Rocket.Chat.ReactNative/ios/Pods/Flipper-Folly/folly/Singleton.cpp

367 lines
11 KiB
C++
Raw Normal View History

/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <folly/Singleton.h>
#include <folly/portability/Config.h>
#ifndef _WIN32
#include <dlfcn.h>
#endif
#include <atomic>
#include <cstdio>
#include <cstdlib>
#include <iostream>
#include <string>
#include <folly/Demangle.h>
#include <folly/Format.h>
#include <folly/ScopeGuard.h>
#include <folly/detail/SingletonStackTrace.h>
#if !defined(_WIN32) && !defined(__APPLE__) && !defined(__ANDROID__)
#define FOLLY_SINGLETON_HAVE_DLSYM 1
#endif
namespace folly {
#if FOLLY_SINGLETON_HAVE_DLSYM
namespace detail {
static void singleton_hs_init_weak(int* argc, char** argv[])
__attribute__((__weakref__("hs_init")));
} // namespace detail
#endif
SingletonVault::Type SingletonVault::defaultVaultType() {
#if FOLLY_SINGLETON_HAVE_DLSYM
bool isPython = dlsym(RTLD_DEFAULT, "Py_Main");
bool isHaskel =
detail::singleton_hs_init_weak || dlsym(RTLD_DEFAULT, "hs_init");
bool isJVM = dlsym(RTLD_DEFAULT, "JNI_GetCreatedJavaVMs");
bool isD = dlsym(RTLD_DEFAULT, "_d_run_main");
return isPython || isHaskel || isJVM || isD ? Type::Relaxed : Type::Strict;
#else
return Type::Relaxed;
#endif
}
namespace detail {
std::string TypeDescriptor::name() const {
auto ret = demangle(ti_.name());
if (tag_ti_ != std::type_index(typeid(DefaultTag))) {
ret += "/";
ret += demangle(tag_ti_.name());
}
return ret.toStdString();
}
// clang-format off
[[noreturn]] void singletonWarnDoubleRegistrationAndAbort(
const TypeDescriptor& type) {
// Ensure the availability of std::cerr
std::ios_base::Init ioInit;
std::cerr << "Double registration of singletons of the same "
"underlying type; check for multiple definitions "
"of type folly::Singleton<"
<< type.name() << ">\n";
std::abort();
}
[[noreturn]] void singletonWarnLeakyDoubleRegistrationAndAbort(
const TypeDescriptor& type) {
// Ensure the availability of std::cerr
std::ios_base::Init ioInit;
std::cerr << "Double registration of singletons of the same "
"underlying type; check for multiple definitions "
"of type folly::LeakySingleton<"
<< type.name() << ">\n";
std::abort();
}
[[noreturn]] void singletonWarnLeakyInstantiatingNotRegisteredAndAbort(
const TypeDescriptor& type) {
auto trace = detail::getSingletonStackTrace();
LOG(FATAL) << "Creating instance for unregistered singleton: " << type.name()
<< "\n"
<< "Stacktrace:\n" << (!trace.empty() ? trace : "(not available)");
}
[[noreturn]] void singletonWarnRegisterMockEarlyAndAbort(
const TypeDescriptor& type) {
LOG(FATAL) << "Registering mock before singleton was registered: "
<< type.name();
}
void singletonWarnDestroyInstanceLeak(
const TypeDescriptor& type,
const void* ptr) {
LOG(ERROR) << "Singleton of type " << type.name() << " has a "
<< "living reference at destroyInstances time; beware! Raw "
<< "pointer is " << ptr << ". It is very likely "
<< "that some other singleton is holding a shared_ptr to it. "
<< "This singleton will be leaked (even if a shared_ptr to it "
<< "is eventually released)."
<< "Make sure dependencies between these singletons are "
<< "properly defined.";
}
[[noreturn]] void singletonWarnCreateCircularDependencyAndAbort(
const TypeDescriptor& type) {
LOG(FATAL) << "circular singleton dependency: " << type.name();
}
[[noreturn]] void singletonWarnCreateUnregisteredAndAbort(
const TypeDescriptor& type) {
auto trace = detail::getSingletonStackTrace();
LOG(FATAL) << "Creating instance for unregistered singleton: " << type.name()
<< "\n"
<< "Stacktrace:\n" << (!trace.empty() ? trace : "(not available)");
}
[[noreturn]] void singletonWarnCreateBeforeRegistrationCompleteAndAbort(
const TypeDescriptor& type) {
auto trace = detail::getSingletonStackTrace();
LOG(FATAL) << "Singleton " << type.name() << " requested before "
<< "registrationComplete() call.\n"
<< "This usually means that either main() never called "
<< "folly::init, or singleton was requested before main() "
<< "(which is not allowed).\n"
<< "Stacktrace:\n" << (!trace.empty() ? trace : "(not available)");
}
void singletonPrintDestructionStackTrace(const TypeDescriptor& type) {
auto trace = detail::getSingletonStackTrace();
LOG(ERROR) << "Singleton " << type.name() << " was released.\n"
<< "Stacktrace:\n" << (!trace.empty() ? trace : "(not available)");
}
[[noreturn]] void singletonThrowNullCreator(const std::type_info& type) {
auto const msg = sformat(
"nullptr_t should be passed if you want {} to be default constructed",
demangle(type));
throw std::logic_error(msg);
}
[[noreturn]] void singletonThrowGetInvokedAfterDestruction(
const TypeDescriptor& type) {
throw std::runtime_error(
"Raw pointer to a singleton requested after its destruction."
