/* * Copyright (c) Facebook, Inc. and its affiliates. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #pragma once #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include // In general, emutls cleanup is not guaranteed to play nice with the way // StaticMeta mixes direct pthread calls and the use of __thread. This has // caused problems on multiple platforms so don't use __thread there. // // XXX: Ideally we would instead determine if emutls is in use at runtime as it // is possible to configure glibc on Linux to use emutls regardless. #if !FOLLY_MOBILE && !defined(__APPLE__) && !defined(_MSC_VER) #define FOLLY_TLD_USE_FOLLY_TLS 1 #else #undef FOLLY_TLD_USE_FOLLY_TLS #endif namespace folly { enum class TLPDestructionMode { THIS_THREAD, ALL_THREADS }; struct AccessModeStrict {}; namespace threadlocal_detail { constexpr uint32_t kEntryIDInvalid = std::numeric_limits::max(); struct ThreadEntry; /* This represents a node in doubly linked list where all the nodes * are part of an ElementWrapper struct that has the same id. * we cannot use prev and next as ThreadEntryNode pointers since the * ThreadEntry::elements can be reallocated and the pointers will change * in this case. So we keep a pointer to the parent ThreadEntry struct * one for the prev and next and also the id. * We will traverse and update the list only when holding the * StaticMetaBase::lock_ */ struct ThreadEntryNode { uint32_t id; ThreadEntry* parent; ThreadEntry* prev; ThreadEntry* next; void initIfZero(bool locked); void init(ThreadEntry* entry, uint32_t newId) { id = newId; parent = prev = next = entry; } void initZero(ThreadEntry* entry, uint32_t newId) { id = newId; parent = entry; prev = next = nullptr; } // if the list this node is part of is empty FOLLY_ALWAYS_INLINE bool empty() const { return (next == parent); } FOLLY_ALWAYS_INLINE bool zero() const { return (!prev); } FOLLY_ALWAYS_INLINE ThreadEntry* getThreadEntry() { return parent; } FOLLY_ALWAYS_INLINE ThreadEntryNode* getPrev(); FOLLY_ALWAYS_INLINE ThreadEntryNode* getNext(); void push_back(ThreadEntry* head); void eraseZero(); }; /** * POD wrapper around an element (a void*) and an associated deleter. * This must be POD, as we memset() it to 0 and memcpy() it around. */ struct ElementWrapper { using DeleterFunType = void(void*, TLPDestructionMode); bool dispose(TLPDestructionMode mode) { if (ptr == nullptr) { return false; } DCHECK(deleter1 != nullptr); ownsDeleter ? (*deleter2)(ptr, mode) : (*deleter1)(ptr, mode); return true; } void* release() { auto retPtr = ptr; if (ptr != nullptr) { cleanup(); } return retPtr; } template void set(Ptr p) { auto guard = makeGuard([&] { delete p; }); DCHECK(ptr == nullptr); DCHECK(deleter1 == nullptr); if (p) { node.initIfZero(true /*locked*/); ptr = p; deleter1 = [](void* pt, TLPDestructionMode) { delete static_cast(pt); }; ownsDeleter = false; guard.dismiss(); } } template void set(Ptr p, const Deleter& d) { auto guard = makeGuard([&] { if (p) { d(p, TLPDestructionMode::THIS_THREAD); } }); DCHECK(ptr == nullptr); DCHECK(deleter2 == nullptr); if (p) { node.initIfZero(true /*locked*/); ptr = p; auto d2 = d; // gcc-4.8 doesn't decay types correctly in lambda captures deleter2 = new std::function( [d2](void* pt, TLPDestructionMode mode) { d2(static_cast(pt), mode); }); ownsDeleter = true; guard.dismiss(); } } void cleanup() { if (ownsDeleter) { delete deleter2; } ptr = nullptr; deleter1 = nullptr; ownsDeleter = false; } void* ptr; union { DeleterFunType* deleter1; std::function* deleter2; }; bool ownsDeleter; ThreadEntryNode node; }; struct StaticMetaBase; struct ThreadEntryList; /** * Per-thread entry. Each thread using a StaticMeta object has one. * This is written from the owning thread only (under the lock), read * from the owning thread (no lock necessary), and read from other threads * (under the lock). * StaticMetaBase::head_ elementsCapacity can be read from any thread on * reallocate (no lock) */ struct ThreadEntry { ElementWrapper* elements{nullptr}; std::atomic elementsCapacity{0}; ThreadEntryList* list{nullptr}; ThreadEntry* listNext{nullptr}; StaticMetaBase* meta{nullptr}; bool removed_{false}; uint64_t tid_os{}; aligned_storage_for_t tid_data{}; size_t getElementsCapacity() const noexcept { return