Rocket.Chat.ReactNative/e2e/tests/assorted/07-changeserver.spec.ts

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import { device, waitFor, element, by } from 'detox';
import data from '../../data';
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import { navigateToLogin, login, checkServer, expectValidRegisterOrRetry } from '../../helpers/app';
import { createRandomRoom, createRandomUser, deleteCreatedUsers, IDeleteCreateUser, ITestUser } from '../../helpers/data_setup';
[CHORE] Migrate to Watermelon (#1171) * Install * Create subscriptions * Subscription observing and sorting * Saving last message * Stash * Stash * stash * Stash * Rooms list listing :) * Animated set state * Search working * Fix load rooms on login * stash db class * set active db with path * Remove db on logout * stash * Created updateMessages * Inserting/updating threads * Persisting thread messages * Removed unused list * Loading messages from watermelon * Debounce updates and rerender message * optional fields * Fix realm conflict issues * Fix some render issues * stash * List mount * stash * fix message id * Fix tmsg * - Save subscription.rid as id on watermelon and _id as _id - Send room as param to room view * Throttle room updates * stash * comment removeClippedSubviews * Fetch thread name * try/catch updateMessages * Show loading while RoomView.init is still running * stash * Fix updateMessages * Threads * Delete message * Permalink * Pin * Star * Report * MessageActions refactor * Edit message * Reply message * Add reaction * Auto translate * Fix connection issues * Mark message as error if something happened on the call * Error actions * get custom emoji * Always run console.log when __DEV__ * Try to create serversDB * Don't call updateMessages. Execute that entire logic for one message id instead. * Refactor update messages * ServersDB User [Realm -> Watermelon] * Fix models * Custom emojis * Custom emojis on emoji picker * Frequently used emojis * Fix add reaction on message * stash * Fix * Read messages * Fix thread * Fetch thread header * Follow/unfollow thread * Fix thread * Upload file * Thread tweak * Realm -> Watermelon [Share Extension] * Add RoomsUpdatedAt to Servers Table * Settings * Settings * Fix logout * SendFileMessage ServersDB * ServersDB on serverDropdown * Remove serversDB from Realm * Load thread messages * Delete message * Improve getSettings * Improve * Remove subscription * Remove update * Update room via socket * Small refactor * Fix logout and improve migration * Refactor updateMessages * Improve migration * Remove unnecessary update * Revert remove runAfterInteractions * Fix serverDropdown * Fix merge * Init room actions Watermelon * Room actions Watermelon * Remove realm on room members * Room swipe -> Watermelon * Fix hideChannel * Get roles watermelon * Get permissions watermelon * Users typing + memory db * Auto translate watermelon * New Message View * Selected Users View * try/catch * Get Slash Commands watermelon * Slash Commands message box * Custom emojis message box * Get rooms message box * Room info view * Room info edit * Save active users * Small refactor * Message Actions * hasPermission await * last hasPermission fix * Active users on redux * Add user roles * Users typing on redux and remove memory db * Fix saga delay * Fix few issues * Fix slash commands preview * Draft message * Add muted * Unread count watermelon * Remove realm * Fiz RoomItem rerenders * Remove realm config * Rerender status update on RoomItem * Refactor RoomsListView * Fix load missed messages * Fix room update * Message refactor * Fixing lint * removeClippedSubviews on iOS only * Added few interaction managers * Fix few rerenders * Fix RoomItem status typo * Fix RoomView.SCU * Fix broadcast * Fix user status on RoomActionsView * Fix RocketChat.hasPermission * Fix database inconsistencies * Fix few update issues * Add rxjs and remove with observables * Fix tests * Remove subscriptions * Fix RoomsListView SCU * Change database structure and set all schemas to 1 * Fix RoomsListView search * Fixed errors, removed rerenders and added animation * Fixed a few errors * Fix lint * Fix issues caught by LGTM * fix ios build * Fix load unjoined channel messages * Log on database path on startup * Fix join channel * Remove react-native-realm-path * Set user status on login.user reducer * Fix status not rendering on RoomsListView * Fix few reducers * Fix users going offline * Never use "watermelon" term directly. Replaced by "database" * Fix custom emoji * Creating room from app must update roomUpdatedAt * Log subscribeRoom start * Fix room subscribe right after creating a DM * Refactor is read only on messages actions * Fix typo * Fix typo * Review * Fix schema * Fix muted & freq emoji & unpin & unstar * Remove throttleTime to room info & fix reset on edit room * Fix openServerDropdown spec & Fix unarchive * Fix MessageAction * Refactor RoomInfoEditView * Remove unnecessary condition * Remove unnecessary condition * Remove unnecessary condition * Remove get database * Rename Command.js to SlashCommand.js * Create sanitizer util * Fix indentation * Create subscription.t index * Refactor queries on RoomsListView * Create subscription.name index * Fix getPermissions * Fix indentation * Add missing await * Fix rocketchat.hasPermission * Unnecessary change * Star, pin e delete message refactored * Refactor customEmojis reducer * Remove code * Remove logs * Remove throttle * Call this.init on foreground focus on RoomView * Bump servers schema migration * Always mark message as sent after a success * Fetch only messages needed on updateMessages * Just leave a comment for now * Fetch only subscriptions returned by fetch * Set room param on RoomView header in find room * Update kotlin * Fix auto translate constructor * Fix few setState on constructor * Fix empty room image blinking while mounting * Improve fetch/persist execution for custom emojis, permissions and settings * Query only user tapped on RoomMembersView * Fix typo on canOpenRoom