" Singleton type is: " +
type.name());
}
// clang-format on
} // namespace detail
namespace {
struct FatalHelper {
~FatalHelper() {
if (!leakedSingletons_.empty()) {
std::string leakedTypes;
for (const auto& singleton : leakedSingletons_) {
leakedTypes += "\t" + singleton.name() + "\n";
}
LOG(DFATAL) << "Singletons of the following types had living references "
<< "after destroyInstances was finished:\n"
<< leakedTypes
<< "beware! It is very likely that those singleton instances "
<< "are leaked.";
}
}
std::vector<detail::TypeDescriptor> leakedSingletons_;
};
#if defined(__APPLE__) || defined(_MSC_VER)
// OS X doesn't support constructor priorities.
FatalHelper fatalHelper;
#else
FatalHelper __attribute__((__init_priority__(101))) fatalHelper;
#endif
} // namespace
SingletonVault::~SingletonVault() {
destroyInstances();
}
void SingletonVault::registerSingleton(detail::SingletonHolderBase* entry) {
auto state = state_.rlock();
state->check(detail::SingletonVaultState::Type::Running);
if (UNLIKELY(state->registrationComplete)) {
LOG(ERROR) << "Registering singleton after registrationComplete().";
}
auto singletons = singletons_.wlock();
CHECK_THROW(
singletons->emplace(entry->type(), entry).second, std::logic_error);
}
void SingletonVault::addEagerInitSingleton(detail::SingletonHolderBase* entry) {
auto state = state_.rlock();
state->check(detail::SingletonVaultState::Type::Running);
if (UNLIKELY(state->registrationComplete)) {
LOG(ERROR) << "Registering for eager-load after registrationComplete().";
}
CHECK_THROW(singletons_.rlock()->count(entry->type()), std::logic_error);
auto eagerInitSingletons = eagerInitSingletons_.wlock();
eagerInitSingletons->insert(entry);
}
void SingletonVault::registrationComplete() {
std::atexit([]() { SingletonVault::singleton()->destroyInstances(); });
auto state = state_.wlock();
state->check(detail::SingletonVaultState::Type::Running);
if (state->registrationComplete) {
return;
}
auto singletons = singletons_.rlock();
if (type_ == Type::Strict) {
for (const auto& p : *singletons) {
if (p.second->hasLiveInstance()) {
throw std::runtime_error(
"Singleton " + p.first.name() +
" created before registration was complete.");
}
}
}
state->registrationComplete = true;
}
void SingletonVault::doEagerInit() {
{
auto state = state_.rlock();
state->check(detail::SingletonVaultState::Type::Running);
if (UNLIKELY(!state->registrationComplete)) {
throw std::logic_error("registrationComplete() not yet called");
}
}
auto eagerInitSingletons = eagerInitSingletons_.rlock();
for (auto* single : *eagerInitSingletons) {
single->createInstance();
}
}
void SingletonVault::doEagerInitVia(Executor& exe, folly::Baton<>* done) {
{
auto state = state_.rlock();
state->check(detail::SingletonVaultState::Type::Running);
if (UNLIKELY(!state->registrationComplete)) {
throw std::logic_error("registrationComplete() not yet called");
}
}
auto eagerInitSingletons = eagerInitSingletons_.rlock();
auto countdown =
std::make_shared<std::atomic<size_t>>(eagerInitSingletons->size());
for (auto* single : *eagerInitSingletons) {
// countdown is retained by shared_ptr, and will be alive until last lambda
// is done. notifyBaton is provided by the caller, and expected to remain
// present (if it's non-nullptr). singletonSet can go out of scope but
// its values, which are SingletonHolderBase pointers, are alive as long as
// SingletonVault is not being destroyed.
exe.add([=] {
// decrement counter and notify if requested, whether initialization
// was successful, was skipped (already initialized), or exception thrown.
SCOPE_EXIT {
if (--(*countdown) == 0) {
if (done != nullptr) {
done->post();
}
}
};
// if initialization is in progress in another thread, don't try to init
// here. Otherwise the current thread will block on 'createInstance'.
if (!single->creationStarted()) {
single->createInstance();
}
});
}
}
void SingletonVault::destroyInstances() {
auto stateW = state_.wlock();
if (stateW->state == detail::SingletonVaultState::Type::Quiescing) {
return;
}
stateW->state = detail::SingletonVaultState::Type::Quiescing;
auto stateR = stateW.moveFromWriteToRead();
{
auto singletons = singletons_.rlock();
auto creationOrder = creationOrder_.rlock();
CHECK_GE(singletons->size(), creationOrder->size());
// Release all ReadMostlyMainPtrs at once
{
ReadMostlyMainPtrDeleter<> deleter;
for (auto& singleton_type : *creationOrder) {
singletons->at(singleton_type)->preDestroyInstance(deleter);
}
}
for (auto type_iter = creationOrder->rbegin();
type_iter != creationOrder->rend();
++type_iter) {
singletons->at(*type_iter)->destroyInstance();
}
for (auto& singleton_type : *creationOrder) {
auto instance = singletons->at(singleton_type);
if (!instance->hasLiveInstance()) {
continue;
}
fatalHelper.leakedSingletons_.push_back(instance->type());
}
}
{
auto creationOrder = creationOrder_.wlock();
creationOrder->clear();
}
}
void SingletonVault::reenableInstances() {
auto state = state_.wlock();
state->check(detail::SingletonVaultState::Type::Quiescing);
state->state = detail::SingletonVaultState::Type::Running;
}
void SingletonVault::scheduleDestroyInstances() {
// Add a dependency on folly::ThreadLocal to make sure all its static
// singletons are initalized first.
threadlocal_detail::StaticMeta<void, void>::instance();
std::atexit([] { SingletonVault::singleton()->destroyInstances(); });
}
} // namespace folly