elementsCapacity.load(std::memory_order_relaxed); } void setElementsCapacity(size_t capacity) noexcept { elementsCapacity.store(capacity, std::memory_order_relaxed); } std::thread::id& tid() { return *reinterpret_cast(&tid_data); } }; struct ThreadEntryList { ThreadEntry* head{nullptr}; size_t count{0}; }; struct PthreadKeyUnregisterTester; FOLLY_ALWAYS_INLINE ThreadEntryNode* ThreadEntryNode::getPrev() { return &prev->elements[id].node; } FOLLY_ALWAYS_INLINE ThreadEntryNode* ThreadEntryNode::getNext() { return &next->elements[id].node; } /** * We want to disable onThreadExit call at the end of shutdown, we don't care * about leaking memory at that point. * * Otherwise if ThreadLocal is used in a shared library, onThreadExit may be * called after dlclose(). * * This class has one single static instance; however since it's so widely used, * directly or indirectly, by so many classes, we need to take care to avoid * problems stemming from the Static Initialization/Destruction Order Fiascos. * Therefore this class needs to be constexpr-constructible, so as to avoid * the need for this to participate in init/destruction order. */ class PthreadKeyUnregister { public: static constexpr size_t kMaxKeys = 1UL << 16; ~PthreadKeyUnregister() { // If static constructor priorities are not supported then // ~PthreadKeyUnregister logic is not safe. #if !defined(__APPLE__) && !defined(_MSC_VER) MSLGuard lg(lock_); while (size_) { pthread_key_delete(keys_[--size_]); } #endif } static void registerKey(pthread_key_t key) { instance_.registerKeyImpl(key); } private: /** * Only one global instance should exist, hence this is private. * See also the important note at the top of this class about `constexpr` * usage. */ constexpr PthreadKeyUnregister() : lock_(), size_(0), keys_() {} friend struct folly::threadlocal_detail::PthreadKeyUnregisterTester; void registerKeyImpl(pthread_key_t key) { MSLGuard lg(lock_); if (size_ == kMaxKeys) { throw std::logic_error("pthread_key limit has already been reached"); } keys_[size_++] = key; } MicroSpinLock lock_; size_t size_; pthread_key_t keys_[kMaxKeys]; static PthreadKeyUnregister instance_; }; struct StaticMetaBase { // Represents an ID of a thread local object. Initially set to the maximum // uint. This representation allows us to avoid a branch in accessing TLS data // (because if you test capacity > id if id = maxint then the test will always // fail). It allows us to keep a constexpr constructor and avoid SIOF. class EntryID { public: std::atomic value; constexpr EntryID() : value(kEntryIDInvalid) {} EntryID(EntryID&& other) noexcept : value(other.value.load()) { other.value = kEntryIDInvalid; } EntryID& operator=(EntryID&& other) noexcept { assert(this != &other); value = other.value.load(); other.value = kEntryIDInvalid; return *this; } EntryID(const EntryID& other) = delete; EntryID& operator=(const EntryID& other) = delete; uint32_t getOrInvalid() { // It's OK for this to be relaxed, even though we're effectively doing // double checked locking in using this value. We only care about the // uniqueness of IDs, getOrAllocate does not modify any other memory // this thread will use. return value.load(std::memory_order_relaxed); } uint32_t getOrAllocate(StaticMetaBase& meta) { uint32_t id = getOrInvalid(); if (id != kEntryIDInvalid) { return id; } // The lock inside allocate ensures that a single value is allocated return meta.allocate(this); } }; StaticMetaBase(ThreadEntry* (*threadEntry)(), bool strict); FOLLY_EXPORT static ThreadEntryList* getThreadEntryList(); static bool dying(); static void onThreadExit(void* ptr); // returns the elementsCapacity for the // current thread ThreadEntry struct uint32_t elementsCapacity() const; uint32_t allocate(EntryID* ent); void destroy(EntryID* ent); /** * Reserve enough space in the ThreadEntry::elements for the item * @id to fit in. */ void reserve(EntryID* id); ElementWrapper& getElement(EntryID* ent); // reserve an id in the head_ ThreadEntry->elements // array if not already there void reserveHeadUnlocked(uint32_t id); // push back an entry in the doubly linked list // that corresponds to idx id void pushBackLocked(ThreadEntry* t, uint32_t id); void pushBackUnlocked(ThreadEntry* t, uint32_t id); // static helper method to reallocate the