {
if (iter.pack() == sizeAndPackedBegin_.packedBegin()) {
if (size() == 0) {
iter = ItemIter{};
} else {
iter.precheckedAdvance();
}
sizeAndPackedBegin_.packedBegin() = iter.pack();
}
}
}
template <typename... Args>
void insertAtBlank(ItemIter pos, HashPair hp, Args&&... args) {
try {
auto dst = pos.itemAddr();
this->constructValueAtItem(size(), dst, std::forward<Args>(args)...);
} catch (...) {
eraseBlank(pos, hp);
throw;
}
adjustSizeAndBeginAfterInsert(pos);
}
ItemIter allocateTag(uint8_t* fullness, HashPair hp) {
ChunkPtr chunk;
std::size_t index = hp.first;
std::size_t delta = probeDelta(hp);
uint8_t hostedOp = 0;
while (true) {
index &= chunkMask_;
chunk = chunks_ + index;
if (LIKELY(fullness[index] < Chunk::kCapacity)) {
break;
}
chunk->incrOutboundOverflowCount();
hostedOp = Chunk::kIncrHostedOverflowCount;
index += delta;
}
unsigned itemIndex = fullness[index]++;
FOLLY_SAFE_DCHECK(!chunk->occupied(itemIndex), "");
chunk->setTag(itemIndex, hp.second);
chunk->adjustHostedOverflowCount(hostedOp);
return ItemIter{chunk, itemIndex};
}
ChunkPtr lastOccupiedChunk() const {
FOLLY_SAFE_DCHECK(size() > 0, "");
if (kEnableItemIteration) {
return begin().chunk();
} else {
return chunks_ + chunkMask_;
}
}
template <typename T>
void directBuildFrom(T&& src) {
FOLLY_SAFE_DCHECK(src.size() > 0 && chunkMask_ == src.chunkMask_, "");
// We use std::forward<T> to allow portions of src to be moved out by
// either beforeBuild or afterBuild, but we are just relying on good
// behavior of our Policy superclass to ensure that any particular
// field of this is a donor at most once.
auto undoState =
this->beforeBuild(src.size(), bucket_count(), std::forward<T>(src));
bool success = false;
SCOPE_EXIT {
this->afterBuild(
undoState, success, src.size(), bucket_count(), std::forward<T>(src));
};
// Copy can fail part-way through if a Value copy constructor throws.
// Failing afterBuild is limited in its cleanup power in this case,
// because it can't enumerate the items that were actually copied.
// Fortunately we can divide the situation into cases where all of
// the state is owned by the table itself (F14Node and F14Value),
// for which clearImpl() can do partial cleanup, and cases where all
// of the values are owned by the policy (F14Vector), in which case
// partial failure should not occur. Sorry for the subtle invariants
// in the Policy API.
if (is_trivially_copyable<Item>::value && !this->destroyItemOnClear() &&
bucket_count() == src.bucket_count()) {
// most happy path
auto n = chunkAllocSize(chunkMask_ + 1, bucket_count());
std::memcpy(&chunks_[0], &src.chunks_[0], n);
sizeAndPackedBegin_.size_ = src.size();
if (kEnableItemIteration) {
auto srcBegin = src.begin();
sizeAndPackedBegin_.packedBegin() =
ItemIter{chunks_ + (srcBegin.chunk() - src.chunks_),
srcBegin.index()}
.pack();
}
} else {
std::size_t maxChunkIndex = src.lastOccupiedChunk() - src.chunks_;
// happy path, no rehash but pack items toward bottom of chunk and
// use copy constructor
auto srcChunk = &src.chunks_[maxChunkIndex];
Chunk* dstChunk = &chunks_[maxChunkIndex];
do {
dstChunk->copyOverflowInfoFrom(*srcChunk);
auto iter = srcChunk->occupiedIter();
