Rocket.Chat.ReactNative/ios/Pods/Flipper-Folly/folly/Likely.h

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/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#if __GNUC__
#define FOLLY_DETAIL_BUILTIN_EXPECT(b, t) (__builtin_expect(b, t))
#else
#define FOLLY_DETAIL_BUILTIN_EXPECT(b, t) b
#endif
// Likeliness annotations
//
// Useful when the author has better knowledge than the compiler of whether
// the branch condition is overwhelmingly likely to take a specific value.
//
// Useful when the author has better knowledge than the compiler of which code
// paths are designed as the fast path and which are designed as the slow path,
// and to force the compiler to optimize for the fast path, even when it is not
// overwhelmingly likely.
#define FOLLY_LIKELY(x) FOLLY_DETAIL_BUILTIN_EXPECT((x), 1)
#define FOLLY_UNLIKELY(x) FOLLY_DETAIL_BUILTIN_EXPECT((x), 0)
// Un-namespaced annotations
#undef LIKELY
#undef UNLIKELY
#if defined(__GNUC__)
#define LIKELY(x) (__builtin_expect((x), 1))
#define UNLIKELY(x) (__builtin_expect((x), 0))
#else
#define LIKELY(x) (x)
#define UNLIKELY(x) (x)
#endif