ThreadEntry::elements // returns != nullptr if the ThreadEntry::elements was reallocated // nullptr if the ThreadEntry::elements was just extended // and throws stdd:bad_alloc if memory cannot be allocated static ElementWrapper* reallocate(ThreadEntry* threadEntry, uint32_t idval, size_t& newCapacity); uint32_t nextId_; std::vector freeIds_; std::mutex lock_; SharedMutex accessAllThreadsLock_; pthread_key_t pthreadKey_; ThreadEntry head_; ThreadEntry* (*threadEntry_)(); bool strict_; }; // Held in a singleton to track our global instances. // We have one of these per "Tag", by default one for the whole system // (Tag=void). // // Creating and destroying ThreadLocalPtr objects, as well as thread exit // for threads that use ThreadLocalPtr objects collide on a lock inside // StaticMeta; you can specify multiple Tag types to break that lock. template struct StaticMeta final : StaticMetaBase { StaticMeta() : StaticMetaBase( &StaticMeta::getThreadEntrySlow, std::is_same::value) { detail::AtFork::registerHandler( this, /*prepare*/ &StaticMeta::preFork, /*parent*/ &StaticMeta::onForkParent, /*child*/ &StaticMeta::onForkChild); } static StaticMeta& instance() { // Leak it on exit, there's only one per process and we don't have to // worry about synchronization with exiting threads. return detail::createGlobal, void>(); } FOLLY_EXPORT FOLLY_ALWAYS_INLINE static ElementWrapper& get(EntryID* ent) { // Eliminate as many branches and as much extra code as possible in the // cached fast path, leaving only one branch here and one indirection below. uint32_t id = ent->getOrInvalid(); #ifdef FOLLY_TLD_USE_FOLLY_TLS static FOLLY_TLS ThreadEntry* threadEntry{}; static FOLLY_TLS size_t capacity{}; #else ThreadEntry* threadEntry{}; size_t capacity{}; #endif if (FOLLY_UNLIKELY(capacity <= id)) { getSlowReserveAndCache(ent, id, threadEntry, capacity); } return threadEntry->elements[id]; } FOLLY_NOINLINE static void getSlowReserveAndCache( EntryID* ent, uint32_t& id, ThreadEntry*& threadEntry, size_t& capacity) { auto& inst = instance(); threadEntry = inst.threadEntry_(); if (UNLIKELY(threadEntry->getElementsCapacity() <= id)) { inst.reserve(ent); id = ent->getOrInvalid(); } capacity = threadEntry->getElementsCapacity(); assert(capacity > id); } FOLLY_EXPORT FOLLY_NOINLINE static ThreadEntry* getThreadEntrySlow() { auto& meta = instance(); auto key = meta.pthreadKey_; ThreadEntry* threadEntry = static_cast(pthread_getspecific(key)); if (!threadEntry) { ThreadEntryList* threadEntryList = StaticMeta::getThreadEntryList(); #ifdef FOLLY_TLD_USE_FOLLY_TLS static FOLLY_TLS ThreadEntry threadEntrySingleton; threadEntry = &threadEntrySingleton; #else threadEntry = new ThreadEntry(); #endif // if the ThreadEntry already exists // but pthread_getspecific returns NULL // do not add the same entry twice to the list // since this would create a loop in the list if (!threadEntry->list) { threadEntry->list = threadEntryList; threadEntry->listNext = threadEntryList->head; threadEntryList->head = threadEntry; } threadEntry->tid() = std::this_thread::get_id(); threadEntry->tid_os = folly::getOSThreadID(); // if we're adding a thread entry // we need to increment the list count // even if the entry is reused threadEntryList->count++; threadEntry->meta = &meta; int ret = pthread_setspecific(key, threadEntry); checkPosixError(ret, "pthread_setspecific failed"); } return threadEntry; } static bool preFork() { return instance().lock_.try_lock(); // Make sure it's created } static void onForkParent() { instance().lock_.unlock(); } static void onForkChild() { // only the current thread survives auto& head = instance().head_; // init the circular lists auto elementsCapacity = head.getElementsCapacity(); for (size_t i = 0u; i < elementsCapacity; ++i) { head.elements[i].node.init(&head, static_cast(i)); } // init the thread entry ThreadEntry* threadEntry = instance().threadEntry_(); elementsCapacity = threadEntry->getElementsCapacity(); for (size_t i = 0u; i < elementsCapacity; ++i) { if (!threadEntry->elements[i].node.zero()) { threadEntry->elements[i].node.initZero( threadEntry, static_cast(i)); threadEntry->elements[i].node.initIfZero(false /*locked*/); } } instance().lock_.unlock(); } }; } // namespace threadlocal_detail } // namespace folly