if (prefetchBeforeCopy()) {
for (auto piter = iter; piter.hasNext();) {
this->prefetchValue(srcChunk->citem(piter.next()));
}
}
std::size_t dstI = 0;
for (; iter.hasNext(); ++dstI) {
auto srcI = iter.next();
auto&& srcArg =
std::forward<T>(src).buildArgForItem(srcChunk->item(srcI));
auto dst = dstChunk->itemAddr(dstI);
this->constructValueAtItem(
0, dst, std::forward<decltype(srcArg)>(srcArg));
dstChunk->setTag(dstI, srcChunk->tag(srcI));
++sizeAndPackedBegin_.size_;
}
--srcChunk;
--dstChunk;
} while (size() != src.size());
// reset doesn't care about packedBegin, so we don't fix it until the end
if (kEnableItemIteration) {
sizeAndPackedBegin_.packedBegin() =
ItemIter{chunks_ + maxChunkIndex,
chunks_[maxChunkIndex].lastOccupied().index()}
.pack();
}
}
success = true;
}
template <typename T>
void rehashBuildFrom(T&& src) {
FOLLY_SAFE_DCHECK(src.chunkMask_ > chunkMask_, "");
// 1 byte per chunk means < 1 bit per value temporary overhead
std::array<uint8_t, 256> stackBuf;
uint8_t* fullness;
auto cc = chunkMask_ + 1;
if (cc <= stackBuf.size()) {
fullness = stackBuf.data();
} else {
ByteAlloc a{this->alloc()};
fullness = &*std::allocator_traits<ByteAlloc>::allocate(a, cc);
}
SCOPE_EXIT {
if (cc > stackBuf.size()) {
ByteAlloc a{this->alloc()};
std::allocator_traits<ByteAlloc>::deallocate(
a,
std::pointer_traits<typename std::allocator_traits<
ByteAlloc>::pointer>::pointer_to(*fullness),
cc);
}
};
std::memset(fullness, '\0', cc);
// We use std::forward<T> to allow portions of src to be moved out by
// either beforeBuild or afterBuild, but we are just relying on good
// behavior of our Policy superclass to ensure that any particular
// field of this is a donor at most once.
// Exception safety requires beforeBuild to happen after all of the
// allocate() calls.
auto undoState =
this->beforeBuild(src.size(), bucket_count(), std::forward<T>(src));
bool success = false;
SCOPE_EXIT {
this->afterBuild(
undoState, success, src.size(), bucket_count(), std::forward<T>(src));
};
// The current table is at a valid state at all points for policies
// in which non-trivial values are owned by the main table (F14Node
// and F14Value), so reset() will clean things up properly if we
// fail partway through. For the case that the policy manages value
// lifecycle (F14Vector) then nothing after beforeBuild can throw and
// we don't have to worry about partial failure.
std::size_t srcChunkIndex = src.lastOccupiedChunk() - src.chunks_;
while (true) {
auto srcChunk = &src.chunks_[srcChunkIndex];
auto iter = srcChunk->occupiedIter();
if (prefetchBeforeRehash()) {
for (auto piter = iter; piter.hasNext();) {
this->prefetchValue(srcChunk->item(piter.next()));
}
}
if (srcChunk->hostedOverflowCount() == 0) {
// all items are in their preferred chunk (no probing), so we
// don't need to compute any hash values
while (iter.hasNext()) {
auto i = iter.next();
auto& srcItem = srcChunk->item(i);
auto&& srcArg = std::forward<T>(src).buildArgForItem(srcItem);
HashPair hp{srcChunkIndex, srcChunk->tag(i)};
insertAtBlank(
allocateTag(fullness, hp),
hp,
std::forward<decltype(srcArg)>(srcArg));
}
} else {
// any chunk's items might be in here
while (iter.hasNext()) {
