Rocket.Chat.ReactNative/ios/Shared/Extensions/Data+Extensions.swift

24 lines
524 B
Swift
Raw Normal View History

[NEW] E2E Encryption push (iOS) (#2463) * link pods to notification service * push encryption poc * decrypt room key poc * read user key from mmkv and cast into a pkcs * push decrypt poc (iOS) * expose needed watermelon methods * watermelon -> database * indent & simple-crypto update * string extensions * storage * toBase64 -> toData * remove a forced unwrap * remove unused import * database driver * improvement * folder structure & watermelon bridge * more improvement stuff * watermelon -> database * reuse database instance * improvement * database fix: bypass watermelon cache * some code improvements * encryption instances * start api stuff * network layer * improve notification service * improve folder structure * watermelon patch * retry fetch logic * rocketchat class * fix try to decrypt without a roomKey * fallback to original content that is translated * some fixes to rocketchat logic * merge develop * remove unnecessary extension * [CHORE] Improve reply notification code (iOS) * undo sign changes * remove mocked value * import direct from library * send message request * reply notification with encrypted message working properly * revert apple sign * fix api onerror * trick to display sender name on group notifications * revert data.host change * fix some multithread issues * use sendername sent by server * small improvement * Bump crypto lib * Update ios/NotificationService/NotificationService.swift * add experimental string * remove trailing slash * remove trailing slash on reply * fix decrypt messages Co-authored-by: Diego Mello <diegolmello@gmail.com>
2020-09-24 18:34:13 +00:00
//
// Data+Extensions.swift
// NotificationService
//
// Created by Djorkaeff Alexandre Vilela Pereira on 9/18/20.
// Copyright © 2020 Facebook. All rights reserved.
//
import Foundation
extension Data {
static func randomBytes(length: Int) -> Data {
let bytes = [UInt32](repeating: 0, count: length).map { _ in arc4random() }
let data = Data(bytes: bytes, count: length)
return data
}
static func join(vector: Data, data: Data) -> Data {
var v = vector
v.append(data)
return v
}
}