142 lines
3.9 KiB
JavaScript
142 lines
3.9 KiB
JavaScript
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/* eslint-disable no-bitwise */
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// https://github.com/beatgammit/base64-js/blob/master/index.js
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const lookup = [];
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const revLookup = [];
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const Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array;
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const code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
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for (let i = 0, len = code.length; i < len; i += 1) {
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lookup[i] = code[i];
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revLookup[code.charCodeAt(i)] = i;
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}
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// Support decoding URL-safe base64 strings, as Node.js does.
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// See: https://en.wikipedia.org/wiki/Base64#URL_applications
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revLookup['-'.charCodeAt(0)] = 62;
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revLookup['_'.charCodeAt(0)] = 63;
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const getLens = (b64) => {
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const len = b64.length;
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// We're encoding some strings not multiple of 4, so, disable this check
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// if (len % 4 > 0) {
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// throw new Error('Invalid string. Length must be a multiple of 4');
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// }
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// Trim off extra bytes after placeholder bytes are found
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// See: https://github.com/beatgammit/base64-js/issues/42
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let validLen = b64.indexOf('=');
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if (validLen === -1) { validLen = len; }
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const placeHoldersLen = validLen === len
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? 0
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: 4 - (validLen % 4);
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return [validLen, placeHoldersLen];
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};
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// base64 is 4/3 + up to two characters of the original data
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export const byteLength = (b64) => {
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const lens = getLens(b64);
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const validLen = lens[0];
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const placeHoldersLen = lens[1];
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return (((validLen + placeHoldersLen) * 3) / 4) - placeHoldersLen;
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};
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const _byteLength = (b64, validLen, placeHoldersLen) => (((validLen + placeHoldersLen) * 3) / 4) - placeHoldersLen;
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export const toByteArray = (b64) => {
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let tmp;
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const lens = getLens(b64);
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const validLen = lens[0];
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const placeHoldersLen = lens[1];
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const arr = new Arr(_byteLength(b64, validLen, placeHoldersLen));
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let curByte = 0;
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// if there are placeholders, only get up to the last complete 4 chars
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const len = placeHoldersLen > 0
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? validLen - 4
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: validLen;
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let i;
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for (i = 0; i < len; i += 4) {
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tmp = (revLookup[b64.charCodeAt(i)] << 18)
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| (revLookup[b64.charCodeAt(i + 1)] << 12)
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| (revLookup[b64.charCodeAt(i + 2)] << 6)
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| revLookup[b64.charCodeAt(i + 3)];
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arr[curByte] = (tmp >> 16) & 0xFF;
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curByte += 1;
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arr[curByte] = (tmp >> 8) & 0xFF;
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curByte += 1;
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arr[curByte] = tmp & 0xFF;
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curByte += 1;
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}
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if (placeHoldersLen === 2) {
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tmp = (revLookup[b64.charCodeAt(i)] << 2)
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| (revLookup[b64.charCodeAt(i + 1)] >> 4);
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arr[curByte] = tmp & 0xFF;
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curByte += 1;
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}
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if (placeHoldersLen === 1) {
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tmp = (revLookup[b64.charCodeAt(i)] << 10)
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| (revLookup[b64.charCodeAt(i + 1)] << 4)
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| (revLookup[b64.charCodeAt(i + 2)] >> 2);
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arr[curByte] = (tmp >> 8) & 0xFF;
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curByte += 1;
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arr[curByte] = tmp & 0xFF;
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curByte += 1;
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}
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return arr;
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};
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const tripletToBase64 = num => lookup[(num >> 18) & 0x3F]
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+ lookup[(num >> 12) & 0x3F]
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+ lookup[(num >> 6) & 0x3F]
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+ lookup[num & 0x3F];
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const encodeChunk = (uint8, start, end) => {
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let tmp;
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const output = [];
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for (let i = start; i < end; i += 3) {
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tmp = ((uint8[i] << 16) & 0xFF0000) + ((uint8[i + 1] << 8) & 0xFF00) + (uint8[i + 2] & 0xFF);
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output.push(tripletToBase64(tmp));
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}
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return output.join('');
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};
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export const fromByteArray = (uint8) => {
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let tmp;
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const len = uint8.length;
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const extraBytes = len % 3; // if we have 1 byte left, pad 2 bytes
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const parts = [];
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const maxChunkLength = 16383; // must be multiple of 3
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// go through the array every three bytes, we'll deal with trailing stuff later
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for (let i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
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parts.push(encodeChunk(
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uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)
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));
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}
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// pad the end with zeros, but make sure to not forget the extra bytes
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if (extraBytes === 1) {
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tmp = uint8[len - 1];
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parts.push(
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`${ lookup[tmp >> 2] + lookup[(tmp << 4) & 0x3F] }==`
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);
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} else if (extraBytes === 2) {
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tmp = (uint8[len - 2] << 8) + uint8[len - 1];
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parts.push(
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`${ lookup[tmp >> 10] + lookup[(tmp >> 4) & 0x3F] + lookup[(tmp << 2) & 0x3F] }=`
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);
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}
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return parts.join('');
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};
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