auto i = iter.next();
auto& srcItem = srcChunk->item(i);
auto&& srcArg = std::forward<T>(src).buildArgForItem(srcItem);
auto const& srcKey = src.keyForValue(srcArg);
auto hp = splitHash(this->computeKeyHash(srcKey));
FOLLY_SAFE_DCHECK(hp.second == srcChunk->tag(i), "");
insertAtBlank(
allocateTag(fullness, hp),
hp,
std::forward<decltype(srcArg)>(srcArg));
}
}
if (srcChunkIndex == 0) {
break;
}
--srcChunkIndex;
}
success = true;
}
template <typename T>
FOLLY_NOINLINE void buildFromF14Table(T&& src) {
FOLLY_SAFE_DCHECK(size() == 0, "");
if (src.size() == 0) {
return;
}
reserveForInsert(src.size());
try {
if (chunkMask_ == src.chunkMask_) {
directBuildFrom(std::forward<T>(src));
} else {
rehashBuildFrom(std::forward<T>(src));
}
} catch (...) {
reset();
F14LinkCheck<getF14IntrinsicsMode()>::check();
throw;
}
}
FOLLY_NOINLINE void reserveImpl(
std::size_t capacity,
std::size_t origChunkCount,
std::size_t origMaxSizeWithoutRehash) {
FOLLY_SAFE_DCHECK(capacity >= size(), "");
// compute new size
std::size_t const kInitialCapacity = 2;
std::size_t const kHalfChunkCapacity =
(Chunk::kDesiredCapacity / 2) & ~std::size_t{1};
std::size_t newMaxSizeWithoutRehash;
std::size_t newChunkCount;
if (capacity <= kHalfChunkCapacity) {
newChunkCount = 1;
newMaxSizeWithoutRehash =
(capacity < kInitialCapacity) ? kInitialCapacity : kHalfChunkCapacity;
} else {
newChunkCount = nextPowTwo((capacity - 1) / Chunk::kDesiredCapacity + 1);
newMaxSizeWithoutRehash = newChunkCount * Chunk::kDesiredCapacity;
constexpr std::size_t kMaxChunksWithoutCapacityOverflow =
(std::numeric_limits<std::size_t>::max)() / Chunk::kDesiredCapacity;
if (newChunkCount > kMaxChunksWithoutCapacityOverflow ||
newMaxSizeWithoutRehash > max_size()) {
throw_exception<std::bad_alloc>();
}
}
if (origMaxSizeWithoutRehash != newMaxSizeWithoutRehash) {
rehashImpl(
origChunkCount,
origMaxSizeWithoutRehash,
newChunkCount,
newMaxSizeWithoutRehash);
}
}
void rehashImpl(
std::size_t origChunkCount,
std::size_t origMaxSizeWithoutRehash,
std::size_t newChunkCount,
std::size_t newMaxSizeWithoutRehash) {
auto origChunks = chunks_;
BytePtr rawAllocation;
auto undoState = this->beforeRehash(
size(),
origMaxSizeWithoutRehash,
newMaxSizeWithoutRehash,
chunkAllocSize(newChunkCount, newMaxSizeWithoutRehash),
rawAllocation);
chunks_ =
initializeChunks(rawAllocation, newChunkCount, newMaxSizeWithoutRehash);
FOLLY_SAFE_DCHECK(
newChunkCount < std::numeric_limits<InternalSizeType>::max(), "");
chunkMask_ = static_cast<InternalSizeType>(newChunkCount - 1);
bool success = false;
SCOPE_EXIT {
// this SCOPE_EXIT reverts chunks_ and chunkMask_ if necessary
BytePtr finishedRawAllocation = nullptr;
std::size_t finishedAllocSize = 0;
if (LIKELY(success)) {
if (origMaxSizeWithoutRehash > 0) {
finishedRawAllocation = std::pointer_traits<BytePtr>::pointer_to(
*static_cast<uint8_t*>(static_cast<void*>(&*origChunks)));
finishedAllocSize =
chunkAllocSize(origChunkCount, origMaxSizeWithoutRehash);
}
} else {
finishedRawAllocation = rawAllocation;
finishedAllocSize =
chunkAllocSize(newChunkCount, newMaxSizeWithoutRehash);
chunks_ = origChunks;
FOLLY_SAFE_DCHECK(
origChunkCount < std::numeric_limits<InternalSizeType>::max(), "");