2019-09-16 20:26:32 +00:00
const reopenAndCheckServer = async (server: string) => {
await device.launchApp({ permissions: { notifications: 'YES' }, newInstance: true });
await waitFor(element(by.id('rooms-list-view')))
.toBeVisible()
.withTimeout(10000);
await checkServer(server);
};
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describe('Change server', () => {
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let user: ITestUser;
let room: string;
const deleteUsersAfterAll: IDeleteCreateUser[] = [];
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beforeAll(async () => {
user = await createRandomUser();
({ name: room } = await createRandomRoom(user));
await device.launchApp({ permissions: { notifications: 'YES' }, delete: true });
await navigateToLogin();
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await login(user.username, user.password);
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});
afterAll(async () => {
await deleteCreatedUsers(deleteUsersAfterAll);
});
it('should open the dropdown button, have the server add button and create workspace button', async () => {
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await element(by.id('rooms-list-header-server-dropdown-button')).tap();
await waitFor(element(by.id('rooms-list-header-server-dropdown')))
.toBeVisible()
.withTimeout(5000);
await waitFor(element(by.id('rooms-list-header-server-add')))
.toBeVisible()
.withTimeout(5000);
await waitFor(element(by.id('rooms-list-header-create-workspace-button')))
.toBeVisible()
.withTimeout(5000);
});
it('should login to server, add new server, close the app, open the app and show previous logged server', async () => {
await element(by.id('rooms-list-header-server-add')).tap();
await waitFor(element(by.id('new-server-view')))
.toBeVisible()
.withTimeout(6000);
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await element(by.id('new-server-view-input')).replaceText(data.alternateServer);
await element(by.id('new-server-view-input')).tapReturnKey();
await waitFor(element(by.id('workspace-view')))
.toBeVisible()
.withTimeout(10000);
await reopenAndCheckServer(data.server);
});
it('should add server and create new user', async () => {
await element(by.id('rooms-list-header-server-dropdown-button')).tap();
await waitFor(element(by.id('rooms-list-header-server-dropdown')))
.toBeVisible()
.withTimeout(5000);
await element(by.id(`rooms-list-header-server-${data.alternateServer}`)).tap();
await waitFor(element(by.id('workspace-view')))
.toBeVisible()
.withTimeout(60000);
await element(by.id('workspace-view-register')).tap();
await waitFor(element(by.id('register-view')))
.toExist()
.withTimeout(2000);
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// Register new user
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const randomUser = data.randomUser();
await element(by.id('register-view-name')).replaceText(randomUser.name);
await element(by.id('register-view-username')).replaceText(randomUser.username);
await element(by.id('register-view-email')).replaceText(randomUser.email);
await element(by.id('register-view-password')).replaceText(randomUser.password);
await element(by.id('register-view-password')).tapReturnKey();
await expectValidRegisterOrRetry(device.getPlatform());
deleteUsersAfterAll.push({ server: data.alternateServer, username: randomUser.username });
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await waitFor(element(by.id(`rooms-list-view-item-${room}`)))
.toBeNotVisible()
.withTimeout(60000);
await checkServer(data.alternateServer);
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});
it('should reopen the app and show alternate server', async () => {
await reopenAndCheckServer(data.alternateServer);
});
it('should change back to main server', async () => {
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await element(by.id('rooms-list-header-server-dropdown-button')).tap();
await waitFor(element(by.id('rooms-list-header-server-dropdown')))
.toBeVisible()
.withTimeout(5000);
await element(by.id(`rooms-list-header-server-${data.server}`)).tap();
await waitFor(element(by.id('rooms-list-view')))
.toBeVisible()
.withTimeout(10000);
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await waitFor(element(by.id(`rooms-list-view-item-${room}`)))
.toBeVisible()
.withTimeout(60000);
await checkServer(data.server);
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});
it('should reopen the app and show main server', async () => {
await reopenAndCheckServer(data.server);
});
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});