chunkMask_ = static_cast<InternalSizeType>(origChunkCount - 1);
F14LinkCheck<getF14IntrinsicsMode()>::check();
}
this->afterRehash(
std::move(undoState),
success,
size(),
origMaxSizeWithoutRehash,
newMaxSizeWithoutRehash,
finishedRawAllocation,
finishedAllocSize);
};
if (size() == 0) {
// nothing to do
} else if (origChunkCount == 1 && newChunkCount == 1) {
// no mask, no chunk scan, no hash computation, no probing
auto srcChunk = origChunks;
auto dstChunk = chunks_;
std::size_t srcI = 0;
std::size_t dstI = 0;
while (dstI < size()) {
if (LIKELY(srcChunk->occupied(srcI))) {
dstChunk->setTag(dstI, srcChunk->tag(srcI));
this->moveItemDuringRehash(
dstChunk->itemAddr(dstI), srcChunk->item(srcI));
++dstI;
}
++srcI;
}
if (kEnableItemIteration) {
sizeAndPackedBegin_.packedBegin() = ItemIter{dstChunk, dstI - 1}.pack();
}
} else {
// 1 byte per chunk means < 1 bit per value temporary overhead
std::array<uint8_t, 256> stackBuf;
uint8_t* fullness;
if (newChunkCount <= stackBuf.size()) {
fullness = stackBuf.data();
} else {
ByteAlloc a{this->alloc()};
// may throw
fullness =
&*std::allocator_traits<ByteAlloc>::allocate(a, newChunkCount);
}
std::memset(fullness, '\0', newChunkCount);
SCOPE_EXIT {
if (newChunkCount > stackBuf.size()) {
ByteAlloc a{this->alloc()};
std::allocator_traits<ByteAlloc>::deallocate(
a,
std::pointer_traits<typename std::allocator_traits<
ByteAlloc>::pointer>::pointer_to(*fullness),
newChunkCount);
}
};
auto srcChunk = origChunks + origChunkCount - 1;
std::size_t remaining = size();
while (remaining > 0) {
auto iter = srcChunk->occupiedIter();
if (prefetchBeforeRehash()) {
for (auto piter = iter; piter.hasNext();) {
this->prefetchValue(srcChunk->item(piter.next()));
}
}
while (iter.hasNext()) {
--remaining;
auto srcI = iter.next();
Item& srcItem = srcChunk->item(srcI);
auto hp = splitHash(
this->computeItemHash(const_cast<Item const&>(srcItem)));
FOLLY_SAFE_DCHECK(hp.second == srcChunk->tag(srcI), "");
auto dstIter = allocateTag(fullness, hp);
this->moveItemDuringRehash(dstIter.itemAddr(), srcItem);
}
--srcChunk;
}
if (kEnableItemIteration) {
// this code replaces size invocations of adjustSizeAndBeginAfterInsert
std::size_t i = chunkMask_;
while (fullness[i] == 0) {
--i;
}
sizeAndPackedBegin_.packedBegin() =
ItemIter{chunks_ + i, std::size_t{fullness[i]} - 1}.pack();
}
}
success = true;
}
void asanOnReserve(std::size_t capacity) {
if (kIsSanitizeAddress && capacity > size()) {
asanPendingSafeInserts += capacity - size();
}
}
bool asanShouldAddExtraRehash() {
if (!kIsSanitizeAddress) {
return false;
} else if (asanPendingSafeInserts > 0) {
--asanPendingSafeInserts;
return false;
} else if (size() <= 1) {
return size() > 0;
} else {
constexpr std::size_t kBigPrime = 4294967291U;
auto s = (asanRehashState += kBigPrime);
return (s % size()) == 0;
}
}
void asanExtraRehash() {
auto cc = chunkMask_ + 1;
auto bc = bucket_count();
rehashImpl(cc, bc, cc, bc);
}
void asanOnInsert() {
// When running under ASAN, we add a spurious rehash with 1/size()
// probability before every insert. This means that finding reference
// stability problems for F14Value and F14Vector is much more likely.
// The most common pattern that causes this is
//
// auto& ref = map[k1]; map[k2] = foo(ref);
//
// One way to fix this is to call map.reserve(N) before such a
// sequence, where N is the number of keys that might be inserted
// within the section that retains references.
if (asanShouldAddExtraRehash()) {
asanExtraRehash();
}
}
public:
// user has no control over max_load_factor
void rehash(std::size_t capacity) {
reserve(capacity);
}
void reserve(std::size_t capacity) {
// We want to support the pattern
// map.reserve(2); auto& r1 = map[k1]; auto& r2 = map[k2];
asanOnReserve(capacity);
reserveImpl(
std::max<std::size_t>(capacity, size()),
chunkMask_ + 1,
bucket_count());
}
// Returns true iff a rehash was performed
void reserveForInsert(size_t incoming = 1) {
auto capacity = size() + incoming;
auto bc = bucket_count();
if (capacity - 1 >= bc) {
reserveImpl(capacity, chunkMask_ + 1, bc);
}
}
// Returns pos,true if construct, pos,false if found. key is only used
// during the search; all constructor args for an inserted value come
// from args... key won't be accessed after args are touched.
template <typename K, typename... Args>
std::pair<ItemIter, bool> tryEmplaceValue(K const& key, Args&&... args) {
const auto hp = splitHash(this->computeKeyHash(key));
if (size() > 0) {
auto existing = findImpl(hp, key);
if (!existing.atEnd()) {
return std::make_pair(existing, false);
}
}
asanOnInsert();
reserveForInsert();
std::size_t index = hp.first;
ChunkPtr chunk = chunks_ + (index & chunkMask_);
auto firstEmpty = chunk->firstEmpty();
if (!firstEmpty.hasIndex()) {
std::size_t delta = probeDelta(hp);
do {
chunk->incrOutboundOverflowCount();
index += delta;
chunk = chunks_ + (index & chunkMask_);
firstEmpty = chunk->firstEmpty();
} while (!firstEmpty.hasIndex());
chunk->adjustHostedOverflowCount(Chunk::kIncrHostedOverflowCount);
}
std::size_t itemIndex = firstEmpty.index();
FOLLY_SAFE_DCHECK(!chunk->occupied(itemIndex), "");
chunk->setTag(itemIndex, hp.second);
ItemIter iter{chunk, itemIndex};
// insertAtBlank will clear the tag if the constructor throws
insertAtBlank(iter, hp, std::forward<Args>(args)...);
return std::make_pair(iter, true);
}
private:
template <bool Reset>
void clearImpl() noexcept {
if (chunks_ == Chunk::emptyInstance()) {
FOLLY_SAFE_DCHECK(empty() && bucket_count() == 0, "");
return;
}
// turn clear into reset if the table is >= 16 chunks so that
// we don't get too low a load factor
bool willReset = Reset || chunkMask_ + 1 >= 16;
auto origSize = size();
auto origCapacity = bucket_count();
if (willReset) {
this->beforeReset(origSize, origCapacity);
} else {
this->beforeClear(origSize, origCapacity);
}
if (!empty()) {
if (destroyItemOnClear()) {
for (std::size_t ci = 0; ci <= chunkMask_; ++ci) {
ChunkPtr chunk = chunks_ + ci;
auto iter = chunk->occupiedIter();
if (prefetchBeforeDestroy()) {
for (auto piter = iter; piter.hasNext();) {
this->prefetchValue(chunk->item(piter.next()));
}
}
while (iter.hasNext()) {
this->destroyItem(chunk->item(iter.next()));
}
}
}
if (!willReset) {
// It's okay to do this in a separate loop because we only do it
// when the chunk count is small. That avoids a branch when we
// are promoting a clear to a reset for a large table.
auto c0c = chunks_[0].chunk0Capacity();
for (std::size_t ci = 0; ci <= chunkMask_; ++ci) {
chunks_[ci].clear();
}
chunks_[0].markEof(c0c);
}
if (kEnableItemIteration) {
sizeAndPackedBegin_.packedBegin() = ItemIter{}.pack();
}
sizeAndPackedBegin_.size_ = 0;
}
if (willReset) {
BytePtr rawAllocation = std::pointer_traits<BytePtr>::pointer_to(
*static_cast<uint8_t*>(static_cast<void*>(&*chunks_)));
std::size_t rawSize = chunkAllocSize(chunkMask_ + 1, bucket_count());
chunks_ = Chunk::emptyInstance();
chunkMask_ = 0;
this->afterReset(origSize, origCapacity, rawAllocation, rawSize);
} else {
this->afterClear(origSize, origCapacity);
}
}
void eraseImpl(ItemIter pos, HashPair hp) {
this->destroyItem(pos.item());
adjustSizeAndBeginBeforeErase(pos);
eraseBlank(pos, hp);
}
public:
// The item needs to still be hashable during this call. If you want
// to intercept the value before it is destroyed (to extract it, for
// example), use eraseIterInto(pos, beforeDestroy).
void eraseIter(ItemIter pos) {
eraseIterInto(pos, [](value_type&&) {});
}
// The item needs to still be hashable during this call. If you want
// to intercept the value before it is destroyed (to extract it, for
// example), do so in the beforeDestroy callback.
template <typename BeforeDestroy>
void eraseIterInto(ItemIter pos, BeforeDestroy&& beforeDestroy) {
HashPair hp{};
if (pos.chunk()->hostedOverflowCount() != 0) {
hp = splitHash(this->computeItemHash(pos.citem()));
}
beforeDestroy(this->valueAtItemForExtract(pos.item()));
eraseImpl(pos, hp);
}
template <typename K>
std::size_t eraseKey(K const& key) {
return eraseKeyInto(key, [](value_type&&) {});
}
template <typename K, typename BeforeDestroy>
std::size_t eraseKeyInto(K const& key, BeforeDestroy&& beforeDestroy) {
if (UNLIKELY(size() == 0)) {
return 0;
}
auto hp = splitHash(this->computeKeyHash(key));
auto iter = findImpl(hp, key);
if (!iter.atEnd()) {
beforeDestroy(this->valueAtItemForExtract(iter.item()));
eraseImpl(iter, hp);
return 1;
} else {
return 0;
}
}
void clear() noexcept {
if (kIsSanitizeAddress) {
// force recycling of heap memory
auto bc = bucket_count();
reset();
try {
reserveImpl(bc, 0, 0);
} catch (std::bad_alloc const&) {
// ASAN mode only, keep going
}
} else {
clearImpl<false>();
}
}
// Like clear(), but always frees all dynamic storage allocated
// by the table.
void reset() noexcept {
clearImpl<true>();
}
// Get memory footprint, not including sizeof(*this).
std::size_t getAllocatedMemorySize() const {
std::size_t sum = 0;
visitAllocationClasses(
[&sum](std::size_t bytes, std::size_t n) { sum += bytes * n; });
return sum;
}
// Enumerates classes of allocated memory blocks currently owned
// by this table, calling visitor(allocationSize, allocationCount).
// This can be used to get a more accurate indication of memory footprint
// than getAllocatedMemorySize() if you have some way of computing the
// internal fragmentation of the allocator, such as JEMalloc's nallocx.
// The visitor might be called twice with the same allocationSize. The
// visitor's computation should produce the same result for visitor(8,
// 2) as for two calls to visitor(8, 1), for example. The visitor may
// be called with a zero allocationCount.
template <typename V>
void visitAllocationClasses(V&& visitor) const {
auto bc = bucket_count();
this->visitPolicyAllocationClasses(
(bc == 0 ? 0 : chunkAllocSize(chunkMask_ + 1, bc)),
size(),
bc,
visitor);
}
// visitor should take an Item const&
template <typename V>
void visitItems(V&& visitor) const {
if (empty()) {
return;
}
std::size_t maxChunkIndex = lastOccupiedChunk() - chunks_;
auto chunk = &chunks_[0];
for (std::size_t i = 0; i <= maxChunkIndex; ++i, ++chunk) {
auto iter = chunk->occupiedIter();
if (prefetchBeforeCopy()) {
for (auto piter = iter; piter.hasNext();) {
this->prefetchValue(chunk->citem(piter.next()));
}
}
while (iter.hasNext()) {
visitor(chunk->citem(iter.next()));
}
}
}
// visitor should take two Item const*
template <typename V>
void visitContiguousItemRanges(V&& visitor) const {
if (empty()) {
return;
}
std::size_t maxChunkIndex = lastOccupiedChunk() - chunks_;
auto chunk = &chunks_[0];
for (std::size_t i = 0; i <= maxChunkIndex; ++i, ++chunk) {
for (auto iter = chunk->occupiedRangeIter(); iter.hasNext();) {
auto be = iter.next();
FOLLY_SAFE_DCHECK(
chunk->occupied(be.first) && chunk->occupied(be.second - 1), "");
Item const* b = chunk->itemAddr(be.first);
visitor(b, b + (be.second - be.first));
}
}
}
private:
static std::size_t& histoAt(
std::vector<std::size_t>& histo,
std::size_t index) {
if (histo.size() <= index) {
histo.resize(index + 1);
}
return histo.at(index);
}
public:
// Expensive
F14TableStats computeStats() const {
F14TableStats stats;
if (kIsDebug && kEnableItemIteration) {
// validate iteration
std::size_t n = 0;
ItemIter prev;
for (auto iter = begin(); iter != end(); iter.advance()) {
FOLLY_SAFE_DCHECK(n == 0 || iter.pack() < prev.pack(), "");
++n;
prev = iter;
}
FOLLY_SAFE_DCHECK(n == size(), "");
}
FOLLY_SAFE_DCHECK(
(chunks_ == Chunk::emptyInstance()) == (bucket_count() == 0), "");
std::size_t n1 = 0;
std::size_t n2 = 0;
auto cc = bucket_count() == 0 ? 0 : chunkMask_ + 1;
for (std::size_t ci = 0; ci < cc; ++ci) {
ChunkPtr chunk = chunks_ + ci;
FOLLY_SAFE_DCHECK(chunk->eof() == (ci == 0), "");
auto iter = chunk->occupiedIter();
std::size_t chunkOccupied = 0;
for (auto piter = iter; piter.hasNext(); piter.next()) {
++chunkOccupied;
}
n1 += chunkOccupied;
histoAt(stats.chunkOccupancyHisto, chunkOccupied)++;
histoAt(
stats.chunkOutboundOverflowHisto, chunk->outboundOverflowCount())++;
histoAt(stats.chunkHostedOverflowHisto, chunk->hostedOverflowCount())++;
while (iter.hasNext()) {
auto ii = iter.next();
++n2;
{
auto& item = chunk->citem(ii);
auto hp = splitHash(this->computeItemHash(item));
FOLLY_SAFE_DCHECK(chunk->tag(ii) == hp.second, "");
std::size_t dist = 1;
std::size_t index = hp.first;
std::size_t delta = probeDelta(hp);
while ((index & chunkMask_) != ci) {
index += delta;
++dist;
}
histoAt(stats.keyProbeLengthHisto, dist)++;
}
// misses could have any tag, so we do the dumb but accurate
// thing and just try them all
for (std::size_t ti = 0; ti < 256; ++ti) {
uint8_t tag = static_cast<uint8_t>(ti == 0 ? 1 : 0);
HashPair hp{ci, tag};
std::size_t dist = 1;
std::size_t index = hp.first;
std::size_t delta = probeDelta(hp);
for (std::size_t tries = 0; tries <= chunkMask_ &&
chunks_[index & chunkMask_].outboundOverflowCount() != 0;
++tries) {
index += delta;
++dist;
}
histoAt(stats.missProbeLengthHisto, dist)++;
}
}
}
FOLLY_SAFE_DCHECK(n1 == size(), "");
FOLLY_SAFE_DCHECK(n2 == size(), "");
#if FOLLY_HAS_RTTI
stats.policy = typeid(Policy).name();
#endif
stats.size = size();
stats.valueSize = sizeof(value_type);
stats.bucketCount = bucket_count();
stats.chunkCount = cc;
stats.totalBytes = sizeof(*this) + getAllocatedMemorySize();
stats.overheadBytes = stats.totalBytes - size() * sizeof(value_type);
return stats;
}
};
} // namespace detail
} // namespace f14
#endif // FOLLY_F14_VECTOR_INTRINSICS_AVAILABLE
} // namespace folly